Merge pull request #2 from archshift/issue-7-fix

Fixes issues with building Citra on OSX
master
bunnei 2014-05-19 21:46:57 +07:00
commit 204c6bfeca
21 changed files with 286 additions and 68 deletions

@ -2,21 +2,37 @@ cmake_minimum_required(VERSION 2.6)
project(citra)
SET(GCC_COMPILE_FLAGS "-std=c++11 -fpermissive")
SET(CXX_COMPILE_FLAGS "-std=c++11 -fpermissive")
# silence some spam
add_definitions(-Wno-attributes)
add_definitions(-DSINGLETHREADED)
add_definitions(${GCC_COMPILE_FLAGS})
add_definitions(${CXX_COMPILE_FLAGS})
# dependency checking
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules/")
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_SOURCE_DIR}/CMakeTests)
include(FindOpenGL REQUIRED)
include(FindX11 REQUIRED)
find_package(PkgConfig REQUIRED)
find_package(GLEW REQUIRED)
find_package(OpenGL REQUIRED)
pkg_search_module(GLFW REQUIRED glfw3)
# corefoundation is required only on OSX
IF (APPLE)
FIND_LIBRARY(COREFOUNDATION_LIBRARY CoreFoundation)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -stdlib=libc++")
ENDIF (APPLE)
#external includes
include_directories(${GLFW_INCLUDE_DIRS})
include_directories(${OPENGL_INCLUDE_DIR})
include_directories(${GLEW_INCLUDE_PATH})
# workaround for GLFW linking on OSX
link_directories(${GLFW_LIBRARY_DIRS})
option(DISABLE_QT4 "Disable Qt4 GUI" OFF)
if(NOT DISABLE_QT4)
include(FindQt4)
@ -32,14 +48,10 @@ if(NOT DISABLE_QT4)
endif()
# generate git revision information
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules/")
include(GetGitRevisionDescription)
get_git_head_revision(GIT_REF_SPEC GIT_REV)
git_describe(GIT_DESC --always --long --dirty)
git_branch_name(GIT_BRANCH)
# external includes
include_directories(${OPENGL_INCLUDE_DIR})
# internal includes
include_directories(src)

@ -0,0 +1,47 @@
#
# Try to find GLEW library and include path.
# Once done this will define
#
# GLEW_FOUND
# GLEW_INCLUDE_PATH
# GLEW_LIBRARY
#
IF (WIN32)
FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h
$ENV{PROGRAMFILES}/GLEW/include
${PROJECT_SOURCE_DIR}/src/nvgl/glew/include
DOC "The directory where GL/glew.h resides")
FIND_LIBRARY( GLEW_LIBRARY
NAMES glew GLEW glew32 glew32s
PATHS
$ENV{PROGRAMFILES}/GLEW/lib
${PROJECT_SOURCE_DIR}/src/nvgl/glew/bin
${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib
DOC "The GLEW library")
ELSE (WIN32)
FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h
/usr/include
/usr/local/include
/sw/include
/opt/local/include
DOC "The directory where GL/glew.h resides")
FIND_LIBRARY( GLEW_LIBRARY
NAMES GLEW glew
PATHS
/usr/lib64
/usr/lib
/usr/local/lib64
/usr/local/lib
/sw/lib
/opt/local/lib
DOC "The GLEW library")
ENDIF (WIN32)
IF (GLEW_INCLUDE_PATH)
SET( GLEW_FOUND 1 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise")
ELSE (GLEW_INCLUDE_PATH)
SET( GLEW_FOUND 0 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise")
ENDIF (GLEW_INCLUDE_PATH)
MARK_AS_ADVANCED( GLEW_FOUND )

@ -1,12 +1,19 @@
set(SRCS citra.cpp
emu_window/emu_window_glfw.cpp)
set(HEADERS citra.h
resource.h)
# NOTE: This is a workaround for CMake bug 0006976 (missing X11_xf86vmode_LIB variable)
if (NOT X11_xf86vmode_LIB)
set(X11_xv86vmode_LIB Xxf86vm)
endif()
add_executable(citra ${SRCS})
target_link_libraries(citra core common video_core GLEW pthread X11 Xxf86vm Xi Xcursor ${OPENGL_LIBRARIES} ${GLFW_LIBRARIES} rt ${X11_Xrandr_LIB} ${X11_xv86vmode_LIB})
add_executable(citra ${SRCS} ${HEADERS})
if (APPLE)
target_link_libraries(citra core common video_core iconv pthread ${COREFOUNDATION_LIBRARY} ${OPENGL_LIBRARIES} ${GLEW_LIBRARY} ${GLFW_LIBRARIES})
else()
target_link_libraries(citra core common video_core GLEW pthread X11 Xxf86vm Xi Xcursor ${OPENGL_LIBRARIES} ${GLFW_LIBRARIES} rt ${X11_Xrandr_LIB} ${X11_xv86vmode_LIB})
endif()
#install(TARGETS citra RUNTIME DESTINATION ${bindir})

@ -27,11 +27,18 @@ EmuWindow_GLFW::EmuWindow_GLFW() {
exit(1);
}
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
m_render_window = glfwCreateWindow(VideoCore::kScreenTopWidth,
(VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight),
m_window_title.c_str(), NULL, NULL);
if (m_render_window == NULL) {
printf("Failed to create GLFW window! Exiting...");
exit(1);
}
// Setup callbacks
glfwSetWindowUserPointer(m_render_window, this);
//glfwSetKeyCallback(m_render_window, OnKeyEvent);

@ -8,6 +8,23 @@ set(SRCS
main.cpp
config/controller_config.cpp
config/controller_config_util.cpp)
set (HEADERS
bootmanager.hxx
debugger/callstack.hxx
debugger/disassembler.hxx
debugger/ramview.hxx
debugger/registers.hxx
hotkeys.hxx
main.hxx
ui_callstack.h
ui_controller_config.h
ui_disassembler.h
ui_hotkeys.h
ui_main.h
ui_registers.h
version.h
config/controller_config.hxx
config/controller_config_util.hxx)
qt4_wrap_ui(UI_HDRS
debugger/callstack.ui
@ -32,7 +49,11 @@ qt4_wrap_cpp(MOC_SRCS
include_directories(${CMAKE_CURRENT_BINARY_DIR})
include_directories(./)
add_executable(citra-qt ${SRCS} ${MOC_SRCS} ${UI_HDRS})
target_link_libraries(citra-qt core common video_core qhexedit ${QT_LIBRARIES} ${OPENGL_LIBRARIES} ${SDL2_LIBRARY} rt GLEW ${GLFW_LIBRARIES})
add_executable(citra-qt ${SRCS} ${HEADERS} ${MOC_SRCS} ${UI_HDRS})
if (APPLE)
target_link_libraries(citra-qt core common video_core qhexedit iconv ${COREFOUNDATION_LIBRARY} ${QT_LIBRARIES} ${GLEW_LIBRARY} ${OPENGL_LIBRARIES})
else()
target_link_libraries(citra-qt core common video_core qhexedit ${QT_LIBRARIES} ${OPENGL_LIBRARIES} ${SDL2_LIBRARY} rt GLEW ${GLFW_LIBRARIES})
endif()
#install(TARGETS citra-qt RUNTIME DESTINATION ${bindir})

@ -50,7 +50,7 @@ void EmuThread::run()
void EmuThread::Stop()
{
if (!isRunning())
if (!isRunning())
{
INFO_LOG(MASTER_LOG, "EmuThread::Stop called while emu thread wasn't running, returning...");
return;
@ -65,7 +65,7 @@ void EmuThread::Stop()
terminate();
wait(1000);
if (isRunning())
WARN_LOG(MASTER_LOG, "EmuThread STILL running, something is wrong here...");
WARN_LOG(MASTER_LOG, "EmuThread STILL running, something is wrong here...");
}
INFO_LOG(MASTER_LOG, "EmuThread stopped");
}
@ -76,9 +76,8 @@ void EmuThread::Stop()
class GGLWidgetInternal : public QGLWidget
{
public:
GGLWidgetInternal(GRenderWindow* parent) : QGLWidget(parent)
GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent) : QGLWidget(parent)
{
setAutoBufferSwap(false);
doneCurrent();
parent_ = parent;
}
@ -106,8 +105,13 @@ EmuThread& GRenderWindow::GetEmuThread()
GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this)
{
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, WA_DontShowOnScreen, WA_DeleteOnClose
child = new GGLWidgetInternal(this);
QGLFormat fmt;
fmt.setProfile(QGLFormat::CoreProfile);
fmt.setVersion(3,2);
fmt.setSampleBuffers(true);
fmt.setSamples(4);
child = new GGLWidgetInternal(fmt, this);
QBoxLayout* layout = new QHBoxLayout(this);
resize(VideoCore::kScreenTopWidth, VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight);
layout->addWidget(child);
@ -147,12 +151,12 @@ void GRenderWindow::DoneCurrent()
void GRenderWindow::PollEvents() {
// TODO(ShizZy): Does this belong here? This is a reasonable place to update the window title
// from the main thread, but this should probably be in an event handler...
/*
static char title[128];
/*
static char title[128];
sprintf(title, "%s (FPS: %02.02f)", window_title_.c_str(),
video_core::g_renderer->current_fps());
setWindowTitle(title);
*/
*/
}
void GRenderWindow::BackupGeometry()
@ -185,26 +189,26 @@ QByteArray GRenderWindow::saveGeometry()
void GRenderWindow::keyPressEvent(QKeyEvent* event)
{
/*
bool key_processed = false;
/*
bool key_processed = false;
for (unsigned int channel = 0; channel < 4 && controller_interface(); ++channel)
if (controller_interface()->SetControllerStatus(channel, event->key(), input_common::GCController::PRESSED))
key_processed = true;
if (!key_processed)
QWidget::keyPressEvent(event);
*/
*/
}
void GRenderWindow::keyReleaseEvent(QKeyEvent* event)
{
/*
bool key_processed = false;
/*
bool key_processed = false;
for (unsigned int channel = 0; channel < 4 && controller_interface(); ++channel)
if (controller_interface()->SetControllerStatus(channel, event->key(), input_common::GCController::RELEASED))
key_processed = true;
if (!key_processed)
QWidget::keyPressEvent(event);
*/
*/
}

@ -19,4 +19,43 @@ set(SRCS break_points.cpp
timer.cpp
utf8.cpp)
add_library(common STATIC ${SRCS})
set(HEADERS atomic.h
atomic_gcc.h
atomic_win32.h
bit_field.h
break_points.h
chunk_file.h
common_funcs.h
common_paths.h
common_types.h
common.h
console_listener.h
cpu_detect.h
debug_interface.h
emu_window.h
extended_trace.h
fifo_queue.h
file_search.h
file_util.h
hash.h
linear_disk_cache.h
log_manager.h
log.h
math_util.h
mem_arena.h
memory_util.h
msg_handler.h
platform.h
scm_rev.h
std_condition_variable.h
std_mutex.h
std_thread.h
string_util.h
swap.h
symbols.h
thread.h
thunk.h
timer.h
utf8.h)
add_library(common STATIC ${SRCS} ${HEADERS})

@ -654,7 +654,8 @@ inline PointerWrapSection::~PointerWrapSection() {
}
class CChunkFileReader
// Commented out because it is currently unused, and breaks builds on OSX
/*class CChunkFileReader
{
public:
enum Error {
@ -869,6 +870,6 @@ private:
int UncompressedSize;
char GitVersion[32];
};
};
}; */
#endif // _POINTERWRAP_H_

@ -21,7 +21,7 @@
#define STACKALIGN
#if __cplusplus >= 201103 || defined(_MSC_VER) || defined(__GXX_EXPERIMENTAL_CXX0X__)
#if __cplusplus >= 201103L || defined(_MSC_VER) || defined(__GXX_EXPERIMENTAL_CXX0X__)
#define HAVE_CXX11_SYNTAX 1
#endif
@ -159,4 +159,48 @@ enum EMUSTATE_CHANGE
EMUSTATE_CHANGE_STOP
};
#ifdef _MSC_VER
#ifndef _XBOX
inline unsigned long long bswap64(unsigned long long x) { return _byteswap_uint64(x); }
inline unsigned int bswap32(unsigned int x) { return _byteswap_ulong(x); }
inline unsigned short bswap16(unsigned short x) { return _byteswap_ushort(x); }
#else
inline unsigned long long bswap64(unsigned long long x) { return __loaddoublewordbytereverse(0, &x); }
inline unsigned int bswap32(unsigned int x) { return __loadwordbytereverse(0, &x); }
inline unsigned short bswap16(unsigned short x) { return __loadshortbytereverse(0, &x); }
#endif
#else
// TODO: speedup
inline unsigned short bswap16(unsigned short x) { return (x << 8) | (x >> 8); }
inline unsigned int bswap32(unsigned int x) { return (x >> 24) | ((x & 0xFF0000) >> 8) | ((x & 0xFF00) << 8) | (x << 24);}
inline unsigned long long bswap64(unsigned long long x) {return ((unsigned long long)bswap32(x) << 32) | bswap32(x >> 32); }
#endif
inline float bswapf(float f) {
union {
float f;
unsigned int u32;
} dat1, dat2;
dat1.f = f;
dat2.u32 = bswap32(dat1.u32);
return dat2.f;
}
inline double bswapd(double f) {
union {
double f;
unsigned long long u64;
} dat1, dat2;
dat1.f = f;
dat2.u64 = bswap64(dat1.u64);
return dat2.f;
}
#include "swap.h"
#endif // _COMMON_H_

@ -62,7 +62,7 @@ typedef signed long long s64; ///< 64-bit signed int
typedef float f32; ///< 32-bit floating point
typedef double f64; ///< 64-bit floating point
#include "common/swap.h"
#include "common/common.h"
/// Union for fast 16-bit type casting
union t16 {
@ -100,6 +100,7 @@ union t128 {
__m128 a; ///< 128-bit floating point (__m128 maps to the XMM[0-7] registers)
};
namespace common {
/// Rectangle data structure
class Rect {
public:
@ -123,3 +124,4 @@ public:
return (x0_ == val.x0_ && y0_ == val.y0_ && x1_ == val.x1_ && y1_ == val.y1_);
}
};
}

@ -43,4 +43,47 @@ set(SRCS core.cpp
hw/lcd.cpp
hw/ndma.cpp)
add_library(core STATIC ${SRCS})
set(HEADERS core.h
core_timing.h
loader.h
mem_map.h
system.h
arm/disassembler/arm_disasm.h
arm/disassembler/load_symbol_map.h
arm/interpreter/arm_interpreter.h
arm/interpreter/arm_regformat.h
arm/interpreter/armcpu.h
arm/interpreter/armdefs.h
arm/interpreter/armemu.h
arm/interpreter/armmmu.h
arm/interpreter/armos.h
arm/interpreter/skyeye_defs.h
arm/interpreter/mmu/arm1176jzf_s_mmu.h
arm/interpreter/mmu/cache.h
arm/interpreter/mmu/rb.h
arm/interpreter/mmu/sa_mmu.h
arm/interpreter/mmu/tlb.h
arm/interpreter/mmu/wb.h
arm/interpreter/vfp/asm_vfp.h
arm/interpreter/vfp/vfp.h
arm/interpreter/vfp/vfp_helper.h
elf/elf_reader.h
elf/elf_types.h
file_sys/directory_file_system.h
file_sys/file_sys.h
file_sys/meta_file_system.h
hle/config_mem.h
hle/coprocessor.h
hle/hle.h
hle/syscall.h
hle/function_wrappers.h
hle/service/apt.h
hle/service/gsp.h
hle/service/hid.h
hle/service/service.h
hle/service/srv.h
hw/hw.h
hw/lcd.h
hw/ndma.h)
add_library(core STATIC ${SRCS} ${HEADERS})

@ -86,12 +86,12 @@ static union
} reg_conv;
static void
printf_nothing (void *foo, ...)
printf_nothing (const char *foo, ...)
{
}
static void
cirrus_not_implemented (char *insn)
cirrus_not_implemented (const char *insn)
{
fprintf (stderr, "Cirrus instruction '%s' not implemented.\n", insn);
fprintf (stderr, "aborting!\n");

@ -50,7 +50,7 @@
#define pr_info //printf
#define pr_debug //printf
static u32 fls(int x);
static u32 vfp_fls(int x);
#define do_div(n, base) {n/=base;}
/* From vfpinstr.h */
@ -508,7 +508,7 @@ struct op {
u32 flags;
};
static inline u32 fls(int x)
static u32 vfp_fls(int x)
{
int r = 32;

@ -69,9 +69,9 @@ static void vfp_double_dump(const char *str, struct vfp_double *d)
static void vfp_double_normalise_denormal(struct vfp_double *vd)
{
int bits = 31 - fls(vd->significand >> 32);
int bits = 31 - vfp_fls(vd->significand >> 32);
if (bits == 31)
bits = 63 - fls(vd->significand);
bits = 63 - vfp_fls(vd->significand);
vfp_double_dump("normalise_denormal: in", vd);
@ -108,9 +108,9 @@ u32 vfp_double_normaliseround(ARMul_State* state, int dd, struct vfp_double *vd,
exponent = vd->exponent;
significand = vd->significand;
shift = 32 - fls(significand >> 32);
shift = 32 - vfp_fls(significand >> 32);
if (shift == 32)
shift = 64 - fls(significand);
shift = 64 - vfp_fls(significand);
if (shift) {
exponent -= shift;
significand <<= shift;

@ -69,7 +69,7 @@ static void vfp_single_dump(const char *str, struct vfp_single *s)
static void vfp_single_normalise_denormal(struct vfp_single *vs)
{
int bits = 31 - fls(vs->significand);
int bits = 31 - vfp_fls(vs->significand);
vfp_single_dump("normalise_denormal: in", vs);
@ -111,7 +111,7 @@ u32 vfp_single_normaliseround(ARMul_State* state, int sd, struct vfp_single *vs,
* bit 31, so we have VFP_SINGLE_LOW_BITS + 1 below the least
* significant bit.
*/
shift = 32 - fls(significand);
shift = 32 - vfp_fls(significand);
if (shift < 32 && shift) {
exponent -= shift;
significand <<= shift;

@ -83,15 +83,6 @@ template<u32 func(int, void *)> void WrapU_IV() {
RETURN(retval);
}
template<float func()> void WrapF_V() {
RETURNF(func());
}
// TODO: Not sure about the floating point parameter passing
template<float func(int, float, u32)> void WrapF_IFU() {
RETURNF(func(PARAM(0), PARAMF(0), PARAM(1)));
}
template<u32 func(u32)> void WrapU_U() {
u32 retval = func(PARAM(0));
RETURN(retval);
@ -127,12 +118,6 @@ template<int func(u32, u32)> void WrapI_UU() {
RETURN(retval);
}
template<int func(u32, float, float)> void WrapI_UFF() {
// Not sure about the float arguments.
int retval = func(PARAM(0), PARAMF(0), PARAMF(1));
RETURN(retval);
}
template<int func(u32, u32, u32)> void WrapI_UUU() {
int retval = func(PARAM(0), PARAM(1), PARAM(2));
RETURN(retval);

@ -2,4 +2,9 @@ set(SRCS video_core.cpp
utils.cpp
renderer_opengl/renderer_opengl.cpp)
add_library(video_core STATIC ${SRCS})
set(HEADERS video_core.h
utils.h
renderer_base.h
renderer_opengl/renderer_opengl.h)
add_library(video_core STATIC ${SRCS} ${HEADERS})

@ -37,7 +37,7 @@ void RendererOpenGL::SwapBuffers() {
// EFB->XFB copy
// TODO(bunnei): This is a hack and does not belong here. The copy should be triggered by some
// register write We're also treating both framebuffers as a single one in OpenGL.
Rect framebuffer_size(0, 0, m_resolution_width, m_resolution_height);
common::Rect framebuffer_size(0, 0, m_resolution_width, m_resolution_height);
RenderXFB(framebuffer_size, framebuffer_size);
// XFB->Window copy
@ -75,7 +75,7 @@ void RendererOpenGL::FlipFramebuffer(const u8* in, u8* out) {
* @param src_rect Source rectangle in XFB to copy
* @param dst_rect Destination rectangle in output framebuffer to copy to
*/
void RendererOpenGL::RenderXFB(const Rect& src_rect, const Rect& dst_rect) {
void RendererOpenGL::RenderXFB(const common::Rect& src_rect, const common::Rect& dst_rect) {
FlipFramebuffer(LCD::GetFramebufferPointer(LCD::g_regs.framebuffer_top_left_1), m_xfb_top_flipped);
FlipFramebuffer(LCD::GetFramebufferPointer(LCD::g_regs.framebuffer_sub_left_1), m_xfb_bottom_flipped);

@ -28,7 +28,7 @@ public:
* @param src_rect Source rectangle in XFB to copy
* @param dst_rect Destination rectangle in output framebuffer to copy to
*/
void RenderXFB(const Rect& src_rect, const Rect& dst_rect);
void RenderXFB(const common::Rect& src_rect, const common::Rect& dst_rect);
/**
* Set the emulator window to use for renderer
@ -59,7 +59,7 @@ private:
* @param out Pointer to output buffer with flipped framebuffer
* @todo Early on hack... I'd like to find a more efficient way of doing this /bunnei
*/
void RendererOpenGL::FlipFramebuffer(const u8* in, u8* out);
void FlipFramebuffer(const u8* in, u8* out);
EmuWindow* m_render_window; ///< Handle to render window

@ -8,7 +8,6 @@
#include "video_core/utils.h"
namespace VideoCore {
/**
* Dumps a texture to TGA
* @param filename String filename to dump texture to
@ -32,9 +31,9 @@ void DumpTGA(std::string filename, int width, int height, u8* raw_data) {
fwrite(&hdr, sizeof(TGAHeader), 1, fout);
for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
r = raw_data[(4 * (i * width)) + (4 * j) + 0];
g = raw_data[(4 * (i * width)) + (4 * j) + 1];
b = raw_data[(4 * (i * width)) + (4 * j) + 2];
b = raw_data[(3 * (i * width)) + (3 * j) + 0];
g = raw_data[(3 * (i * width)) + (3 * j) + 1];
r = raw_data[(3 * (i * width)) + (3 * j) + 2];
putc(b, fout);
putc(g, fout);
putc(r, fout);
@ -42,5 +41,4 @@ void DumpTGA(std::string filename, int width, int height, u8* raw_data) {
}
fclose(fout);
}
} // namespace

@ -30,6 +30,9 @@ void Start() {
/// Initialize the video core
void Init(EmuWindow* emu_window) {
// Known problem with GLEW prevents contexts above 2.x on OSX unless glewExperimental is enabled.
glewExperimental = GL_TRUE;
g_emu_window = emu_window;
g_emu_window->MakeCurrent();
g_renderer = new RendererOpenGL();