@ -534,4 +534,4 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
return last_shaders[static_cast<u32>(program)] = shader;
}
} // namespace OpenGL
@ -623,4 +623,4 @@ std::string ShaderDiskCacheOpenGL::GetTitleID() const {
return fmt::format("{:016X}", system.CurrentProcess()->GetTitleID());