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@ -504,9 +504,10 @@ private:
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class InputFromMotion final : public Common::Input::InputDevice {
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public:
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explicit InputFromMotion(PadIdentifier identifier_, int motion_sensor_,
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explicit InputFromMotion(PadIdentifier identifier_, int motion_sensor_, float gyro_threshold_,
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InputEngine* input_engine_)
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: identifier(identifier_), motion_sensor(motion_sensor_), input_engine(input_engine_) {
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: identifier(identifier_), motion_sensor(motion_sensor_), gyro_threshold(gyro_threshold_),
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input_engine(input_engine_) {
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UpdateCallback engine_callback{[this]() { OnChange(); }};
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const InputIdentifier input_identifier{
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.identifier = identifier,
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@ -525,8 +526,9 @@ public:
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const auto basic_motion = input_engine->GetMotion(identifier, motion_sensor);
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Common::Input::MotionStatus status{};
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const Common::Input::AnalogProperties properties = {
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.deadzone = 0.001f,
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.deadzone = 0.0f,
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.range = 1.0f,
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.threshold = gyro_threshold,
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.offset = 0.0f,
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};
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status.accel.x = {.raw_value = basic_motion.accel_x, .properties = properties};
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@ -551,6 +553,7 @@ public:
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private:
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const PadIdentifier identifier;
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const int motion_sensor;
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const float gyro_threshold;
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int callback_key;
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InputEngine* input_engine;
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};
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@ -873,9 +876,11 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateMotionDevice(
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if (params.Has("motion")) {
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const auto motion_sensor = params.Get("motion", 0);
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const auto gyro_threshold = params.Get("threshold", 0.007f);
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input_engine->PreSetController(identifier);
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input_engine->PreSetMotion(identifier, motion_sensor);
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return std::make_unique<InputFromMotion>(identifier, motion_sensor, input_engine.get());
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return std::make_unique<InputFromMotion>(identifier, motion_sensor, gyro_threshold,
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input_engine.get());
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}
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const auto deadzone = std::clamp(params.Get("deadzone", 0.15f), 0.0f, 1.0f);
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