mini_dump: Address review feedback

Uses fmt::print as opposed to std::fprintf. Adds a missing return.
static's a single-use function. Initializes structs as opposed to
std::memset where possible. Fixes CMake linkage.

Co-authored-by: Lioncash <mathew1800@gmail.com>

mini_dump: Use a namespace

Co-authored-by: Lioncash <mathew1800@gmail.com>
master
lat9nq 2022-07-30 10:23:14 +07:00
parent 45b343d1d0
commit 12f7d42d32
4 changed files with 71 additions and 63 deletions

@ -214,7 +214,7 @@ if (WIN32 AND YUZU_CRASH_DUMPS)
mini_dump.h
)
target_link_libraries(yuzu PUBLIC ${DBGHELP_LIBRARY})
target_link_libraries(yuzu PRIVATE ${DBGHELP_LIBRARY})
target_compile_definitions(yuzu PRIVATE -DYUZU_DBGHELP)
endif()

@ -4096,10 +4096,11 @@ int main(int argc, char* argv[]) {
#ifdef YUZU_DBGHELP
PROCESS_INFORMATION pi;
if (!is_child && Settings::values.create_crash_dumps.GetValue() && SpawnDebuggee(argv[0], pi)) {
if (!is_child && Settings::values.create_crash_dumps.GetValue() &&
MiniDump::SpawnDebuggee(argv[0], pi)) {
// Delete the config object so that it doesn't save when the program exits
config.reset(nullptr);
DebugDebuggee(pi);
MiniDump::DebugDebuggee(pi);
return 0;
}
#endif

@ -5,6 +5,7 @@
#include <cstring>
#include <ctime>
#include <filesystem>
#include <fmt/format.h>
#include <windows.h>
#include "yuzu/mini_dump.h"
#include "yuzu/startup_checks.h"
@ -12,6 +13,8 @@
// dbghelp.h must be included after windows.h
#include <dbghelp.h>
namespace MiniDump {
void CreateMiniDump(HANDLE process_handle, DWORD process_id, MINIDUMP_EXCEPTION_INFORMATION* info,
EXCEPTION_POINTERS* pep) {
char file_name[255];
@ -23,7 +26,7 @@ void CreateMiniDump(HANDLE process_handle, DWORD process_id, MINIDUMP_EXCEPTION_
CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr);
if (file_handle == nullptr || file_handle == INVALID_HANDLE_VALUE) {
std::fprintf(stderr, "CreateFileA failed. Error: %d\n", GetLastError());
fmt::print(stderr, "CreateFileA failed. Error: {}", GetLastError());
return;
}
@ -34,9 +37,9 @@ void CreateMiniDump(HANDLE process_handle, DWORD process_id, MINIDUMP_EXCEPTION_
dump_type, (pep != 0) ? info : 0, 0, 0);
if (write_dump_status) {
std::fprintf(stderr, "MiniDump created: %s\n", file_name);
fmt::print(stderr, "MiniDump created: {}", file_name);
} else {
std::fprintf(stderr, "MiniDumpWriteDump failed. Error: %d\n", GetLastError());
fmt::print(stderr, "MiniDumpWriteDump failed. Error: {}", GetLastError());
}
// Close the file
@ -48,15 +51,15 @@ void DumpFromDebugEvent(DEBUG_EVENT& deb_ev, PROCESS_INFORMATION& pi) {
HANDLE thread_handle = OpenThread(THREAD_GET_CONTEXT, false, deb_ev.dwThreadId);
if (thread_handle == nullptr) {
std::fprintf(stderr, "OpenThread failed (%d)\n", GetLastError());
fmt::print(stderr, "OpenThread failed ({})", GetLastError());
return;
}
// Get child process context
CONTEXT context;
std::memset(&context, 0, sizeof(context));
CONTEXT context = {};
context.ContextFlags = CONTEXT_ALL;
if (!GetThreadContext(thread_handle, &context)) {
std::fprintf(stderr, "GetThreadContext failed (%d)\n", GetLastError());
fmt::print(stderr, "GetThreadContext failed ({})", GetLastError());
return;
}
@ -73,7 +76,7 @@ void DumpFromDebugEvent(DEBUG_EVENT& deb_ev, PROCESS_INFORMATION& pi) {
CreateMiniDump(pi.hProcess, pi.dwProcessId, &info, &ep);
if (CloseHandle(thread_handle) == 0) {
std::fprintf(stderr, "error: CloseHandle(thread_handle) failed (%d)\n", GetLastError());
fmt::print(stderr, "error: CloseHandle(thread_handle) failed ({})", GetLastError());
}
}
@ -86,67 +89,22 @@ bool SpawnDebuggee(const char* arg0, PROCESS_INFORMATION& pi) {
}
if (!SpawnChild(arg0, &pi, 0)) {
std::fprintf(stderr, "warning: continuing without crash dumps\n");
fmt::print(stderr, "warning: continuing without crash dumps");
return false;
}
const bool can_debug = DebugActiveProcess(pi.dwProcessId);
if (!can_debug) {
std::fprintf(stderr,
"warning: DebugActiveProcess failed (%d), continuing without crash dumps\n",
GetLastError());
fmt::print(stderr,
"warning: DebugActiveProcess failed ({}), continuing without crash dumps",
GetLastError());
return false;
}
return true;
}
void DebugDebuggee(PROCESS_INFORMATION& pi) {
DEBUG_EVENT deb_ev;
std::memset(&deb_ev, 0, sizeof(deb_ev));
while (deb_ev.dwDebugEventCode != EXIT_PROCESS_DEBUG_EVENT) {
const bool wait_success = WaitForDebugEvent(&deb_ev, INFINITE);
if (!wait_success) {
std::fprintf(stderr, "error: WaitForDebugEvent failed (%d)\n", GetLastError());
return;
}
switch (deb_ev.dwDebugEventCode) {
case OUTPUT_DEBUG_STRING_EVENT:
case CREATE_PROCESS_DEBUG_EVENT:
case CREATE_THREAD_DEBUG_EVENT:
case EXIT_PROCESS_DEBUG_EVENT:
case EXIT_THREAD_DEBUG_EVENT:
case LOAD_DLL_DEBUG_EVENT:
case RIP_EVENT:
case UNLOAD_DLL_DEBUG_EVENT:
// Continue on all other debug events
ContinueDebugEvent(deb_ev.dwProcessId, deb_ev.dwThreadId, DBG_CONTINUE);
break;
case EXCEPTION_DEBUG_EVENT:
EXCEPTION_RECORD& record = deb_ev.u.Exception.ExceptionRecord;
// We want to generate a crash dump if we are seeing the same exception again.
if (!deb_ev.u.Exception.dwFirstChance) {
std::fprintf(stderr, "Creating MiniDump on ExceptionCode: 0x%08x %s\n",
record.ExceptionCode, ExceptionName(record.ExceptionCode));
DumpFromDebugEvent(deb_ev, pi);
}
// Continue without handling the exception.
// Lets the debuggee use its own exception handler.
// - If one does not exist, we will see the exception once more where we make a minidump
// for. Then when it reaches here again, yuzu will probably crash.
// - DBG_CONTINUE on an exception that the debuggee does not handle can set us up for an
// infinite loop of exceptions.
ContinueDebugEvent(deb_ev.dwProcessId, deb_ev.dwThreadId, DBG_EXCEPTION_NOT_HANDLED);
break;
}
}
}
const char* ExceptionName(DWORD exception) {
static const char* ExceptionName(DWORD exception) {
switch (exception) {
case EXCEPTION_ACCESS_VIOLATION:
return "EXCEPTION_ACCESS_VIOLATION";
@ -193,6 +151,52 @@ const char* ExceptionName(DWORD exception) {
case EXCEPTION_INVALID_HANDLE:
return "EXCEPTION_INVALID_HANDLE";
default:
return nullptr;
return "unknown exception type";
}
}
void DebugDebuggee(PROCESS_INFORMATION& pi) {
DEBUG_EVENT deb_ev = {};
while (deb_ev.dwDebugEventCode != EXIT_PROCESS_DEBUG_EVENT) {
const bool wait_success = WaitForDebugEvent(&deb_ev, INFINITE);
if (!wait_success) {
fmt::print(stderr, "error: WaitForDebugEvent failed ({})", GetLastError());
return;
}
switch (deb_ev.dwDebugEventCode) {
case OUTPUT_DEBUG_STRING_EVENT:
case CREATE_PROCESS_DEBUG_EVENT:
case CREATE_THREAD_DEBUG_EVENT:
case EXIT_PROCESS_DEBUG_EVENT:
case EXIT_THREAD_DEBUG_EVENT:
case LOAD_DLL_DEBUG_EVENT:
case RIP_EVENT:
case UNLOAD_DLL_DEBUG_EVENT:
// Continue on all other debug events
ContinueDebugEvent(deb_ev.dwProcessId, deb_ev.dwThreadId, DBG_CONTINUE);
break;
case EXCEPTION_DEBUG_EVENT:
EXCEPTION_RECORD& record = deb_ev.u.Exception.ExceptionRecord;
// We want to generate a crash dump if we are seeing the same exception again.
if (!deb_ev.u.Exception.dwFirstChance) {
fmt::print(stderr, "Creating MiniDump on ExceptionCode: 0x{:08x} {}\n",
record.ExceptionCode, ExceptionName(record.ExceptionCode));
DumpFromDebugEvent(deb_ev, pi);
}
// Continue without handling the exception.
// Lets the debuggee use its own exception handler.
// - If one does not exist, we will see the exception once more where we make a minidump
// for. Then when it reaches here again, yuzu will probably crash.
// - DBG_CONTINUE on an exception that the debuggee does not handle can set us up for an
// infinite loop of exceptions.
ContinueDebugEvent(deb_ev.dwProcessId, deb_ev.dwThreadId, DBG_EXCEPTION_NOT_HANDLED);
break;
}
}
}
} // namespace MiniDump

@ -7,10 +7,13 @@
#include <dbghelp.h>
namespace MiniDump {
void CreateMiniDump(HANDLE process_handle, DWORD process_id, MINIDUMP_EXCEPTION_INFORMATION* info,
EXCEPTION_POINTERS* pep);
void DumpFromDebugEvent(DEBUG_EVENT& deb_ev, PROCESS_INFORMATION& pi);
bool SpawnDebuggee(const char* arg0, PROCESS_INFORMATION& pi);
void DebugDebuggee(PROCESS_INFORMATION& pi);
const char* ExceptionName(DWORD exception);
} // namespace MiniDump