Merge pull request #1615 from lioncash/input
configure_system: Contrain profile usernames to 32 charactersmaster
commit
1069eced84
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <QDialogButtonBox>
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#include <QLabel>
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#include <QLineEdit>
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#include <QPushButton>
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#include <QVBoxLayout>
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#include "yuzu/util/limitable_input_dialog.h"
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LimitableInputDialog::LimitableInputDialog(QWidget* parent) : QDialog{parent} {
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CreateUI();
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ConnectEvents();
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}
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LimitableInputDialog::~LimitableInputDialog() = default;
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void LimitableInputDialog::CreateUI() {
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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text_label = new QLabel(this);
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text_entry = new QLineEdit(this);
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buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, this);
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auto* const layout = new QVBoxLayout;
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layout->addWidget(text_label);
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layout->addWidget(text_entry);
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layout->addWidget(buttons);
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setLayout(layout);
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}
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void LimitableInputDialog::ConnectEvents() {
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connect(buttons, &QDialogButtonBox::accepted, this, &QDialog::accept);
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connect(buttons, &QDialogButtonBox::rejected, this, &QDialog::reject);
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}
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QString LimitableInputDialog::GetText(QWidget* parent, const QString& title, const QString& text,
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int min_character_limit, int max_character_limit) {
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Q_ASSERT(min_character_limit <= max_character_limit);
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LimitableInputDialog dialog{parent};
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dialog.setWindowTitle(title);
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dialog.text_label->setText(text);
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dialog.text_entry->setMaxLength(max_character_limit);
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auto* const ok_button = dialog.buttons->button(QDialogButtonBox::Ok);
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ok_button->setEnabled(false);
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connect(dialog.text_entry, &QLineEdit::textEdited, [&](const QString& new_text) {
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ok_button->setEnabled(new_text.length() >= min_character_limit);
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});
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if (dialog.exec() != QDialog::Accepted) {
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return {};
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}
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return dialog.text_entry->text();
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}
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <QDialog>
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class QDialogButtonBox;
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class QLabel;
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class QLineEdit;
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/// A QDialog that functions similarly to QInputDialog, however, it allows
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/// restricting the minimum and total number of characters that can be entered.
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class LimitableInputDialog final : public QDialog {
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Q_OBJECT
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public:
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explicit LimitableInputDialog(QWidget* parent = nullptr);
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~LimitableInputDialog() override;
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static QString GetText(QWidget* parent, const QString& title, const QString& text,
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int min_character_limit, int max_character_limit);
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private:
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void CreateUI();
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void ConnectEvents();
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QLabel* text_label;
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QLineEdit* text_entry;
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QDialogButtonBox* buttons;
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};
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