Commit Graph

21 Commits (b1d61cd02534a421feee75fd2a1c2e6dea8e54b0)

Author SHA1 Message Date
lat9nq dfc6dd0a2d cmake,ci: vcpkg for MSVC default, fix lz4 include, catch2, cleanup
vcpkg: Add Catch2 2.13.9

Catch2 >= 3.0 is not compatible with earlier versions, and for now we
must override the desired version in our vcpkg manifest. We can do this
programmatically by using VCPKG_MANIFEST_FEATURES.

CMakeLists: Search for lz4 CONFIG mode first

vcpkg's lz4 CONFIG cmake script works in Release mode but not in Debug
mode, failing to copy the correct DLLs at compile time.

We still need to search for the regular mode for system-installed
versions.

CMakeLists: Clean up boost exports

Remove some Conan-specific workarounds.

CMakeLists: Use vcpkg for MSVC by default

Not enabling it generally since it's much easier to have system
dependencies installed for Linux and MinGW.
2022-07-28 16:01:47 +07:00
bunnei 52dd68cfff
Merge pull request #8349 from yuzu-emu/revert-8256-ci-vs-2022
Revert "ci: Enable building with Visual Studio 2022"
2022-07-28 12:50:07 +07:00
Andrea Pappacoda cdb240f3d4
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to 01cf05bc75
2022-07-27 12:53:49 +07:00
bunnei 3f37e228a3 Revert "ci: Enable building with Visual Studio 2022" 2022-07-22 17:59:12 +07:00
lat9nq 265d1d6979 ci,CMake: Integrate vcpkg into CMakeLists
Uses manifest mode if the bundled vcpkg is used.
2022-07-22 20:54:00 +07:00
Morph 262df44be1 ci: Update build generator to VS 2022 2022-04-24 23:36:59 +07:00
ameerj c85a3e5a28 build-msvc: Disable tests 2022-03-19 02:35:09 +07:00
bunnei f072f48806
ci: build-msvc: Remove CMake install step.
- This is breaking our build pipelines with Zydis (dynarmic dependency).
2021-05-29 22:49:02 +07:00
bunnei 71d4abcfd4 cmake: Remove use of bintray for externals.
- Bintray will be deprecated on May 1st 2021 (https://bintray.com/)
- We were previously using this for Qt (non-Windows) and SDL.
- I've moved to bundled SDL on Windows.
2021-04-15 23:12:23 +07:00
Morph 17ad323b36 ci: Fix MSVC build with CMake 3.20.0 2021-04-04 07:49:21 +07:00
FearlessTobi 368b3ee227 .ci/templates: Enable QT translation for MSVC CI
Previously this flag was missing, causing translation files not to be shipped with CI builds of yuzu.
2020-12-28 15:54:02 +07:00
lat9nq f1d633cca7 ci: Remove `-DYUZU_USE_BUNDLED_UNICORN=ON`
Unicorn has been removed, yet CI still enables building with Unicorn.
This just cleans up a few leftovers by removing the variable from the
CMake parameters in CI.
2020-12-08 15:06:02 +07:00
liushuyu b546640c41
CI: move refreshenv to the configure step...
... so that cmake can find the Vulkan SDK binaries
2020-11-22 16:19:34 +07:00
liushuyu 185bf3fd28
ci: install Vulkan SDK in MSVC build 2020-11-20 23:01:59 +07:00
James Rowe bc30a591ba
Replace externals with Conan (#3735)
* Remove git submodules that will be loaded through conan

* Move custom Find modules to their own folder

* Use conan for downloading missing external dependencies

* CI: Change the yuzu source folder user to the user that the containers run on

* Attempt to remove dirty mingw build hack

* Install conan on the msvc build

* Only set release build type when using not using multi config generator

* Re-add qt bundled to workaround an issue with conan qt not downloading prebuilt binaries

* Add workaround for submodules that use legacy CMAKE variables

* Re-add USE_BUNDLED_QT on the msvc build bot
2020-05-08 17:09:29 +07:00
Zach Hilman 59e75f4372 ci: Update to Windows Server 2019 and Visual Studio 2019
This updates to the latest available toolchain for MSVC builds.
2020-04-04 16:13:57 +07:00
bunnei e07dfc4da3 ci: Rename build folder only on non-mainline builds 2019-11-06 23:26:29 +07:00
bunnei f1e4f3fc0c
Revert "ci: Rename build folder only on non-mainline builds" 2019-11-06 21:36:50 +07:00
Zach Hilman 65bed6682c ci: Rename build folder only on non-mainline builds 2019-11-05 21:07:30 +07:00
Zach Hilman d45ad75404 ci: Add version counter variable 2019-10-05 00:09:11 +07:00
Zach Hilman 514b74a098 ci: Add MSVC build template 2019-10-02 17:58:33 +07:00