input_common: Rewrite udp client
parent
dc3ab9e110
commit
10241886dd
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <mutex>
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#include <utility>
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#include "common/assert.h"
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#include "common/threadsafe_queue.h"
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#include "input_common/udp/client.h"
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#include "input_common/udp/udp.h"
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namespace InputCommon {
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class UDPMotion final : public Input::MotionDevice {
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public:
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explicit UDPMotion(std::string ip_, u16 port_, u16 pad_, CemuhookUDP::Client* client_)
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: ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {}
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Input::MotionStatus GetStatus() const override {
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return client->GetPadState(ip, port, pad).motion_status;
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}
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private:
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const std::string ip;
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const u16 port;
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const u16 pad;
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CemuhookUDP::Client* client;
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mutable std::mutex mutex;
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};
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/// A motion device factory that creates motion devices from a UDP client
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UDPMotionFactory::UDPMotionFactory(std::shared_ptr<CemuhookUDP::Client> client_)
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: client(std::move(client_)) {}
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/**
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* Creates motion device
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* @param params contains parameters for creating the device:
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* - "port": the UDP port number
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*/
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std::unique_ptr<Input::MotionDevice> UDPMotionFactory::Create(const Common::ParamPackage& params) {
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auto ip = params.Get("ip", "127.0.0.1");
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const auto port = static_cast<u16>(params.Get("port", 26760));
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const auto pad = static_cast<u16>(params.Get("pad_index", 0));
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return std::make_unique<UDPMotion>(std::move(ip), port, pad, client.get());
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}
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void UDPMotionFactory::BeginConfiguration() {
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polling = true;
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client->BeginConfiguration();
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}
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void UDPMotionFactory::EndConfiguration() {
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polling = false;
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client->EndConfiguration();
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}
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Common::ParamPackage UDPMotionFactory::GetNextInput() {
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Common::ParamPackage params;
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CemuhookUDP::UDPPadStatus pad;
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auto& queue = client->GetPadQueue();
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while (queue.Pop(pad)) {
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if (pad.motion == CemuhookUDP::PadMotion::Undefined || std::abs(pad.motion_value) < 1) {
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continue;
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}
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params.Set("engine", "cemuhookudp");
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params.Set("ip", pad.host);
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params.Set("port", static_cast<u16>(pad.port));
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params.Set("pad_index", static_cast<u16>(pad.pad_index));
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params.Set("motion", static_cast<u16>(pad.motion));
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return params;
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}
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return params;
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}
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class UDPTouch final : public Input::TouchDevice {
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public:
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explicit UDPTouch(std::string ip_, u16 port_, u16 pad_, CemuhookUDP::Client* client_)
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: ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {}
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Input::TouchStatus GetStatus() const override {
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return client->GetTouchState();
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}
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private:
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const std::string ip;
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[[maybe_unused]] const u16 port;
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[[maybe_unused]] const u16 pad;
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CemuhookUDP::Client* client;
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mutable std::mutex mutex;
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};
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/// A motion device factory that creates motion devices from a UDP client
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UDPTouchFactory::UDPTouchFactory(std::shared_ptr<CemuhookUDP::Client> client_)
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: client(std::move(client_)) {}
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/**
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* Creates motion device
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* @param params contains parameters for creating the device:
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* - "port": the UDP port number
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*/
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std::unique_ptr<Input::TouchDevice> UDPTouchFactory::Create(const Common::ParamPackage& params) {
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auto ip = params.Get("ip", "127.0.0.1");
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const auto port = static_cast<u16>(params.Get("port", 26760));
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const auto pad = static_cast<u16>(params.Get("pad_index", 0));
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return std::make_unique<UDPTouch>(std::move(ip), port, pad, client.get());
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}
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} // namespace InputCommon
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@ -1,57 +0,0 @@
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include "core/frontend/input.h"
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#include "input_common/udp/client.h"
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namespace InputCommon {
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/// A motion device factory that creates motion devices from udp clients
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class UDPMotionFactory final : public Input::Factory<Input::MotionDevice> {
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public:
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explicit UDPMotionFactory(std::shared_ptr<CemuhookUDP::Client> client_);
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std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override;
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Common::ParamPackage GetNextInput();
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/// For device input configuration/polling
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void BeginConfiguration();
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void EndConfiguration();
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bool IsPolling() const {
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return polling;
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}
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private:
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std::shared_ptr<CemuhookUDP::Client> client;
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bool polling = false;
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};
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/// A touch device factory that creates touch devices from udp clients
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class UDPTouchFactory final : public Input::Factory<Input::TouchDevice> {
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public:
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explicit UDPTouchFactory(std::shared_ptr<CemuhookUDP::Client> client_);
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std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override;
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Common::ParamPackage GetNextInput();
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/// For device input configuration/polling
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void BeginConfiguration();
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void EndConfiguration();
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bool IsPolling() const {
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return polling;
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}
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private:
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std::shared_ptr<CemuhookUDP::Client> client;
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bool polling = false;
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};
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} // namespace InputCommon
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