bcat: Add BCAT backend for Boxcat service
Downloads content from yuzu servers and unpacks it into the temporary directory provided. Fully supports all Backend features except passphrase.master
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2c0b75a744
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// Copyright 2019 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <fmt/ostream.h>
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#include <httplib.h>
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#include <json.hpp>
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#include <mbedtls/sha256.h>
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#include "common/hex_util.h"
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#include "common/logging/backend.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/file_sys/vfs.h"
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#include "core/file_sys/vfs_libzip.h"
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#include "core/file_sys/vfs_vector.h"
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#include "core/frontend/applets/error.h"
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#include "core/hle/lock.h"
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#include "core/hle/service/am/applets/applets.h"
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#include "core/hle/service/bcat/backend/boxcat.h"
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#include "core/settings.h"
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namespace Service::BCAT {
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constexpr char BOXCAT_HOSTNAME[] = "api.yuzu-emu.org";
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// Formatted using fmt with arg[0] = hex title id
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constexpr char BOXCAT_PATHNAME_DATA[] = "/boxcat/titles/{:016X}/data";
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constexpr char BOXCAT_PATHNAME_EVENTS[] = "/boxcat/events";
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constexpr char BOXCAT_API_VERSION[] = "1";
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// HTTP status codes for Boxcat
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enum class ResponseStatus {
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BadClientVersion = 301, ///< The Boxcat-Client-Version doesn't match the server.
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NoUpdate = 304, ///< The digest provided would match the new data, no need to update.
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NoMatchTitleId = 404, ///< The title ID provided doesn't have a boxcat implementation.
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NoMatchBuildId = 406, ///< The build ID provided is blacklisted (potentially because of format
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///< issues or whatnot) and has no data.
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};
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enum class DownloadResult {
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Success = 0,
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NoResponse,
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GeneralWebError,
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NoMatchTitleId,
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NoMatchBuildId,
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InvalidContentType,
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GeneralFSError,
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BadClientVersion,
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};
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constexpr std::array<const char*, 8> DOWNLOAD_RESULT_LOG_MESSAGES{
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"Success",
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"There was no response from the server.",
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"There was a general web error code returned from the server.",
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"The title ID of the current game doesn't have a boxcat implementation. If you believe an "
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"implementation should be added, contact yuzu support.",
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"The build ID of the current version of the game is marked as incompatible with the current "
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"BCAT distribution. Try upgrading or downgrading your game version or contacting yuzu support.",
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"The content type of the web response was invalid.",
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"There was a general filesystem error while saving the zip file.",
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"The server is either too new or too old to serve the request. Try using the latest version of "
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"an official release of yuzu.",
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};
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std::ostream& operator<<(std::ostream& os, DownloadResult result) {
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return os << DOWNLOAD_RESULT_LOG_MESSAGES.at(static_cast<std::size_t>(result));
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}
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constexpr u32 PORT = 443;
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constexpr u32 TIMEOUT_SECONDS = 30;
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constexpr u64 VFS_COPY_BLOCK_SIZE = 1ull << 24; // 4MB
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namespace {
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std::string GetZIPFilePath(u64 title_id) {
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return fmt::format("{}bcat/{:016X}/data.zip",
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FileUtil::GetUserPath(FileUtil::UserPath::CacheDir), title_id);
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}
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// If the error is something the user should know about (build ID mismatch, bad client version),
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// display an error.
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void HandleDownloadDisplayResult(DownloadResult res) {
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if (res == DownloadResult::Success || res == DownloadResult::NoResponse ||
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res == DownloadResult::GeneralWebError || res == DownloadResult::GeneralFSError ||
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res == DownloadResult::NoMatchTitleId || res == DownloadResult::InvalidContentType) {
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return;
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}
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const auto& frontend{Core::System::GetInstance().GetAppletManager().GetAppletFrontendSet()};
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frontend.error->ShowCustomErrorText(
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ResultCode(-1), "There was an error while attempting to use Boxcat.",
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DOWNLOAD_RESULT_LOG_MESSAGES[static_cast<std::size_t>(res)], [] {});
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}
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} // namespace
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class Boxcat::Client {
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public:
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Client(std::string zip_path, u64 title_id, u64 build_id)
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: zip_path(std::move(zip_path)), title_id(title_id), build_id(build_id) {}
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DownloadResult Download() {
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const auto resolved_path = fmt::format(BOXCAT_PATHNAME_DATA, title_id);
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if (client == nullptr) {
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client = std::make_unique<httplib::SSLClient>(BOXCAT_HOSTNAME, PORT, TIMEOUT_SECONDS);
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}
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httplib::Headers headers{
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{std::string("Boxcat-Client-Version"), std::string(BOXCAT_API_VERSION)},
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{std::string("Boxcat-Build-Id"), fmt::format("{:016X}", build_id)},
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};
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if (FileUtil::Exists(zip_path)) {
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FileUtil::IOFile file{zip_path, "rb"};
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std::vector<u8> bytes(file.GetSize());
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file.ReadBytes(bytes.data(), bytes.size());
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const auto digest = DigestFile(bytes);
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headers.insert({std::string("Boxcat-Current-Zip-Digest"),
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Common::HexArrayToString(digest, false)});
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}
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const auto response = client->Get(resolved_path.c_str(), headers);
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if (response == nullptr)
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return DownloadResult::NoResponse;
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if (response->status == static_cast<int>(ResponseStatus::NoUpdate))
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return DownloadResult::Success;
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if (response->status == static_cast<int>(ResponseStatus::BadClientVersion))
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return DownloadResult::BadClientVersion;
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if (response->status == static_cast<int>(ResponseStatus::NoMatchTitleId))
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return DownloadResult::NoMatchTitleId;
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if (response->status == static_cast<int>(ResponseStatus::NoMatchBuildId))
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return DownloadResult::NoMatchBuildId;
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if (response->status >= 400)
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return DownloadResult::GeneralWebError;
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const auto content_type = response->headers.find("content-type");
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if (content_type == response->headers.end() ||
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content_type->second.find("application/zip") == std::string::npos) {
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return DownloadResult::InvalidContentType;
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}
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FileUtil::CreateFullPath(zip_path);
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FileUtil::IOFile file{zip_path, "wb"};
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if (!file.IsOpen())
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return DownloadResult::GeneralFSError;
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if (!file.Resize(response->body.size()))
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return DownloadResult::GeneralFSError;
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if (file.WriteBytes(response->body.data(), response->body.size()) != response->body.size())
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return DownloadResult::GeneralFSError;
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return DownloadResult::Success;
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}
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private:
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using Digest = std::array<u8, 0x20>;
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static Digest DigestFile(std::vector<u8> bytes) {
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Digest out{};
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mbedtls_sha256(bytes.data(), bytes.size(), out.data(), 0);
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return out;
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}
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std::unique_ptr<httplib::Client> client;
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std::string zip_path;
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u64 title_id;
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u64 build_id;
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};
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Boxcat::Boxcat(DirectoryGetter getter) : Backend(std::move(getter)) {}
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Boxcat::~Boxcat() = default;
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void SynchronizeInternal(DirectoryGetter dir_getter, TitleIDVersion title,
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CompletionCallback callback, std::optional<std::string> dir_name = {}) {
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const auto failure = [&callback] {
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// Acquire the HLE mutex
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std::lock_guard lock{HLE::g_hle_lock};
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callback(false);
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};
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if (Settings::values.bcat_boxcat_local) {
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LOG_INFO(Service_BCAT, "Boxcat using local data by override, skipping download.");
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// Acquire the HLE mutex
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std::lock_guard lock{HLE::g_hle_lock};
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callback(true);
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return;
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}
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const auto zip_path{GetZIPFilePath(title.title_id)};
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Boxcat::Client client{zip_path, title.title_id, title.build_id};
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const auto res = client.Download();
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if (res != DownloadResult::Success) {
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LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res);
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HandleDownloadDisplayResult(res);
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failure();
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return;
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}
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FileUtil::IOFile zip{zip_path, "rb"};
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const auto size = zip.GetSize();
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std::vector<u8> bytes(size);
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if (size == 0 || zip.ReadBytes(bytes.data(), bytes.size()) != bytes.size()) {
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LOG_ERROR(Service_BCAT, "Boxcat failed to read ZIP file at path '{}'!", zip_path);
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failure();
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return;
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}
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const auto extracted = FileSys::ExtractZIP(std::make_shared<FileSys::VectorVfsFile>(bytes));
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if (extracted == nullptr) {
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LOG_ERROR(Service_BCAT, "Boxcat failed to extract ZIP file!");
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failure();
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return;
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}
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if (dir_name == std::nullopt) {
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const auto target_dir = dir_getter(title.title_id);
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if (target_dir == nullptr ||
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!FileSys::VfsRawCopyD(extracted, target_dir, VFS_COPY_BLOCK_SIZE)) {
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LOG_ERROR(Service_BCAT, "Boxcat failed to copy extracted ZIP to target directory!");
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failure();
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return;
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}
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} else {
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const auto target_dir = dir_getter(title.title_id);
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if (target_dir == nullptr) {
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LOG_ERROR(Service_BCAT, "Boxcat failed to get directory for title ID!");
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failure();
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return;
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}
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const auto target_sub = target_dir->GetSubdirectory(*dir_name);
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const auto source_sub = extracted->GetSubdirectory(*dir_name);
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if (target_sub == nullptr || source_sub == nullptr ||
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!FileSys::VfsRawCopyD(source_sub, target_sub, VFS_COPY_BLOCK_SIZE)) {
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LOG_ERROR(Service_BCAT, "Boxcat failed to copy extracted ZIP to target directory!");
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failure();
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return;
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}
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}
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// Acquire the HLE mutex
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std::lock_guard lock{HLE::g_hle_lock};
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callback(true);
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}
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bool Boxcat::Synchronize(TitleIDVersion title, CompletionCallback callback) {
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is_syncing.exchange(true);
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std::thread(&SynchronizeInternal, dir_getter, title, callback, std::nullopt).detach();
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return true;
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}
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bool Boxcat::SynchronizeDirectory(TitleIDVersion title, std::string name,
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CompletionCallback callback) {
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is_syncing.exchange(true);
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std::thread(&SynchronizeInternal, dir_getter, title, callback, name).detach();
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return true;
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}
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bool Boxcat::Clear(u64 title_id) {
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if (Settings::values.bcat_boxcat_local) {
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LOG_INFO(Service_BCAT, "Boxcat using local data by override, skipping clear.");
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return true;
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}
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const auto dir = dir_getter(title_id);
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std::vector<std::string> dirnames;
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for (const auto& subdir : dir->GetSubdirectories())
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dirnames.push_back(subdir->GetName());
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for (const auto& subdir : dirnames) {
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if (!dir->DeleteSubdirectoryRecursive(subdir))
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return false;
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}
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return true;
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}
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void Boxcat::SetPassphrase(u64 title_id, const Passphrase& passphrase) {
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LOG_DEBUG(Service_BCAT, "called, title_id={:016X}, passphrase={}", title_id,
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Common::HexArrayToString(passphrase));
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}
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Boxcat::StatusResult Boxcat::GetStatus(std::optional<std::string>& global,
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std::map<std::string, EventStatus>& games) {
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httplib::SSLClient client{BOXCAT_HOSTNAME, static_cast<int>(PORT),
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static_cast<int>(TIMEOUT_SECONDS)};
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httplib::Headers headers{
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{std::string("Boxcat-Client-Version"), std::string(BOXCAT_API_VERSION)},
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};
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const auto response = client.Get(BOXCAT_PATHNAME_EVENTS, headers);
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if (response == nullptr)
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return StatusResult::Offline;
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if (response->status == static_cast<int>(ResponseStatus::BadClientVersion))
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return StatusResult::BadClientVersion;
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try {
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nlohmann::json json = nlohmann::json::parse(response->body);
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if (!json["online"].get<bool>())
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return StatusResult::Offline;
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if (json["global"].is_null())
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global = std::nullopt;
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else
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global = json["global"].get<std::string>();
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if (json["games"].is_array()) {
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for (const auto object : json["games"]) {
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if (object.is_object() && object.find("name") != object.end()) {
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EventStatus detail{};
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if (object["header"].is_string()) {
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detail.header = object["header"].get<std::string>();
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} else {
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detail.header = std::nullopt;
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}
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if (object["footer"].is_string()) {
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detail.footer = object["footer"].get<std::string>();
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} else {
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detail.footer = std::nullopt;
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}
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if (object["events"].is_array()) {
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for (const auto& event : object["events"]) {
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if (!event.is_string())
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continue;
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detail.events.push_back(event.get<std::string>());
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}
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}
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games.insert_or_assign(object["name"], std::move(detail));
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}
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}
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}
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return StatusResult::Success;
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} catch (const nlohmann::json::parse_error& e) {
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return StatusResult::ParseError;
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}
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}
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} // namespace Service::BCAT
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// Copyright 2019 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <atomic>
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#include <map>
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#include <optional>
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#include "core/hle/service/bcat/backend/backend.h"
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namespace Service::BCAT {
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struct EventStatus {
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std::optional<std::string> header;
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std::optional<std::string> footer;
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std::vector<std::string> events;
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};
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/// Boxcat is yuzu's custom backend implementation of Nintendo's BCAT service. It is free to use and
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/// doesn't require a switch or nintendo account. The content is controlled by the yuzu team.
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class Boxcat final : public Backend {
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friend void SynchronizeInternal(DirectoryGetter dir_getter, TitleIDVersion title,
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CompletionCallback callback,
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std::optional<std::string> dir_name);
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public:
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explicit Boxcat(DirectoryGetter getter);
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~Boxcat() override;
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bool Synchronize(TitleIDVersion title, CompletionCallback callback) override;
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bool SynchronizeDirectory(TitleIDVersion title, std::string name,
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CompletionCallback callback) override;
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bool Clear(u64 title_id) override;
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void SetPassphrase(u64 title_id, const Passphrase& passphrase) override;
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enum class StatusResult {
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Success,
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Offline,
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ParseError,
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BadClientVersion,
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};
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static StatusResult GetStatus(std::optional<std::string>& global,
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std::map<std::string, EventStatus>& games);
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private:
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std::atomic_bool is_syncing{false};
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class Client;
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std::unique_ptr<Client> client;
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};
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} // namespace Service::BCAT
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