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@ -750,7 +750,8 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
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}
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// Fresnel
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if (lighting.lut_fr.enable &&
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// Note: only the last entry in the light slots applies the Fresnel factor
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if (light_index == lighting.src_num - 1 && lighting.lut_fr.enable &&
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LightingRegs::IsLightingSamplerSupported(lighting.config,
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LightingRegs::LightingSampler::Fresnel)) {
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// Lookup fresnel LUT value
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@ -759,17 +760,17 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
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lighting.lut_fr.type, lighting.lut_fr.abs_input);
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value = "(" + std::to_string(lighting.lut_fr.scale) + " * " + value + ")";
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// Enabled for difffuse lighting alpha component
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// Enabled for diffuse lighting alpha component
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if (lighting.fresnel_selector == LightingRegs::LightingFresnelSelector::PrimaryAlpha ||
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lighting.fresnel_selector == LightingRegs::LightingFresnelSelector::Both) {
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out += "diffuse_sum.a *= " + value + ";\n";
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out += "diffuse_sum.a = " + value + ";\n";
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}
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// Enabled for the specular lighting alpha component
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if (lighting.fresnel_selector ==
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LightingRegs::LightingFresnelSelector::SecondaryAlpha ||
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lighting.fresnel_selector == LightingRegs::LightingFresnelSelector::Both) {
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out += "specular_sum.a *= " + value + ";\n";
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out += "specular_sum.a = " + value + ";\n";
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}
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}
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