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@ -1666,7 +1666,7 @@ void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
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const auto shader_cache_folder_path{shader_cache_dir / fmt::format("{:016x}", program_id)};
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if (!Common::FS::CreateDirs(shader_cache_folder_path)) {
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QMessageBox::warning(this, tr("Error Opening Transferable Shader Cache"),
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tr("Filed to create the shader cache directory for this title."));
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tr("Failed to create the shader cache directory for this title."));
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return;
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}
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const auto shader_path_string{Common::FS::PathToUTF8String(shader_cache_folder_path)};
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