citra-qt/VertexShader: Minor UI improvements.

Renamed "Iteration index" to the (hopefully) more intuitive "Cycle Index".
Added flexible space at the bottom of the widget.
master
Tony Wasserka 2015-08-15 20:13:48 +07:00
parent 493c432d1e
commit 32592364b8
2 changed files with 11 additions and 10 deletions

@ -308,14 +308,14 @@ GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(std::shared_ptr< Pica::De
instruction_description = new QLabel;
iteration_index = new QSpinBox;
cycle_index = new QSpinBox;
connect(this, SIGNAL(SelectCommand(const QModelIndex&, QItemSelectionModel::SelectionFlags)),
binary_list->selectionModel(), SLOT(select(const QModelIndex&, QItemSelectionModel::SelectionFlags)));
connect(dump_shader, SIGNAL(clicked()), this, SLOT(DumpShader()));
connect(iteration_index, SIGNAL(valueChanged(int)), this, SLOT(OnIterationIndexChanged(int)));
connect(cycle_index, SIGNAL(valueChanged(int)), this, SLOT(OnCycleIndexChanged(int)));
for (unsigned i = 0; i < ARRAY_SIZE(input_data); ++i) {
connect(input_data[i], SIGNAL(textEdited(const QString&)), input_data_mapper, SLOT(map()));
@ -364,11 +364,12 @@ GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(std::shared_ptr< Pica::De
main_layout->addWidget(dump_shader);
{
auto sub_layout = new QHBoxLayout;
sub_layout->addWidget(new QLabel(tr("Iteration Index:")));
sub_layout->addWidget(iteration_index);
sub_layout->addWidget(new QLabel(tr("Cycle Index:")));
sub_layout->addWidget(cycle_index);
main_layout->addLayout(sub_layout);
}
main_layout->addWidget(instruction_description);
main_layout->addStretch();
main_widget->setLayout(main_layout);
setWidget(main_widget);
@ -437,9 +438,9 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d
input_data_container[source_attr]->setVisible(true);
}
// Initialize debug info text for current iteration count
iteration_index->setMaximum(debug_data.records.size() - 1);
OnIterationIndexChanged(iteration_index->value());
// Initialize debug info text for current cycle count
cycle_index->setMaximum(debug_data.records.size() - 1);
OnCycleIndexChanged(cycle_index->value());
model->endResetModel();
}
@ -453,7 +454,7 @@ void GraphicsVertexShaderWidget::OnInputAttributeChanged(int index) {
Reload();
}
void GraphicsVertexShaderWidget::OnIterationIndexChanged(int index) {
void GraphicsVertexShaderWidget::OnCycleIndexChanged(int index) {
QString text;
auto& record = debug_data.records[index];

@ -51,7 +51,7 @@ private slots:
void OnInputAttributeChanged(int index);
void OnIterationIndexChanged(int index);
void OnCycleIndexChanged(int index);
void DumpShader();
@ -80,7 +80,7 @@ private:
// Text to be shown when input vertex data is not retrievable
QLabel* breakpoint_warning;
QSpinBox* iteration_index;
QSpinBox* cycle_index;
nihstro::ShaderInfo info;
Pica::Shader::DebugData<true> debug_data;