Merge pull request #1490 from lioncash/boot

yuzu/main: Simplify OnMenuLoadFile()
master
bunnei 2018-10-14 14:44:49 +07:00 committed by GitHub
commit 3203193a67
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 12 additions and 14 deletions

@ -908,22 +908,20 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
}
void GMainWindow::OnMenuLoadFile() {
QString extensions;
for (const auto& piece : game_list->supported_file_extensions)
extensions += "*." + piece + " ";
const QString extensions =
QString("*.").append(GameList::supported_file_extensions.join(" *.")).append(" main");
const QString file_filter = tr("Switch Executable (%1);;All Files (*.*)",
"%1 is an identifier for the Switch executable file extensions.")
.arg(extensions);
const QString filename = QFileDialog::getOpenFileName(
this, tr("Load File"), UISettings::values.roms_path, file_filter);
extensions += "main ";
QString file_filter = tr("Switch Executable") + " (" + extensions + ")";
file_filter += ";;" + tr("All Files (*.*)");
QString filename = QFileDialog::getOpenFileName(this, tr("Load File"),
UISettings::values.roms_path, file_filter);
if (!filename.isEmpty()) {
UISettings::values.roms_path = QFileInfo(filename).path();
BootGame(filename);
if (filename.isEmpty()) {
return;
}
UISettings::values.roms_path = QFileInfo(filename).path();
BootGame(filename);
}
void GMainWindow::OnMenuLoadFolder() {