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@ -185,16 +185,6 @@ struct GPU::Impl {
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return *dma_pusher;
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}
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/// Returns a reference to the GPU CDMA pusher.
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[[nodiscard]] Tegra::CDmaPusher& CDmaPusher() {
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return *cdma_pusher;
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}
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/// Returns a const reference to the GPU CDMA pusher.
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[[nodiscard]] const Tegra::CDmaPusher& CDmaPusher() const {
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return *cdma_pusher;
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}
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/// Returns a reference to the underlying renderer.
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[[nodiscard]] VideoCore::RendererBase& Renderer() {
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return *renderer;
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@ -338,25 +328,26 @@ struct GPU::Impl {
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}
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/// Push GPU command buffer entries to be processed
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void PushCommandBuffer(Tegra::ChCommandHeaderList& entries) {
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void PushCommandBuffer(u32 id, Tegra::ChCommandHeaderList& entries) {
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if (!use_nvdec) {
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return;
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}
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if (!cdma_pusher) {
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cdma_pusher = std::make_unique<Tegra::CDmaPusher>(gpu);
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if (cdma_pushers.find(id) == cdma_pushers.end()) {
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cdma_pushers[id] = std::make_unique<Tegra::CDmaPusher>(gpu);
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}
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// SubmitCommandBuffer would make the nvdec operations async, this is not currently working
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// TODO(ameerj): RE proper async nvdec operation
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// gpu_thread.SubmitCommandBuffer(std::move(entries));
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cdma_pusher->ProcessEntries(std::move(entries));
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cdma_pushers[id]->ProcessEntries(std::move(entries));
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}
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/// Frees the CDMAPusher instance to free up resources
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void ClearCdmaInstance() {
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cdma_pusher.reset();
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void ClearCdmaInstance(u32 id) {
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if (cdma_pushers.find(id) != cdma_pushers.end()) {
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cdma_pushers.erase(id);
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}
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}
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/// Swap buffers (render frame)
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@ -659,7 +650,7 @@ struct GPU::Impl {
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Core::System& system;
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std::unique_ptr<Tegra::MemoryManager> memory_manager;
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std::unique_ptr<Tegra::DmaPusher> dma_pusher;
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std::unique_ptr<Tegra::CDmaPusher> cdma_pusher;
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std::map<u32, std::unique_ptr<Tegra::CDmaPusher>> cdma_pushers;
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std::unique_ptr<VideoCore::RendererBase> renderer;
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VideoCore::RasterizerInterface* rasterizer = nullptr;
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const bool use_nvdec;
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@ -811,14 +802,6 @@ const Tegra::DmaPusher& GPU::DmaPusher() const {
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return impl->DmaPusher();
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}
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Tegra::CDmaPusher& GPU::CDmaPusher() {
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return impl->CDmaPusher();
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}
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const Tegra::CDmaPusher& GPU::CDmaPusher() const {
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return impl->CDmaPusher();
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}
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VideoCore::RendererBase& GPU::Renderer() {
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return impl->Renderer();
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}
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@ -887,12 +870,12 @@ void GPU::PushGPUEntries(Tegra::CommandList&& entries) {
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impl->PushGPUEntries(std::move(entries));
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}
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void GPU::PushCommandBuffer(Tegra::ChCommandHeaderList& entries) {
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impl->PushCommandBuffer(entries);
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void GPU::PushCommandBuffer(u32 id, Tegra::ChCommandHeaderList& entries) {
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impl->PushCommandBuffer(id, entries);
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}
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void GPU::ClearCdmaInstance() {
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impl->ClearCdmaInstance();
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void GPU::ClearCdmaInstance(u32 id) {
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impl->ClearCdmaInstance(id);
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}
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void GPU::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
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