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@ -2847,8 +2847,6 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
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const std::string& arguments, const std::string& categories,
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const std::string& keywords, const std::string& name) {
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bool shortcut_succeeded = false;
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// Copy characters if they are not illegal in Windows filenames
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std::string filename = "";
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const std::string illegal_chars = "<>:\"/\\|?*";
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@ -2858,22 +2856,13 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
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if (filename.empty()) {
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LOG_ERROR(Frontend, "Filename is empty");
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shortcut_succeeded = false;
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return shortcut_succeeded;
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return false;
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}
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// Replace characters that are illegal in Windows filenames
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// Append .desktop or .lnk extension
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std::filesystem::path shortcut_path_full = shortcut_path / filename;
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#if defined(__linux__) || defined(__FreeBSD__)
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shortcut_path_full += ".desktop";
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#elif defined(_WIN32)
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shortcut_path_full += ".lnk";
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#endif
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LOG_ERROR(Frontend, "Create shortcut path: {}", shortcut_path_full.string());
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#if defined(__linux__) || defined(__FreeBSD__)
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#if defined(__linux__) || defined(__FreeBSD__) // Linux and FreeBSD
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// This desktop file template was writing referencing
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// https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-1.0.html
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try {
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@ -2881,9 +2870,13 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
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// Plus 'Type' is required
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if (name.empty()) {
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LOG_ERROR(Frontend, "Name is empty");
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shortcut_succeeded = false;
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return shortcut_succeeded;
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return false;
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}
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// Append .desktop extension
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shortcut_path_full += ".desktop";
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// Create shortcut file
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std::ofstream shortcut_stream(shortcut_path_full, std::ios::binary | std::ios::trunc);
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if (shortcut_stream.is_open()) {
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@ -2923,78 +2916,82 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
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} else {
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LOG_ERROR(Frontend, "Failed to create shortcut");
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return false;
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}
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shortcut_stream.close();
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} catch (const std::exception& e) {
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LOG_ERROR(Frontend, "Failed to create shortcut: {}", e.what());
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}
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#elif defined(_WIN32)
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// Initialize COM
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auto hr = CoInitialize(NULL);
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if (FAILED(hr)) {
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return shortcut_succeeded;
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}
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return false;
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#elif defined(_WIN32) // Windows
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HRESULT hr = CoInitialize(NULL);
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if (SUCCEEDED(hr)) {
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IShellLinkW* ps1;
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IShellLinkW* ps1 = nullptr;
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IPersistFile* persist_file = nullptr;
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auto hres = CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, IID_IShellLinkW,
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(void**)&ps1);
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SCOPE_EXIT({
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if (persist_file != nullptr) {
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persist_file->Release();
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}
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if (ps1 != nullptr) {
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ps1->Release();
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}
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// The UTF-16 / UTF-8 conversion is broken in C++, it is necessary to perform these steps and
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// resort to the native Windows function.
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std::wstring wshortcut_path_full = Common::UTF8ToUTF16W(shortcut_path_full.string());
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std::wstring wicon_path = Common::UTF8ToUTF16W(icon_path.string());
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std::wstring wcommand = Common::UTF8ToUTF16W(command.string());
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std::wstring warguments = Common::UTF8ToUTF16W(arguments);
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std::wstring wcomment = Common::UTF8ToUTF16W(comment);
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CoUninitialize();
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});
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if (SUCCEEDED(hres)) {
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if (std::filesystem::is_regular_file(command))
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hres = ps1->SetPath(wcommand.data());
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HRESULT hres = CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER,
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IID_IShellLinkW, (void**)&ps1);
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if (SUCCEEDED(hres) && !arguments.empty())
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hres = ps1->SetArguments(warguments.data());
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if (SUCCEEDED(hres) && !comment.empty())
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hres = ps1->SetDescription(wcomment.data());
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if (SUCCEEDED(hres) && std::filesystem::is_regular_file(icon_path))
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hres = ps1->SetIconLocation(wicon_path.data(), 0);
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IPersistFile* pPersistFile = nullptr;
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std::wstring wshortcut_path_full = Common::UTF8ToUTF16W(shortcut_path_full.string());
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std::wstring wicon_path = Common::UTF8ToUTF16W(icon_path.string());
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std::wstring wcommand = Common::UTF8ToUTF16W(command.string());
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std::wstring warguments = Common::UTF8ToUTF16W(arguments);
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std::wstring wcomment = Common::UTF8ToUTF16W(comment);
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if (SUCCEEDED(hres)) {
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hres = ps1->QueryInterface(IID_IPersistFile, (void**)&pPersistFile);
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if (std::filesystem::is_regular_file(command)) {
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hres = ps1->SetPath(wcommand.data());
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} else {
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LOG_ERROR(Frontend, "Command is not a regular file");
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return false;
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}
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if (SUCCEEDED(hres) && pPersistFile != nullptr) {
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hres = pPersistFile->Save(wshortcut_path_full.data(), TRUE);
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if (SUCCEEDED(hres) && !arguments.empty()) {
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hres = ps1->SetArguments(warguments.data());
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}
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if (SUCCEEDED(hres) && !comment.empty()) {
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hres = ps1->SetDescription(wcomment.data());
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}
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if (SUCCEEDED(hres) && std::filesystem::is_regular_file(icon_path)) {
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hres = ps1->SetIconLocation(wicon_path.data(), 0);
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}
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if (SUCCEEDED(hres)) {
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hres = ps1->QueryInterface(IID_IPersistFile, (void**)&persist_file);
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}
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if (SUCCEEDED(hres) && persist_file != nullptr) {
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// Append .lnk extension and save shortcut
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shortcut_path_full += ".lnk";
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hres = persist_file->Save(wshortcut_path_full.data(), TRUE);
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if (SUCCEEDED(hres)) {
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shortcut_succeeded = true;
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return true;
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} else {
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LOG_ERROR(Frontend, "Failed to create shortcut");
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}
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}
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} else {
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LOG_ERROR(Frontend, "Failed to create CoCreateInstance");
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}
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if (pPersistFile != nullptr) {
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pPersistFile->Release();
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}
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} else {
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LOG_ERROR(Frontend, "Failed to create IShellLinkWinstance");
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}
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ps1->Release();
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CoUninitialize();
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return false;
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#else // Unsupported platform
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return false;
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#endif
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if (shortcut_succeeded && std::filesystem::is_regular_file(shortcut_path_full)) {
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LOG_ERROR(Frontend, "Shortcut created");
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} else {
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LOG_ERROR(Frontend, "Shortcut error, failed to create it");
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shortcut_succeeded = false;
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}
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return shortcut_succeeded;
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}
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// Messages in pre-defined message boxes for less code spaghetti
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@ -3049,31 +3046,31 @@ bool GMainWindow::CreateShortcutMessagesGUI(QWidget* parent, const int& imsg,
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}
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bool GMainWindow::MakeShortcutIcoPath(const u64 program_id, const std::string_view game_file_name,
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std::filesystem::path& icons_path) {
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std::filesystem::path& out_icon_path) {
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// Get path to Yuzu icons directory & icon extension
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std::string ico_extension = "png";
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#if defined(_WIN32)
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icons_path = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "icons";
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out_icon_path = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "icons";
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ico_extension = "ico";
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#elif defined(__linux__) || defined(__FreeBSD__)
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icons_path = Common::FS::GetDataDirectory("XDG_DATA_HOME") / "icons/hicolor/256x256";
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out_icon_path = Common::FS::GetDataDirectory("XDG_DATA_HOME") / "icons/hicolor/256x256";
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#endif
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// Create icons directory if it doesn't exist
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if (!Common::FS::CreateDirs(icons_path)) {
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if (!Common::FS::CreateDirs(out_icon_path)) {
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QMessageBox::critical(
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this, tr("Create Icon"),
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tr("Cannot create icon file. Path \"%1\" does not exist and cannot be created.")
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.arg(QString::fromStdString(icons_path.string())),
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.arg(QString::fromStdString(out_icon_path.string())),
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QMessageBox::StandardButton::Ok);
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icons_path = ""; // Reset path
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out_icon_path = ""; // Reset path
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return false;
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}
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// Create icon file path
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icons_path /= (program_id == 0 ? fmt::format("yuzu-{}.{}", game_file_name, ico_extension)
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: fmt::format("yuzu-{:016X}.{}", program_id, ico_extension));
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out_icon_path /= (program_id == 0 ? fmt::format("yuzu-{}.{}", game_file_name, ico_extension)
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: fmt::format("yuzu-{:016X}.{}", program_id, ico_extension));
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return true;
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}
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@ -3096,13 +3093,11 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
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QStandardPaths::writableLocation(QStandardPaths::DesktopLocation).toStdString();
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} else if (target == GameListShortcutTarget::Applications) {
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#if defined(_WIN32)
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HANDLE hProcess = GetCurrentProcess();
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if (!IsUserAnAdmin()) {
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GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ADMIN,
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"");
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return;
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}
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CloseHandle(hProcess);
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#endif // _WIN32
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shortcut_path =
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QStandardPaths::writableLocation(QStandardPaths::ApplicationsLocation).toStdString();
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@ -3110,9 +3105,8 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
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// Icon path and title
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std::string title;
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std::filesystem::path icons_path;
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std::filesystem::path out_icon_path;
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if (std::filesystem::exists(shortcut_path)) {
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// Get title from game file
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const FileSys::PatchManager pm{program_id, system->GetFileSystemController(),
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system->GetContentProvider()};
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@ -3139,8 +3133,8 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
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QImage icon_data =
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QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size()));
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if (GMainWindow::MakeShortcutIcoPath(program_id, title, icons_path)) {
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if (!SaveIconToFile(icons_path, icon_data)) {
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if (GMainWindow::MakeShortcutIcoPath(program_id, title, out_icon_path)) {
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if (!SaveIconToFile(out_icon_path, icon_data)) {
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LOG_ERROR(Frontend, "Could not write icon to file");
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}
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}
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@ -3178,8 +3172,8 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
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const std::string categories = "Game;Emulator;Qt;";
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const std::string keywords = "Switch;Nintendo;";
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if (GMainWindow::CreateShortcutLink(shortcut_path, comment, icons_path, yuzu_command, arguments,
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categories, keywords, title)) {
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if (GMainWindow::CreateShortcutLink(shortcut_path, comment, out_icon_path, yuzu_command,
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arguments, categories, keywords, title)) {
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GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_SUCCESS,
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title);
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return;
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