Merge pull request #500 from archshift/assert

Made asserts actually break the debugger, or crash if the program is not in debug mode.
master
bunnei 2015-02-10 23:08:04 +07:00
commit 2fb1e4c9a2
88 changed files with 135 additions and 217 deletions

2
externals/boost vendored

@ -1 +1 @@
Subproject commit 728a4d7d1c8b28355544ae829df9c4b5f28373c5
Subproject commit a1afc91d3aaa3da06bdbc13c78613e1466653405

@ -36,15 +36,15 @@ const bool EmuWindow_GLFW::IsOpen() {
}
void EmuWindow_GLFW::OnFramebufferResizeEvent(GLFWwindow* win, int width, int height) {
_dbg_assert_(Frontend, width > 0);
_dbg_assert_(Frontend, height > 0);
ASSERT(width > 0);
ASSERT(height > 0);
GetEmuWindow(win)->NotifyFramebufferSizeChanged(std::pair<unsigned,unsigned>(width, height));
}
void EmuWindow_GLFW::OnClientAreaResizeEvent(GLFWwindow* win, int width, int height) {
_dbg_assert_(Frontend, width > 0);
_dbg_assert_(Frontend, height > 0);
ASSERT(width > 0);
ASSERT(height > 0);
// NOTE: GLFW provides no proper way to set a minimal window size.
// Hence, we just ignore the corresponding EmuWindow hint.
@ -149,7 +149,7 @@ void EmuWindow_GLFW::OnMinimalClientAreaChangeRequest(const std::pair<unsigned,u
std::pair<int,int> current_size;
glfwGetWindowSize(m_render_window, &current_size.first, &current_size.second);
_dbg_assert_(Frontend, (int)minimal_size.first > 0 && (int)minimal_size.second > 0);
DEBUG_ASSERT((int)minimal_size.first > 0 && (int)minimal_size.second > 0);
int new_width = std::max(current_size.first, (int)minimal_size.first);
int new_height = std::max(current_size.second, (int)minimal_size.second);

@ -92,4 +92,4 @@ void GControllerConfigDialog::EnableChanges()
}
}
*/
*/

@ -47,7 +47,7 @@ QVariant BreakPointModel::data(const QModelIndex& index, int role) const
{ Pica::DebugContext::Event::VertexLoaded, tr("Vertex loaded") }
};
_dbg_assert_(Debug_GPU, map.size() == static_cast<size_t>(Pica::DebugContext::Event::NumEvents));
DEBUG_ASSERT(map.size() == static_cast<size_t>(Pica::DebugContext::Event::NumEvents));
return (map.find(event) != map.end()) ? map.at(event) : QString();
}

@ -14,4 +14,4 @@ void GRamView::OnCPUStepped()
{
// TODO: QHexEdit doesn't show vertical scroll bars for > 10MB data streams...
//setData(QByteArray((const char*)Mem_RAM,sizeof(Mem_RAM)/8));
}
}

@ -32,8 +32,7 @@
#include <QLineEdit>
#include <QRegExpValidator>
#include "common/log.h"
#include "common/assert.h"
#include "spinbox.h"
CSpinBox::CSpinBox(QWidget* parent) : QAbstractSpinBox(parent), min_value(-100), max_value(100), value(0), base(10), num_digits(0)
@ -244,7 +243,7 @@ QValidator::State CSpinBox::validate(QString& input, int& pos) const
if (strpos >= input.length() - HasSign() - suffix.length())
return QValidator::Intermediate;
_dbg_assert_(Frontend, base <= 10 || base == 16);
DEBUG_ASSERT(base <= 10 || base == 16);
QString regexp;
// Demand sign character for negative ranges

@ -26,6 +26,7 @@ set(SRCS
)
set(HEADERS
assert.h
bit_field.h
break_points.h
chunk_file.h
@ -44,7 +45,6 @@ set(HEADERS
hash.h
key_map.h
linear_disk_cache.h
log.h
logging/text_formatter.h
logging/filter.h
logging/log.h

@ -0,0 +1,36 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_funcs.h"
// TODO (yuriks) allow synchronous logging so we don't need printf
#define ASSERT(_a_) \
do if (!(_a_)) {\
fprintf(stderr, "Assertion Failed!\n\n Line: %d\n File: %s\n Time: %s\n", \
__LINE__, __FILE__, __TIME__); \
Crash(); \
} while (0)
#define ASSERT_MSG(_a_, ...) \
do if (!(_a_)) {\
fprintf(stderr, "Assertion Failed!\n\n Line: %d\n File: %s\n Time: %s\n", \
__LINE__, __FILE__, __TIME__); \
fprintf(stderr, __VA_ARGS__); \
fprintf(stderr, "\n"); \
Crash(); \
} while (0)
#define UNREACHABLE() ASSERT_MSG(false, "Unreachable code!")
#ifdef _DEBUG
#define DEBUG_ASSERT(_a_) ASSERT(_a_)
#define DEBUG_ASSERT_MSG(_a_, ...) ASSERT_MSG(_a_, __VA_ARGS__)
#else // not debug
#define DEBUG_ASSERT(_a_)
#define DEBUG_ASSERT_MSG(_a_, _desc_, ...)
#endif
#define UNIMPLEMENTED() DEBUG_ASSERT_MSG(false, "Unimplemented code!")

@ -5,6 +5,7 @@
#include "common/common.h"
#include "common/debug_interface.h"
#include "common/break_points.h"
#include "common/logging/log.h"
#include <sstream>
#include <algorithm>

@ -180,7 +180,7 @@ public:
case MODE_MEASURE: break; // MODE_MEASURE - don't need to do anything
case MODE_VERIFY:
for (int i = 0; i < size; i++) {
_dbg_assert_msg_(Common, ((u8*)data)[i] == (*ptr)[i],
DEBUG_ASSERT_MSG(((u8*)data)[i] == (*ptr)[i],
"Savestate verification failure: %d (0x%X) (at %p) != %d (0x%X) (at %p).\n",
((u8*)data)[i], ((u8*)data)[i], &((u8*)data)[i],
(*ptr)[i], (*ptr)[i], &(*ptr)[i]);
@ -200,7 +200,7 @@ public:
case MODE_MEASURE: break; // MODE_MEASURE - don't need to do anything
case MODE_VERIFY:
for (int i = 0; i < size; i++) {
_dbg_assert_msg_(Common, ((u8*)data)[i] == (*ptr)[i],
DEBUG_ASSERT_MSG(((u8*)data)[i] == (*ptr)[i],
"Savestate verification failure: %d (0x%X) (at %p) != %d (0x%X) (at %p).\n",
((u8*)data)[i], ((u8*)data)[i], &((u8*)data)[i],
(*ptr)[i], (*ptr)[i], &(*ptr)[i]);
@ -505,8 +505,7 @@ public:
case MODE_WRITE: memcpy(*ptr, x.c_str(), stringLen); break;
case MODE_MEASURE: break;
case MODE_VERIFY:
_dbg_assert_msg_(Common,
!strcmp(x.c_str(), (char*)*ptr),
DEBUG_ASSERT_MSG((x == (char*)*ptr),
"Savestate verification failure: \"%s\" != \"%s\" (at %p).\n",
x.c_str(), (char*)*ptr, ptr);
break;
@ -524,7 +523,7 @@ public:
case MODE_WRITE: memcpy(*ptr, x.c_str(), stringLen); break;
case MODE_MEASURE: break;
case MODE_VERIFY:
_dbg_assert_msg_(Common, x == (wchar_t*)*ptr,
DEBUG_ASSERT_MSG((x == (wchar_t*)*ptr),
"Savestate verification failure: \"%ls\" != \"%ls\" (at %p).\n",
x.c_str(), (wchar_t*)*ptr, ptr);
break;

@ -25,7 +25,8 @@ private:
NonCopyable& operator=(NonCopyable& other);
};
#include "common/log.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/common_types.h"
#include "common/msg_handler.h"
#include "common/common_funcs.h"

@ -44,15 +44,14 @@ template<> struct CompileTimeAssert<true> {};
#include <sys/endian.h>
#endif
// go to debugger mode
#ifdef GEKKO
#define Crash()
#elif defined _M_GENERIC
#define Crash() { exit(1); }
#else
#define Crash() {asm ("int $3");}
#endif
#define ARRAYSIZE(A) (sizeof(A)/sizeof((A)[0]))
#if defined(__x86_64__) || defined(_M_X64)
#define Crash() __asm__ __volatile__("int $3")
#elif defined(_M_ARM)
#define Crash() __asm__ __volatile__("trap")
#else
#define Crash() exit(1)
#endif
// GCC 4.8 defines all the rotate functions now
// Small issue with GCC's lrotl/lrotr intrinsics is they are still 32bit while we require 64bit
#ifndef _rotl
@ -97,10 +96,10 @@ inline u64 _rotr64(u64 x, unsigned int shift){
#define LC_GLOBAL_LOCALE ((locale_t)-1)
#define LC_ALL_MASK LC_ALL
#define LC_COLLATE_MASK LC_COLLATE
#define LC_CTYPE_MASK LC_CTYPE
#define LC_MONETARY_MASK LC_MONETARY
#define LC_CTYPE_MASK LC_CTYPE
#define LC_MONETARY_MASK LC_MONETARY
#define LC_NUMERIC_MASK LC_NUMERIC
#define LC_TIME_MASK LC_TIME
#define LC_TIME_MASK LC_TIME
inline locale_t uselocale(locale_t new_locale)
{
@ -136,14 +135,10 @@ inline u64 _rotr64(u64 x, unsigned int shift){
#define fstat64 _fstat64
#define fileno _fileno
#if _M_IX86
#define Crash() {__asm int 3}
#else
extern "C" {
__declspec(dllimport) void __stdcall DebugBreak(void);
}
#define Crash() {DebugBreak();}
#endif // M_IX86
extern "C" {
__declspec(dllimport) void __stdcall DebugBreak(void);
}
#define Crash() {DebugBreak();}
#endif // _MSC_VER ndef
// Dolphin's min and max functions

@ -28,6 +28,12 @@
#include <cstdint>
#include <cstdlib>
#ifdef _MSC_VER
#ifndef __func__
#define __func__ __FUNCTION__
#endif
#endif
typedef std::uint8_t u8; ///< 8-bit unsigned byte
typedef std::uint16_t u16; ///< 16-bit unsigned short
typedef std::uint32_t u32; ///< 32-bit unsigned word

@ -11,7 +11,6 @@
#include <thread>
#include "common/common.h" // for NonCopyable
#include "common/log.h" // for _dbg_assert_
namespace Common {
@ -93,7 +92,7 @@ public:
return QUEUE_CLOSED;
}
}
_dbg_assert_(Common, CanRead());
DEBUG_ASSERT(CanRead());
return PopInternal(dest, dest_len);
}
@ -119,7 +118,7 @@ private:
size_t PopInternal(T* dest, size_t dest_len) {
size_t output_count = 0;
while (output_count < dest_len && CanRead()) {
_dbg_assert_(Common, CanRead());
DEBUG_ASSERT(CanRead());
T* item = &Data()[reader_index];
T out_val = std::move(*item);

@ -1,56 +0,0 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_funcs.h"
#include "common/msg_handler.h"
#include "common/logging/log.h"
#ifdef _MSC_VER
#ifndef __func__
#define __func__ __FUNCTION__
#endif
#endif
#ifdef _DEBUG
#define _dbg_assert_(_t_, _a_) \
if (!(_a_)) {\
LOG_CRITICAL(_t_, "Error...\n\n Line: %d\n File: %s\n Time: %s\n\nIgnore and continue?", \
__LINE__, __FILE__, __TIME__); \
if (!PanicYesNo("*** Assertion (see log)***\n")) {Crash();} \
}
#define _dbg_assert_msg_(_t_, _a_, ...)\
if (!(_a_)) {\
LOG_CRITICAL(_t_, __VA_ARGS__); \
if (!PanicYesNo(__VA_ARGS__)) {Crash();} \
}
#define _dbg_update_() Host_UpdateLogDisplay();
#else // not debug
#define _dbg_update_() ;
#ifndef _dbg_assert_
#define _dbg_assert_(_t_, _a_) {}
#define _dbg_assert_msg_(_t_, _a_, _desc_, ...) {}
#endif // dbg_assert
#endif
#define _assert_(_a_) _dbg_assert_(MASTER_LOG, _a_)
#ifndef GEKKO
#ifdef _MSC_VER
#define _assert_msg_(_t_, _a_, _fmt_, ...) \
if (!(_a_)) {\
if (!PanicYesNo(_fmt_, __VA_ARGS__)) {Crash();} \
}
#else // not msvc
#define _assert_msg_(_t_, _a_, _fmt_, ...) \
if (!(_a_)) {\
if (!PanicYesNo(_fmt_, ##__VA_ARGS__)) {Crash();} \
}
#endif // _WIN32
#else // GEKKO
#define _assert_msg_(_t_, _a_, _fmt_, ...)
#endif

@ -4,7 +4,7 @@
#include <algorithm>
#include "common/log.h" // For _dbg_assert_
#include "common/assert.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
@ -67,7 +67,7 @@ Logger::Logger() {
#undef SUB
// Ensures that ALL_LOG_CLASSES isn't missing any entries.
_dbg_assert_(Log, all_classes.size() == (size_t)Class::Count);
DEBUG_ASSERT(all_classes.size() == (size_t)Class::Count);
}
// GetClassName is a macro defined by Windows.h, grrr...

@ -29,7 +29,6 @@ extern bool MsgAlert(bool yes_no, int Style, const char* format, ...)
;
void SetEnableAlert(bool enable);
#ifndef GEKKO
#ifdef _MSC_VER
#define SuccessAlert(format, ...) MsgAlert(false, INFORMATION, format, __VA_ARGS__)
#define PanicAlert(format, ...) MsgAlert(false, WARNING, format, __VA_ARGS__)
@ -55,16 +54,3 @@ void SetEnableAlert(bool enable);
#define AskYesNoT(format, ...) MsgAlert(true, QUESTION, format, ##__VA_ARGS__)
#define CriticalAlertT(format, ...) MsgAlert(false, CRITICAL, format, ##__VA_ARGS__)
#endif
#else
// GEKKO
#define SuccessAlert(format, ...) ;
#define PanicAlert(format, ...) ;
#define PanicYesNo(format, ...) ;
#define AskYesNo(format, ...) ;
#define CriticalAlert(format, ...) ;
#define SuccessAlertT(format, ...) ;
#define PanicAlertT(format, ...) ;
#define PanicYesNoT(format, ...) ;
#define AskYesNoT(format, ...) ;
#define CriticalAlertT(format, ...) ;
#endif

@ -5,6 +5,7 @@
#pragma once
#include "common/common_funcs.h"
#include <utility>
namespace detail {
template <typename Func>

@ -54,4 +54,4 @@ namespace Symbols
{
g_symbols.clear();
}
}
}

@ -456,4 +456,4 @@ std::wstring ConvertUTF8ToWString(const std::string &source) {
return str;
}
#endif
#endif

@ -64,4 +64,4 @@ std::string ConvertWStringToUTF8(const wchar_t *wstr);
void ConvertUTF8ToWString(wchar_t *dest, size_t destSize, const std::string &source);
std::wstring ConvertUTF8ToWString(const std::string &source);
#endif
#endif

@ -963,4 +963,4 @@ Opcode ARM_Disasm::DecodeALU(uint32_t insn) {
}
// Unreachable
return OP_INVALID;
}
}

@ -4,6 +4,7 @@
#include <assert.h>
#include "common/logging/log.h"
#include "core/arm/skyeye_common/armdefs.h"
void switch_mode(arm_core_t *core, uint32_t mode) {

@ -7,8 +7,8 @@
#include <mutex>
#include <vector>
#include "common/assert.h"
#include "common/chunk_file.h"
#include "common/log.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"

@ -3,7 +3,7 @@
// Refer to the license.txt file included.
#include "common/common_types.h"
#include "common/log.h"
#include "common/logging/log.h"
#include "core/hle/config_mem.h"

@ -45,7 +45,7 @@ void CallSVC(u32 opcode) {
}
void Reschedule(const char *reason) {
_dbg_assert_msg_(Kernel, reason != 0 && strlen(reason) < 256, "Reschedule: Invalid or too long reason.");
DEBUG_ASSERT_MSG(reason != nullptr && strlen(reason) < 256, "Reschedule: Invalid or too long reason.");
// TODO(bunnei): It seems that games depend on some CPU execution time elapsing during HLE
// routines. This simulates that time by artificially advancing the number of CPU "ticks".

@ -32,7 +32,7 @@ bool Event::ShouldWait() {
}
void Event::Acquire() {
_assert_msg_(Kernel, !ShouldWait(), "object unavailable!");
ASSERT_MSG(!ShouldWait(), "object unavailable!");
// Release the event if it's not sticky...
if (reset_type != RESETTYPE_STICKY)

@ -52,7 +52,7 @@ void WaitObject::WakeupAllWaitingThreads() {
for (auto thread : waiting_threads_copy)
thread->ReleaseWaitObject(this);
_assert_msg_(Kernel, waiting_threads.empty(), "failed to awaken all waiting threads!");
ASSERT_MSG(waiting_threads.empty(), "failed to awaken all waiting threads!");
}
HandleTable::HandleTable() {
@ -61,7 +61,7 @@ HandleTable::HandleTable() {
}
ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
_dbg_assert_(Kernel, obj != nullptr);
DEBUG_ASSERT(obj != nullptr);
u16 slot = next_free_slot;
if (slot >= generations.size()) {

@ -64,7 +64,7 @@ void Mutex::Acquire() {
}
void Mutex::Acquire(SharedPtr<Thread> thread) {
_assert_msg_(Kernel, !ShouldWait(), "object unavailable!");
ASSERT_MSG(!ShouldWait(), "object unavailable!");
// Actually "acquire" the mutex only if we don't already have it...
if (lock_count == 0) {

@ -36,7 +36,7 @@ bool Semaphore::ShouldWait() {
}
void Semaphore::Acquire() {
_assert_msg_(Kernel, !ShouldWait(), "object unavailable!");
ASSERT_MSG(!ShouldWait(), "object unavailable!");
--available_count;
}

@ -66,7 +66,7 @@ public:
}
void Acquire() override {
_assert_msg_(Kernel, !ShouldWait(), "object unavailable!");
ASSERT_MSG(!ShouldWait(), "object unavailable!");
}
};

@ -29,7 +29,7 @@ bool Thread::ShouldWait() {
}
void Thread::Acquire() {
_assert_msg_(Kernel, !ShouldWait(), "object unavailable!");
ASSERT_MSG(!ShouldWait(), "object unavailable!");
}
// Lists all thread ids that aren't deleted/etc.
@ -144,7 +144,7 @@ void ArbitrateAllThreads(u32 address) {
* @param new_thread The thread to switch to
*/
static void SwitchContext(Thread* new_thread) {
_dbg_assert_msg_(Kernel, new_thread->status == THREADSTATUS_READY, "Thread must be ready to become running.");
DEBUG_ASSERT_MSG(new_thread->status == THREADSTATUS_READY, "Thread must be ready to become running.");
Thread* previous_thread = GetCurrentThread();
@ -304,14 +304,12 @@ void Thread::ResumeFromWait() {
break;
case THREADSTATUS_RUNNING:
case THREADSTATUS_READY:
LOG_ERROR(Kernel, "Thread with object id %u has already resumed.", GetObjectId());
_dbg_assert_(Kernel, false);
DEBUG_ASSERT_MSG(false, "Thread with object id %u has already resumed.", GetObjectId());
return;
case THREADSTATUS_DEAD:
// This should never happen, as threads must complete before being stopped.
LOG_CRITICAL(Kernel, "Thread with object id %u cannot be resumed because it's DEAD.",
DEBUG_ASSERT_MSG(false, "Thread with object id %u cannot be resumed because it's DEAD.",
GetObjectId());
_dbg_assert_(Kernel, false);
return;
}
@ -387,7 +385,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
// TODO(peachum): Remove this. Range checking should be done, and an appropriate error should be returned.
static void ClampPriority(const Thread* thread, s32* priority) {
if (*priority < THREADPRIO_HIGHEST || *priority > THREADPRIO_LOWEST) {
_dbg_assert_msg_(Kernel, false, "Application passed an out of range priority. An error should be returned.");
DEBUG_ASSERT_MSG(false, "Application passed an out of range priority. An error should be returned.");
s32 new_priority = CLAMP(*priority, THREADPRIO_HIGHEST, THREADPRIO_LOWEST);
LOG_WARNING(Kernel_SVC, "(name=%s): invalid priority=%d, clamping to %d",
@ -425,7 +423,7 @@ SharedPtr<Thread> SetupIdleThread() {
}
SharedPtr<Thread> SetupMainThread(u32 stack_size, u32 entry_point, s32 priority) {
_dbg_assert_(Kernel, !GetCurrentThread());
DEBUG_ASSERT(!GetCurrentThread());
// Initialize new "main" thread
auto thread_res = Thread::Create("main", entry_point, priority, 0,

@ -38,7 +38,7 @@ bool Timer::ShouldWait() {
}
void Timer::Acquire() {
_assert_msg_(Kernel, !ShouldWait(), "object unavailable!");
ASSERT_MSG( !ShouldWait(), "object unavailable!");
}
void Timer::Set(s64 initial, s64 interval) {

@ -363,7 +363,7 @@ public:
/// Asserts that the result succeeded and returns a reference to it.
T& Unwrap() {
// TODO(yuriks): Should be a release assert
_assert_msg_(Common, Succeeded(), "Tried to Unwrap empty ResultVal");
ASSERT_MSG(Succeeded(), "Tried to Unwrap empty ResultVal");
return **this;
}

@ -2,7 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "common/logging/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/ac_u.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/act_u.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/am_app.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/am_net.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/am_sys.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/apt_a.h"

@ -79,7 +79,7 @@ void Initialize(Service::Interface* self) {
notification_event->Clear();
pause_event->Signal(); // Fire start event
_assert_msg_(KERNEL, (nullptr != lock), "Cannot initialize without lock");
ASSERT_MSG((nullptr != lock), "Cannot initialize without lock");
lock->Release();
cmd_buff[1] = RESULT_SUCCESS.raw; // No error

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/boss_p.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/boss_u.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/cam_u.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/cecd_s.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/cecd_u.h"

@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <algorithm>
#include "common/log.h"
#include "common/make_unique.h"
#include "core/file_sys/archive_systemsavedata.h"
#include "core/hle/service/cfg/cfg.h"
@ -109,7 +108,7 @@ ResultCode UpdateConfigNANDSavegame() {
mode.create_flag = 1;
FileSys::Path path("config");
auto file = cfg_system_save_data->OpenFile(path, mode);
_assert_msg_(Service_CFG, file != nullptr, "could not open file");
ASSERT_MSG(file != nullptr, "could not open file");
file->Write(0, CONFIG_SAVEFILE_SIZE, 1, cfg_config_file_buffer.data());
return RESULT_SUCCESS;
}

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/cfg/cfg.h"
#include "core/hle/service/cfg/cfg_i.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/cfg/cfg.h"
#include "core/hle/service/cfg/cfg_s.h"

@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include "common/file_util.h"
#include "common/log.h"
#include "common/string_util.h"
#include "core/settings.h"
#include "core/file_sys/archive_systemsavedata.h"
@ -84,7 +83,7 @@ static void GetCountryCodeID(Service::Interface* self) {
u16 country_code_id = 0;
// The following algorithm will fail if the first country code isn't 0.
_dbg_assert_(Service_CFG, country_codes[0] == 0);
DEBUG_ASSERT(country_codes[0] == 0);
for (size_t id = 0; id < country_codes.size(); ++id) {
if (country_codes[id] == country_code) {

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/csnd_snd.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/dsp_dsp.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/err_f.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/frd_a.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/frd_u.h"

@ -261,7 +261,7 @@ ResultCode RegisterArchiveType(std::unique_ptr<FileSys::ArchiveFactory>&& factor
auto result = id_code_map.emplace(id_code, std::move(factory));
bool inserted = result.second;
_assert_msg_(Service_FS, inserted, "Tried to register more than one archive with same id code");
ASSERT_MSG(inserted, "Tried to register more than one archive with same id code");
auto& archive = result.first->second;
LOG_DEBUG(Service_FS, "Registered archive %s with id code 0x%08X", archive->GetName().c_str(), id_code);

@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "common/bit_field.h"
#include "core/mem_map.h"
@ -36,7 +34,7 @@ static inline u8* GetCommandBuffer(u32 thread_id) {
}
static inline FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index) {
_dbg_assert_msg_(Service_GSP, screen_index < 2, "Invalid screen index");
DEBUG_ASSERT_MSG(screen_index < 2, "Invalid screen index");
// For each thread there are two FrameBufferUpdate fields
u32 offset = 0x200 + (2 * thread_id + screen_index) * sizeof(FrameBufferUpdate);
@ -186,7 +184,7 @@ static void RegisterInterruptRelayQueue(Service::Interface* self) {
u32 flags = cmd_buff[1];
g_interrupt_event = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[3]);
_assert_msg_(GSP, (g_interrupt_event != nullptr), "handle is not valid!");
ASSERT_MSG((g_interrupt_event != nullptr), "handle is not valid!");
g_shared_memory = Kernel::SharedMemory::Create("GSPSharedMem");
Handle shmem_handle = Kernel::g_handle_table.Create(g_shared_memory).MoveFrom();

@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "common/bit_field.h"
#include "core/hle/service/gsp_lcd.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/hid/hid_spvr.h"

@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/shared_memory.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/http_c.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/ir_rst.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/ir_u.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/ldr_ro.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/mic_u.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/news_s.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/news_u.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/nim_aoc.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/nwm_uds.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/pm_app.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/ptm_play.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "common/make_unique.h"
#include "core/file_sys/archive_extsavedata.h"
#include "core/hle/hle.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "common/make_unique.h"
#include "core/hle/hle.h"
@ -148,7 +147,7 @@ Interface::Interface() {
Service::FS::FormatArchive(Service::FS::ArchiveIdCode::SharedExtSaveData, archive_path);
// Open it again to get a valid archive now that the folder exists
archive_result = Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SharedExtSaveData, archive_path);
_assert_msg_(Service_PTM, archive_result.Succeeded(), "Could not open the PTM SharedExtSaveData archive!");
ASSERT_MSG(archive_result.Succeeded(), "Could not open the PTM SharedExtSaveData archive!");
FileSys::Path gamecoin_path("gamecoin.dat");
FileSys::Mode open_mode = {};

@ -29,7 +29,6 @@
#include <poll.h>
#endif
#include "common/log.h"
#include "common/scope_exit.h"
#include "core/hle/hle.h"
#include "core/hle/service/soc_u.h"
@ -259,7 +258,7 @@ union CTRSockAddr {
break;
}
default:
_dbg_assert_msg_(Service_SOC, false, "Unhandled address family (sa_family) in CTRSockAddr::ToPlatform");
ASSERT_MSG(false, "Unhandled address family (sa_family) in CTRSockAddr::ToPlatform");
break;
}
return result;
@ -280,7 +279,7 @@ union CTRSockAddr {
break;
}
default:
_dbg_assert_msg_(Service_SOC, false, "Unhandled address family (sa_family) in CTRSockAddr::ToPlatform");
ASSERT_MSG(false, "Unhandled address family (sa_family) in CTRSockAddr::ToPlatform");
break;
}
return result;

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/ssl_c.h"

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/y2r_u.h"

@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include "common/common_types.h"
#include "common/log.h"
#include "core/core.h"
#include "core/mem_map.h"

@ -175,7 +175,7 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou
// NOTE: on real hardware, there is no nullptr check for 'out' (tested with firmware 4.4). If
// this happens, the running application will crash.
_assert_msg_(Kernel, out != nullptr, "invalid output pointer specified!");
ASSERT_MSG(out != nullptr, "invalid output pointer specified!");
// Check if 'handle_count' is invalid
if (handle_count < 0)

@ -88,4 +88,4 @@ void Shutdown() {
LOG_DEBUG(HW, "shutdown OK");
}
}
}

@ -136,9 +136,9 @@ inline void Write(const VAddr vaddr, const T data) {
*(T*)&g_dsp_mem[vaddr - DSP_MEMORY_VADDR] = data;
//} else if ((vaddr & 0xFFFF0000) == 0x1FF80000) {
// _assert_msg_(MEMMAP, false, "umimplemented write to Configuration Memory");
// ASSERT_MSG(MEMMAP, false, "umimplemented write to Configuration Memory");
//} else if ((vaddr & 0xFFFFF000) == 0x1FF81000) {
// _assert_msg_(MEMMAP, false, "umimplemented write to shared page");
// ASSERT_MSG(MEMMAP, false, "umimplemented write to shared page");
// Error out...
} else {

@ -16,7 +16,7 @@
#include <nihstro/shader_binary.h>
#include "common/log.h"
#include "common/assert.h"
#include "common/file_util.h"
#include "common/math_util.h"
@ -197,7 +197,7 @@ void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data
it->component_mask = it->component_mask | component_mask;
}
} catch (const std::out_of_range& ) {
_dbg_assert_msg_(HW_GPU, 0, "Unknown output attribute mapping");
DEBUG_ASSERT_MSG(false, "Unknown output attribute mapping");
LOG_ERROR(HW_GPU, "Unknown output attribute mapping: %03x, %03x, %03x, %03x",
(int)output_attributes[i].map_x.Value(),
(int)output_attributes[i].map_y.Value(),
@ -571,7 +571,7 @@ const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const Texture
default:
LOG_ERROR(HW_GPU, "Unknown texture format: %x", (u32)info.format);
_dbg_assert_(HW_GPU, 0);
DEBUG_ASSERT(false);
return {};
}
}

@ -8,8 +8,6 @@
#include <functional>
#include <vector>
#include "common/log.h"
#include "core/hle/service/gsp_gpu.h"
#include "command_processor.h"

@ -6,6 +6,7 @@
#include "primitive_assembly.h"
#include "vertex_shader.h"
#include "common/logging/log.h"
#include "video_core/debug_utils/debug_utils.h"
namespace Pica {

@ -216,7 +216,7 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0,
if (!texture.enabled)
continue;
_dbg_assert_(HW_GPU, 0 != texture.config.address);
DEBUG_ASSERT(0 != texture.config.address);
int s = (int)(uv[i].u() * float24::FromFloat32(static_cast<float>(texture.config.width))).ToFloat32();
int t = (int)(uv[i].v() * float24::FromFloat32(static_cast<float>(texture.config.height))).ToFloat32();
@ -232,7 +232,7 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0,
default:
LOG_ERROR(HW_GPU, "Unknown texture coordinate wrapping mode %x\n", (int)mode);
_dbg_assert_(HW_GPU, 0);
UNIMPLEMENTED();
return 0;
}
};
@ -282,7 +282,7 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0,
default:
LOG_ERROR(HW_GPU, "Unknown color combiner source %d\n", (int)source);
_dbg_assert_(HW_GPU, 0);
UNIMPLEMENTED();
return {};
}
};
@ -380,7 +380,7 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0,
default:
LOG_ERROR(HW_GPU, "Unknown color combiner operation %d\n", (int)op);
_dbg_assert_(HW_GPU, 0);
UNIMPLEMENTED();
return {};
}
};
@ -404,7 +404,7 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0,
default:
LOG_ERROR(HW_GPU, "Unknown alpha combiner operation %d\n", (int)op);
_dbg_assert_(HW_GPU, 0);
UNIMPLEMENTED();
return 0;
}
};

@ -3,7 +3,7 @@
// Refer to the license.txt file included.
#include "gl_shader_util.h"
#include "common/log.h"
#include "common/logging/log.h"
#include <vector>
#include <algorithm>

@ -99,15 +99,15 @@ void RendererOpenGL::LoadFBToActiveGLTexture(const GPU::Regs::FramebufferConfig&
const u8* framebuffer_data = Memory::GetPointer(framebuffer_vaddr);
// TODO: Handle other pixel formats
_dbg_assert_msg_(Render_OpenGL, framebuffer.color_format == GPU::Regs::PixelFormat::RGB8,
ASSERT_MSG(framebuffer.color_format == GPU::Regs::PixelFormat::RGB8,
"Unsupported 3DS pixel format.");
size_t pixel_stride = framebuffer.stride / 3;
// OpenGL only supports specifying a stride in units of pixels, not bytes, unfortunately
_dbg_assert_(Render_OpenGL, pixel_stride * 3 == framebuffer.stride);
ASSERT(pixel_stride * 3 == framebuffer.stride);
// Ensure no bad interactions with GL_UNPACK_ALIGNMENT, which by default
// only allows rows to have a memory alignement of 4.
_dbg_assert_(Render_OpenGL, pixel_stride % 4 == 0);
ASSERT(pixel_stride % 4 == 0);
glBindTexture(GL_TEXTURE_2D, texture.handle);
glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint)pixel_stride);

@ -146,13 +146,10 @@ static void ProcessShaderCode(VertexShaderState& state) {
case Instruction::OpCodeType::Arithmetic:
{
bool is_inverted = 0 != (instr.opcode.GetInfo().subtype & Instruction::OpCodeInfo::SrcInversed);
if (is_inverted) {
// TODO: We don't really support this properly: For instance, the address register
// offset needs to be applied to SRC2 instead, etc.
// For now, we just abort in this situation.
LOG_CRITICAL(HW_GPU, "Bad condition...");
exit(0);
}
// TODO: We don't really support this properly: For instance, the address register
// offset needs to be applied to SRC2 instead, etc.
// For now, we just abort in this situation.
ASSERT_MSG(!is_inverted, "Bad condition...");
const int address_offset = (instr.common.address_register_index == 0)
? 0 : state.address_registers[instr.common.address_register_index - 1];
@ -342,7 +339,7 @@ static void ProcessShaderCode(VertexShaderState& state) {
default:
LOG_ERROR(HW_GPU, "Unhandled arithmetic instruction: 0x%02x (%s): 0x%08x",
(int)instr.opcode.Value(), instr.opcode.GetInfo().name, instr.hex);
_dbg_assert_(HW_GPU, 0);
DEBUG_ASSERT(false);
break;
}

@ -4,7 +4,6 @@
#include "common/common.h"
#include "common/emu_window.h"
#include "common/log.h"
#include "core/core.h"