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@ -227,6 +227,7 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
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flags[Dirty::RenderTargetControl] = false;
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bool can_rescale = true;
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bool any_blacklisted = false;
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std::array<ImageId, NUM_RT> tmp_color_images{};
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ImageId tmp_depth_image{};
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const auto check_rescale = [&](ImageViewId view_id, ImageId& id_save) {
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@ -236,6 +237,7 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
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id_save = image_id;
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auto& image = slot_images[image_id];
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can_rescale &= ImageCanRescale(image);
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any_blacklisted |= True(image.flags & ImageFlagBits::Blacklisted);
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} else {
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id_save = CORRUPT_ID;
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}
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@ -268,10 +270,13 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
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scale_up(tmp_depth_image);
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} else {
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rescaled = false;
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const auto scale_down = [this](ImageId image_id) {
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const auto scale_down = [this, any_blacklisted](ImageId image_id) {
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if (image_id != CORRUPT_ID) {
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Image& image = slot_images[image_id];
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ScaleDown(image);
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if (any_blacklisted) {
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image.flags |= ImageFlagBits::Blacklisted;
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}
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}
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};
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for (size_t index = 0; index < NUM_RT; ++index) {
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@ -736,8 +741,22 @@ ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
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return image_id;
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}
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template <class P>
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bool TextureCache<P>::BlackListImage(ImageId image_id) {
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auto& image = slot_images[image_id];
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if (True(image.flags & ImageFlagBits::Blacklisted)) {
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return false;
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}
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image.flags |= ImageFlagBits::Blacklisted;
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ScaleDown(image);
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return true;
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}
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template <class P>
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bool TextureCache<P>::ImageCanRescale(Image& image) {
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if (True(image.flags & ImageFlagBits::Blacklisted)) {
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return false;
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}
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if (True(image.flags & ImageFlagBits::Rescaled) ||
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True(image.flags & ImageFlagBits::RescaleChecked)) {
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return true;
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@ -912,6 +931,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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bool can_rescale =
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(info.type == ImageType::e1D || info.type == ImageType::e2D) && info.block.depth == 0;
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bool any_rescaled = false;
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bool any_blacklisted = false;
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for (const ImageId sibling_id : all_siblings) {
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if (!can_rescale) {
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break;
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@ -919,6 +939,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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Image& sibling = slot_images[sibling_id];
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can_rescale &= ImageCanRescale(sibling);
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any_rescaled |= True(sibling.flags & ImageFlagBits::Rescaled);
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any_blacklisted |= True(sibling.flags & ImageFlagBits::Blacklisted);
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}
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can_rescale &= any_rescaled;
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@ -932,6 +953,9 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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for (const ImageId sibling_id : all_siblings) {
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Image& sibling = slot_images[sibling_id];
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ScaleDown(sibling);
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if (any_blacklisted) {
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sibling.flags |= ImageFlagBits::Blacklisted;
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}
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}
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}
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@ -1556,6 +1580,7 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
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boost::container::small_vector<const AliasedImage*, 1> aliased_images;
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Image& image = slot_images[image_id];
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bool any_rescaled = True(image.flags & ImageFlagBits::Rescaled);
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bool any_blacklisted = True(image.flags & ImageFlagBits::Blacklisted);
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u64 most_recent_tick = image.modification_tick;
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for (const AliasedImage& aliased : image.aliased_images) {
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ImageBase& aliased_image = slot_images[aliased.id];
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@ -1563,6 +1588,7 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
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most_recent_tick = std::max(most_recent_tick, aliased_image.modification_tick);
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aliased_images.push_back(&aliased);
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any_rescaled |= True(aliased_image.flags & ImageFlagBits::Rescaled);
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any_blacklisted |= True(aliased_image.flags & ImageFlagBits::Blacklisted);
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}
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}
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if (aliased_images.empty()) {
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@ -1574,6 +1600,9 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
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ScaleUp(image);
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} else {
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ScaleDown(image);
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if (any_blacklisted) {
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image.flags |= ImageFlagBits::Blacklisted;
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}
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}
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}
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image.modification_tick = most_recent_tick;
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@ -1589,6 +1618,9 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
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ScaleUp(aliased_image);
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} else {
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ScaleDown(aliased_image);
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if (any_blacklisted) {
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aliased_image.flags |= ImageFlagBits::Blacklisted;
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}
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}
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}
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CopyImage(image_id, aliased->id, aliased->copies);
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