HostTiming: Pause the hardware clock on pause.

master
Fernando Sahmkow 2020-02-25 12:28:55 +07:00
parent 6bf137a0e8
commit 18dcb09342
7 changed files with 23 additions and 1 deletions

@ -53,6 +53,10 @@ public:
return Common::Divide128On32(temporary, 1000000000).first;
}
void Pause(bool is_paused) override {
// Do nothing in this clock type.
}
private:
base_time_point start_time;
};

@ -28,6 +28,8 @@ public:
/// Returns current wall time in emulated cpu cycles
virtual u64 GetCPUCycles() = 0;
virtual void Pause(bool is_paused) = 0;
/// Tells if the wall clock, uses the host CPU's hardware clock
bool IsNative() const {
return is_native;

@ -65,6 +65,13 @@ u64 NativeClock::GetRTSC() {
return accumulated_ticks;
}
void NativeClock::Pause(bool is_paused) {
if (!is_paused) {
_mm_mfence();
last_measure = __rdtsc();
}
}
std::chrono::nanoseconds NativeClock::GetTimeNS() {
const u64 rtsc_value = GetRTSC();
return std::chrono::nanoseconds{MultiplyAndDivide64(rtsc_value, 1000000000, rtsc_frequency)};

@ -26,6 +26,8 @@ public:
u64 GetCPUCycles() override;
void Pause(bool is_paused) override;
private:
u64 GetRTSC();

@ -137,8 +137,8 @@ struct System::Impl {
ResultStatus Pause() {
status = ResultStatus::Success;
kernel.Suspend(true);
core_timing.SyncPause(true);
kernel.Suspend(true);
cpu_manager.Pause(true);
return status;

@ -77,6 +77,9 @@ void CoreTiming::SyncPause(bool is_paused) {
return;
}
Pause(is_paused);
if (!is_paused) {
pause_event.Set();
}
event.Set();
while (paused_set != is_paused)
;
@ -197,6 +200,9 @@ void CoreTiming::ThreadLoop() {
wait_set = false;
}
paused_set = true;
clock->Pause(true);
pause_event.Wait();
clock->Pause(false);
}
}

@ -136,6 +136,7 @@ private:
std::shared_ptr<EventType> ev_lost;
Common::Event event{};
Common::Event pause_event{};
Common::SpinLock basic_lock{};
Common::SpinLock advance_lock{};
std::unique_ptr<std::thread> timer_thread;