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@ -14,50 +14,44 @@
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namespace Tegra::Engines {
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using namespace Texture;
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MaxwellDMA::MaxwellDMA(Core::System& system, MemoryManager& memory_manager)
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: system{system}, memory_manager{memory_manager} {}
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void MaxwellDMA::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
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ASSERT_MSG(method < Regs::NUM_REGS,
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"Invalid MaxwellDMA register, increase the size of the Regs structure");
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ASSERT_MSG(method < NUM_REGS, "Invalid MaxwellDMA register");
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regs.reg_array[method] = method_argument;
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#define MAXWELLDMA_REG_INDEX(field_name) \
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(offsetof(Tegra::Engines::MaxwellDMA::Regs, field_name) / sizeof(u32))
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switch (method) {
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case MAXWELLDMA_REG_INDEX(exec): {
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HandleCopy();
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break;
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if (method == offsetof(Regs, launch_dma) / sizeof(u32)) {
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Launch();
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}
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}
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#undef MAXWELLDMA_REG_INDEX
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}
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void MaxwellDMA::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
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u32 methods_pending) {
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for (std::size_t i = 0; i < amount; i++) {
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for (size_t i = 0; i < amount; ++i) {
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CallMethod(method, base_start[i], methods_pending - static_cast<u32>(i) <= 1);
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}
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}
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void MaxwellDMA::HandleCopy() {
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void MaxwellDMA::Launch() {
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LOG_TRACE(HW_GPU, "Requested a DMA copy");
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const GPUVAddr source = regs.src_address.Address();
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const GPUVAddr dest = regs.dst_address.Address();
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// TODO(Subv): Perform more research and implement all features of this engine.
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ASSERT(regs.exec.enable_swizzle == 0);
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ASSERT(regs.exec.query_mode == Regs::QueryMode::None);
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ASSERT(regs.exec.query_intr == Regs::QueryIntr::None);
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ASSERT(regs.exec.copy_mode == Regs::CopyMode::Unk2);
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ASSERT(regs.dst_params.pos_x == 0);
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ASSERT(regs.dst_params.pos_y == 0);
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const LaunchDMA& launch = regs.launch_dma;
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ASSERT(launch.remap_enable == 0);
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ASSERT(launch.semaphore_type == LaunchDMA::SemaphoreType::NONE);
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ASSERT(launch.interrupt_type == LaunchDMA::InterruptType::NONE);
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ASSERT(launch.data_transfer_type == LaunchDMA::DataTransferType::NON_PIPELINED);
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ASSERT(regs.dst_params.origin.x == 0);
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ASSERT(regs.dst_params.origin.y == 0);
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if (!regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
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const bool is_src_pitch = launch.src_memory_layout == LaunchDMA::MemoryLayout::PITCH;
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const bool is_dst_pitch = launch.dst_memory_layout == LaunchDMA::MemoryLayout::PITCH;
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if (!is_src_pitch && !is_dst_pitch) {
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// If both the source and the destination are in block layout, assert.
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UNREACHABLE_MSG("Tiled->Tiled DMA transfers are not yet implemented");
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return;
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@ -66,144 +60,158 @@ void MaxwellDMA::HandleCopy() {
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// All copies here update the main memory, so mark all rasterizer states as invalid.
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system.GPU().Maxwell3D().OnMemoryWrite();
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if (regs.exec.is_dst_linear && regs.exec.is_src_linear) {
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// When the enable_2d bit is disabled, the copy is performed as if we were copying a 1D
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// buffer of length `x_count`, otherwise we copy a 2D image of dimensions (x_count,
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// y_count).
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if (!regs.exec.enable_2d) {
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memory_manager.CopyBlock(dest, source, regs.x_count);
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return;
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}
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// If both the source and the destination are in linear layout, perform a line-by-line
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// copy. We're going to take a subrect of size (x_count, y_count) from the source
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// rectangle. There is no need to manually flush/invalidate the regions because
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// CopyBlock does that for us.
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for (u32 line = 0; line < regs.y_count; ++line) {
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const GPUVAddr source_line = source + line * regs.src_pitch;
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const GPUVAddr dest_line = dest + line * regs.dst_pitch;
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memory_manager.CopyBlock(dest_line, source_line, regs.x_count);
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}
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return;
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}
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ASSERT(regs.exec.enable_2d == 1);
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if (regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
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ASSERT(regs.src_params.BlockDepth() == 0);
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// Optimized path for micro copies.
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if (regs.dst_pitch * regs.y_count < Texture::GetGOBSize() && regs.dst_pitch <= 64) {
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const u32 bytes_per_pixel = regs.dst_pitch / regs.x_count;
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const std::size_t src_size = Texture::GetGOBSize();
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const std::size_t dst_size = regs.dst_pitch * regs.y_count;
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u32 pos_x = regs.src_params.pos_x;
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u32 pos_y = regs.src_params.pos_y;
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const u64 offset =
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Texture::GetGOBOffset(regs.src_params.size_x, regs.src_params.size_y, pos_x, pos_y,
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regs.src_params.BlockDepth(), bytes_per_pixel);
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const u32 x_in_gob = 64 / bytes_per_pixel;
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pos_x = pos_x % x_in_gob;
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pos_y = pos_y % 8;
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if (read_buffer.size() < src_size) {
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read_buffer.resize(src_size);
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}
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if (write_buffer.size() < dst_size) {
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write_buffer.resize(dst_size);
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}
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if (Settings::IsGPULevelExtreme()) {
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memory_manager.ReadBlock(source + offset, read_buffer.data(), src_size);
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memory_manager.ReadBlock(dest, write_buffer.data(), dst_size);
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} else {
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memory_manager.ReadBlockUnsafe(source + offset, read_buffer.data(), src_size);
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memory_manager.ReadBlockUnsafe(dest, write_buffer.data(), dst_size);
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}
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Texture::UnswizzleSubrect(regs.x_count, regs.y_count, regs.dst_pitch,
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regs.src_params.size_x, bytes_per_pixel, read_buffer.data(),
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write_buffer.data(), regs.src_params.BlockHeight(), pos_x,
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pos_y);
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memory_manager.WriteBlock(dest, write_buffer.data(), dst_size);
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return;
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}
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// If the input is tiled and the output is linear, deswizzle the input and copy it over.
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const u32 bytes_per_pixel = regs.dst_pitch / regs.x_count;
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const std::size_t src_size = Texture::CalculateSize(
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true, bytes_per_pixel, regs.src_params.size_x, regs.src_params.size_y,
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regs.src_params.size_z, regs.src_params.BlockHeight(), regs.src_params.BlockDepth());
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const std::size_t src_layer_size = Texture::CalculateSize(
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true, bytes_per_pixel, regs.src_params.size_x, regs.src_params.size_y, 1,
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regs.src_params.BlockHeight(), regs.src_params.BlockDepth());
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const std::size_t dst_size = regs.dst_pitch * regs.y_count;
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if (read_buffer.size() < src_size) {
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read_buffer.resize(src_size);
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}
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if (write_buffer.size() < dst_size) {
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write_buffer.resize(dst_size);
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}
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if (Settings::IsGPULevelExtreme()) {
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memory_manager.ReadBlock(source, read_buffer.data(), src_size);
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memory_manager.ReadBlock(dest, write_buffer.data(), dst_size);
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} else {
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memory_manager.ReadBlockUnsafe(source, read_buffer.data(), src_size);
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memory_manager.ReadBlockUnsafe(dest, write_buffer.data(), dst_size);
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}
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Texture::UnswizzleSubrect(
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regs.x_count, regs.y_count, regs.dst_pitch, regs.src_params.size_x, bytes_per_pixel,
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read_buffer.data() + src_layer_size * regs.src_params.pos_z, write_buffer.data(),
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regs.src_params.BlockHeight(), regs.src_params.pos_x, regs.src_params.pos_y);
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memory_manager.WriteBlock(dest, write_buffer.data(), dst_size);
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if (is_src_pitch && is_dst_pitch) {
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CopyPitchToPitch();
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} else {
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ASSERT(regs.dst_params.BlockDepth() == 0);
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ASSERT(launch.multi_line_enable == 1);
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const u32 bytes_per_pixel = regs.src_pitch / regs.x_count;
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const std::size_t dst_size = Texture::CalculateSize(
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true, bytes_per_pixel, regs.dst_params.size_x, regs.dst_params.size_y,
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regs.dst_params.size_z, regs.dst_params.BlockHeight(), regs.dst_params.BlockDepth());
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const std::size_t dst_layer_size = Texture::CalculateSize(
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true, bytes_per_pixel, regs.dst_params.size_x, regs.dst_params.size_y, 1,
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regs.dst_params.BlockHeight(), regs.dst_params.BlockDepth());
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const std::size_t src_size = regs.src_pitch * regs.y_count;
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if (read_buffer.size() < src_size) {
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read_buffer.resize(src_size);
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}
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if (write_buffer.size() < dst_size) {
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write_buffer.resize(dst_size);
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}
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if (Settings::IsGPULevelExtreme()) {
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memory_manager.ReadBlock(source, read_buffer.data(), src_size);
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memory_manager.ReadBlock(dest, write_buffer.data(), dst_size);
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if (!is_src_pitch && is_dst_pitch) {
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CopyBlockLinearToPitch();
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} else {
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memory_manager.ReadBlockUnsafe(source, read_buffer.data(), src_size);
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memory_manager.ReadBlockUnsafe(dest, write_buffer.data(), dst_size);
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CopyPitchToBlockLinear();
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}
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// If the input is linear and the output is tiled, swizzle the input and copy it over.
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Texture::SwizzleSubrect(
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regs.x_count, regs.y_count, regs.src_pitch, regs.dst_params.size_x, bytes_per_pixel,
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write_buffer.data() + dst_layer_size * regs.dst_params.pos_z, read_buffer.data(),
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regs.dst_params.BlockHeight(), regs.dst_params.pos_x, regs.dst_params.pos_y);
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memory_manager.WriteBlock(dest, write_buffer.data(), dst_size);
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}
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}
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void MaxwellDMA::CopyPitchToPitch() {
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// When `multi_line_enable` bit is disabled the copy is performed as if we were copying a 1D
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// buffer of length `line_length_in`.
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// Otherwise we copy a 2D image of dimensions (line_length_in, line_count).
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if (!regs.launch_dma.multi_line_enable) {
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memory_manager.CopyBlock(regs.offset_out, regs.offset_in, regs.line_length_in);
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return;
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}
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// Perform a line-by-line copy.
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// We're going to take a subrect of size (line_length_in, line_count) from the source rectangle.
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// There is no need to manually flush/invalidate the regions because CopyBlock does that for us.
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for (u32 line = 0; line < regs.line_count; ++line) {
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const GPUVAddr source_line = regs.offset_in + static_cast<size_t>(line) * regs.pitch_in;
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const GPUVAddr dest_line = regs.offset_out + static_cast<size_t>(line) * regs.pitch_out;
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memory_manager.CopyBlock(dest_line, source_line, regs.line_length_in);
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}
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}
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void MaxwellDMA::CopyBlockLinearToPitch() {
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ASSERT(regs.src_params.block_size.depth == 0);
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// Optimized path for micro copies.
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const size_t dst_size = static_cast<size_t>(regs.pitch_out) * regs.line_count;
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if (dst_size < GetGOBSize() && regs.pitch_out <= 64) {
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FastCopyBlockLinearToPitch();
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return;
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}
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// Deswizzle the input and copy it over.
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const u32 bytes_per_pixel = regs.pitch_out / regs.line_length_in;
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const Parameters& src_params = regs.src_params;
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const u32 width = src_params.width;
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const u32 height = src_params.height;
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const u32 depth = src_params.depth;
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const u32 block_height = src_params.block_size.height;
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const u32 block_depth = src_params.block_size.depth;
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const size_t src_size =
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CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth);
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const size_t src_layer_size =
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CalculateSize(true, bytes_per_pixel, width, height, 1, block_height, block_depth);
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if (read_buffer.size() < src_size) {
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read_buffer.resize(src_size);
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}
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if (write_buffer.size() < dst_size) {
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write_buffer.resize(dst_size);
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}
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if (Settings::IsGPULevelExtreme()) {
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memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
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memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
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} else {
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memory_manager.ReadBlockUnsafe(regs.offset_in, read_buffer.data(), src_size);
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memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size);
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}
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UnswizzleSubrect(regs.line_length_in, regs.line_count, regs.pitch_out, src_params.width,
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bytes_per_pixel, read_buffer.data() + src_layer_size * src_params.layer,
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write_buffer.data(), src_params.block_size.height, src_params.origin.x,
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src_params.origin.y);
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memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
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}
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void MaxwellDMA::CopyPitchToBlockLinear() {
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const auto& dst_params = regs.dst_params;
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ASSERT(dst_params.block_size.depth == 0);
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const u32 bytes_per_pixel = regs.pitch_in / regs.line_length_in;
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const u32 width = dst_params.width;
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const u32 height = dst_params.height;
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const u32 depth = dst_params.depth;
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const u32 block_height = dst_params.block_size.height;
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const u32 block_depth = dst_params.block_size.depth;
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const size_t dst_size =
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CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth);
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const size_t dst_layer_size =
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CalculateSize(true, bytes_per_pixel, width, height, 1, block_height, block_depth);
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const size_t src_size = static_cast<size_t>(regs.pitch_in) * regs.line_count;
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if (read_buffer.size() < src_size) {
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read_buffer.resize(src_size);
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}
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if (write_buffer.size() < dst_size) {
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write_buffer.resize(dst_size);
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}
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if (Settings::IsGPULevelExtreme()) {
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memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
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memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
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} else {
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memory_manager.ReadBlockUnsafe(regs.offset_in, read_buffer.data(), src_size);
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memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size);
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}
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// If the input is linear and the output is tiled, swizzle the input and copy it over.
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SwizzleSubrect(regs.line_length_in, regs.line_count, regs.pitch_in, dst_params.width,
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bytes_per_pixel, write_buffer.data() + dst_layer_size * dst_params.layer,
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read_buffer.data(), dst_params.block_size.height, dst_params.origin.x,
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dst_params.origin.y);
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memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
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}
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void MaxwellDMA::FastCopyBlockLinearToPitch() {
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const u32 bytes_per_pixel = regs.pitch_out / regs.line_length_in;
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const size_t src_size = GetGOBSize();
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const size_t dst_size = static_cast<size_t>(regs.pitch_out) * regs.line_count;
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u32 pos_x = regs.src_params.origin.x;
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u32 pos_y = regs.src_params.origin.y;
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const u64 offset = GetGOBOffset(regs.src_params.width, regs.src_params.height, pos_x, pos_y,
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regs.src_params.block_size.height, bytes_per_pixel);
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const u32 x_in_gob = 64 / bytes_per_pixel;
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|
pos_x = pos_x % x_in_gob;
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|
pos_y = pos_y % 8;
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if (read_buffer.size() < src_size) {
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|
read_buffer.resize(src_size);
|
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|
}
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|
if (write_buffer.size() < dst_size) {
|
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|
write_buffer.resize(dst_size);
|
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|
}
|
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|
|
if (Settings::IsGPULevelExtreme()) {
|
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|
|
memory_manager.ReadBlock(regs.offset_in + offset, read_buffer.data(), src_size);
|
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|
|
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
|
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|
|
} else {
|
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|
|
memory_manager.ReadBlockUnsafe(regs.offset_in + offset, read_buffer.data(), src_size);
|
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|
|
memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size);
|
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|
|
|
}
|
|
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|
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|
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|
|
UnswizzleSubrect(regs.line_length_in, regs.line_count, regs.pitch_out, regs.src_params.width,
|
|
|
|
|
bytes_per_pixel, read_buffer.data(), write_buffer.data(),
|
|
|
|
|
regs.src_params.block_size.height, pos_x, pos_y);
|
|
|
|
|
|
|
|
|
|
memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace Tegra::Engines
|
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