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@ -4,6 +4,7 @@
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#pragma once
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#include <array>
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#include <cstddef>
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#include <initializer_list>
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#include <map>
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@ -133,7 +134,97 @@ struct Regs {
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INSERT_PADDING_WORDS(0x8);
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BitField<0, 4, TextureFormat> texture0_format;
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INSERT_PADDING_WORDS(0x81);
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INSERT_PADDING_WORDS(0x31);
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// 0xc0-0xff: Texture Combiner (akin to glTexEnv)
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struct TevStageConfig {
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enum class Source : u32 {
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PrimaryColor = 0x0,
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Texture0 = 0x3,
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Texture1 = 0x4,
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Texture2 = 0x5,
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Texture3 = 0x6,
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// 0x7-0xc = primary color??
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Constant = 0xe,
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Previous = 0xf,
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};
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enum class ColorModifier : u32 {
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SourceColor = 0,
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OneMinusSourceColor = 1,
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SourceAlpha = 2,
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OneMinusSourceAlpha = 3,
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// Other values seem to be non-standard extensions
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};
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enum class AlphaModifier : u32 {
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SourceAlpha = 0,
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OneMinusSourceAlpha = 1,
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// Other values seem to be non-standard extensions
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};
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enum class Operation : u32 {
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Replace = 0,
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Modulate = 1,
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Add = 2,
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AddSigned = 3,
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Lerp = 4,
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Subtract = 5,
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};
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union {
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BitField< 0, 4, Source> color_source1;
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BitField< 4, 4, Source> color_source2;
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BitField< 8, 4, Source> color_source3;
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BitField<16, 4, Source> alpha_source1;
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BitField<20, 4, Source> alpha_source2;
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BitField<24, 4, Source> alpha_source3;
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};
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union {
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BitField< 0, 4, ColorModifier> color_modifier1;
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BitField< 4, 4, ColorModifier> color_modifier2;
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BitField< 8, 4, ColorModifier> color_modifier3;
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BitField<12, 3, AlphaModifier> alpha_modifier1;
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BitField<16, 3, AlphaModifier> alpha_modifier2;
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BitField<20, 3, AlphaModifier> alpha_modifier3;
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};
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union {
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BitField< 0, 4, Operation> color_op;
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BitField<16, 4, Operation> alpha_op;
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};
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union {
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BitField< 0, 8, u32> const_r;
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BitField< 8, 8, u32> const_g;
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BitField<16, 8, u32> const_b;
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BitField<24, 8, u32> const_a;
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};
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INSERT_PADDING_WORDS(0x1);
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};
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TevStageConfig tev_stage0;
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INSERT_PADDING_WORDS(0x3);
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TevStageConfig tev_stage1;
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INSERT_PADDING_WORDS(0x3);
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TevStageConfig tev_stage2;
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INSERT_PADDING_WORDS(0x3);
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TevStageConfig tev_stage3;
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INSERT_PADDING_WORDS(0x13);
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TevStageConfig tev_stage4;
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INSERT_PADDING_WORDS(0x3);
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TevStageConfig tev_stage5;
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INSERT_PADDING_WORDS(0x13);
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const std::array<Regs::TevStageConfig,6> GetTevStages() const {
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return { tev_stage0, tev_stage1,
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tev_stage2, tev_stage3,
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tev_stage4, tev_stage5 };
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};
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struct {
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enum ColorFormat : u32 {
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@ -444,6 +535,12 @@ struct Regs {
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ADD_FIELD(viewport_corner);
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ADD_FIELD(texture0);
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ADD_FIELD(texture0_format);
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ADD_FIELD(tev_stage0);
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ADD_FIELD(tev_stage1);
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ADD_FIELD(tev_stage2);
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ADD_FIELD(tev_stage3);
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ADD_FIELD(tev_stage4);
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ADD_FIELD(tev_stage5);
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ADD_FIELD(framebuffer);
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ADD_FIELD(vertex_attributes);
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ADD_FIELD(index_array);
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@ -503,6 +600,12 @@ ASSERT_REG_POSITION(vs_output_attributes[1], 0x51);
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ASSERT_REG_POSITION(viewport_corner, 0x68);
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ASSERT_REG_POSITION(texture0, 0x81);
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ASSERT_REG_POSITION(texture0_format, 0x8e);
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ASSERT_REG_POSITION(tev_stage0, 0xc0);
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ASSERT_REG_POSITION(tev_stage1, 0xc8);
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ASSERT_REG_POSITION(tev_stage2, 0xd0);
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ASSERT_REG_POSITION(tev_stage3, 0xd8);
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ASSERT_REG_POSITION(tev_stage4, 0xf0);
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ASSERT_REG_POSITION(tev_stage5, 0xf8);
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ASSERT_REG_POSITION(framebuffer, 0x110);
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ASSERT_REG_POSITION(vertex_attributes, 0x200);
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ASSERT_REG_POSITION(index_array, 0x227);
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