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@ -113,8 +113,8 @@ inline void Write(u32 addr, const T data) {
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{
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const auto& config = g_regs.display_transfer_config;
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if (config.trigger & 1) {
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u8* source_pointer = Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetPhysicalInputAddress()));
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u8* dest_pointer = Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetPhysicalOutputAddress()));
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u8* src_pointer = Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetPhysicalInputAddress()));
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u8* dst_pointer = Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetPhysicalOutputAddress()));
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unsigned horizontal_scale = (config.scale_horizontally != 0) ? 2 : 1;
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unsigned vertical_scale = (config.scale_vertically != 0) ? 2 : 1;
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@ -125,7 +125,7 @@ inline void Write(u32 addr, const T data) {
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if (config.raw_copy) {
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// Raw copies do not perform color conversion nor tiled->linear / linear->tiled conversions
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// TODO(Subv): Verify if raw copies perform scaling
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memcpy(dest_pointer, source_pointer, config.output_width * config.output_height *
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memcpy(dst_pointer, src_pointer, config.output_width * config.output_height *
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GPU::Regs::BytesPerPixel(config.output_format));
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LOG_TRACE(HW_GPU, "DisplayTriggerTransfer: 0x%08x bytes from 0x%08x(%ux%u)-> 0x%08x(%ux%u), flags 0x%08X, Raw copy",
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@ -142,9 +142,7 @@ inline void Write(u32 addr, const T data) {
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// right now we're just skipping the extra pixels.
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for (u32 y = 0; y < output_height; ++y) {
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for (u32 x = 0; x < output_width; ++x) {
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struct {
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int r, g, b, a;
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} source_color = { 0, 0, 0, 0 };
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Math::Vec4<u8> src_color = { 0, 0, 0, 0 };
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u32 scaled_x = x * horizontal_scale;
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u32 scaled_y = y * vertical_scale;
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@ -170,77 +168,54 @@ inline void Write(u32 addr, const T data) {
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dst_offset = (x + y * output_width) * dst_bytes_per_pixel;
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}
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const u8* src_pixel = src_pointer + src_offset;
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switch (config.input_format) {
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case Regs::PixelFormat::RGBA8:
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{
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u8* srcptr = source_pointer + src_offset;
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source_color.r = srcptr[3]; // red
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source_color.g = srcptr[2]; // green
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source_color.b = srcptr[1]; // blue
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source_color.a = srcptr[0]; // alpha
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src_color = Color::DecodeRGBA8(src_pixel);
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break;
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case Regs::PixelFormat::RGB8:
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src_color = Color::DecodeRGB8(src_pixel);
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break;
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case Regs::PixelFormat::RGB565:
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src_color = Color::DecodeRGB565(src_pixel);
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break;
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}
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case Regs::PixelFormat::RGB5A1:
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{
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u16 srcval = *(u16*)(source_pointer + src_offset);
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source_color.r = Color::Convert5To8((srcval >> 11) & 0x1F); // red
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source_color.g = Color::Convert5To8((srcval >> 6) & 0x1F); // green
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source_color.b = Color::Convert5To8((srcval >> 1) & 0x1F); // blue
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source_color.a = Color::Convert1To8(srcval & 0x1); // alpha
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src_color = Color::DecodeRGB5A1(src_pixel);
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break;
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}
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case Regs::PixelFormat::RGBA4:
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{
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u16 srcval = *(u16*)(source_pointer + src_offset);
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source_color.r = Color::Convert4To8((srcval >> 12) & 0xF); // red
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source_color.g = Color::Convert4To8((srcval >> 8) & 0xF); // green
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source_color.b = Color::Convert4To8((srcval >> 4) & 0xF); // blue
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source_color.a = Color::Convert4To8( srcval & 0xF); // alpha
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src_color = Color::DecodeRGBA4(src_pixel);
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break;
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}
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default:
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LOG_ERROR(HW_GPU, "Unknown source framebuffer format %x", config.input_format.Value());
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break;
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}
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u8* dst_pixel = dst_pointer + dst_offset;
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switch (config.output_format) {
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case Regs::PixelFormat::RGBA8:
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{
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u8* dstptr = dest_pointer + dst_offset;
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dstptr[3] = source_color.r;
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dstptr[2] = source_color.g;
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dstptr[1] = source_color.b;
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dstptr[0] = source_color.a;
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Color::EncodeRGBA8(src_color, dst_pixel);
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break;
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}
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case Regs::PixelFormat::RGB8:
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{
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u8* dstptr = dest_pointer + dst_offset;
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dstptr[2] = source_color.r; // red
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dstptr[1] = source_color.g; // green
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dstptr[0] = source_color.b; // blue
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Color::EncodeRGB8(src_color, dst_pixel);
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break;
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case Regs::PixelFormat::RGB565:
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Color::EncodeRGB565(src_color, dst_pixel);
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break;
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}
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case Regs::PixelFormat::RGB5A1:
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{
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u16* dstptr = (u16*)(dest_pointer + dst_offset);
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*dstptr = ((source_color.r >> 3) << 11) | ((source_color.g >> 3) << 6)
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| ((source_color.b >> 3) << 1) | ( source_color.a >> 7);
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Color::EncodeRGB5A1(src_color, dst_pixel);
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break;
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}
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case Regs::PixelFormat::RGBA4:
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{
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u16* dstptr = (u16*)(dest_pointer + dst_offset);
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*dstptr = ((source_color.r >> 4) << 12) | ((source_color.g >> 4) << 8)
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| ((source_color.b >> 4) << 4) | ( source_color.a >> 4);
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Color::EncodeRGBA4(src_color, dst_pixel);
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break;
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}
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default:
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LOG_ERROR(HW_GPU, "Unknown destination framebuffer format %x", config.output_format.Value());
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