Merge pull request #2888 from FernandoS27/decompiler2
Shader_IR: Implement a full control flow decompiler for the shader IR.master
commit
3728bbc22a
@ -0,0 +1,766 @@
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// Copyright 2019 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <string>
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "video_core/shader/ast.h"
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#include "video_core/shader/expr.h"
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namespace VideoCommon::Shader {
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ASTZipper::ASTZipper() = default;
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void ASTZipper::Init(const ASTNode new_first, const ASTNode parent) {
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ASSERT(new_first->manager == nullptr);
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first = new_first;
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last = new_first;
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ASTNode current = first;
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while (current) {
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current->manager = this;
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current->parent = parent;
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last = current;
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current = current->next;
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}
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}
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void ASTZipper::PushBack(const ASTNode new_node) {
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ASSERT(new_node->manager == nullptr);
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new_node->previous = last;
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if (last) {
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last->next = new_node;
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}
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new_node->next.reset();
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last = new_node;
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if (!first) {
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first = new_node;
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}
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new_node->manager = this;
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}
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void ASTZipper::PushFront(const ASTNode new_node) {
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ASSERT(new_node->manager == nullptr);
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new_node->previous.reset();
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new_node->next = first;
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if (first) {
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first->previous = new_node;
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}
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if (last == first) {
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last = new_node;
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}
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first = new_node;
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new_node->manager = this;
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}
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void ASTZipper::InsertAfter(const ASTNode new_node, const ASTNode at_node) {
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ASSERT(new_node->manager == nullptr);
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if (!at_node) {
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PushFront(new_node);
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return;
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}
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const ASTNode next = at_node->next;
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if (next) {
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next->previous = new_node;
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}
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new_node->previous = at_node;
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if (at_node == last) {
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last = new_node;
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}
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new_node->next = next;
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at_node->next = new_node;
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new_node->manager = this;
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}
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void ASTZipper::InsertBefore(const ASTNode new_node, const ASTNode at_node) {
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ASSERT(new_node->manager == nullptr);
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if (!at_node) {
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PushBack(new_node);
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return;
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}
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const ASTNode previous = at_node->previous;
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if (previous) {
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previous->next = new_node;
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}
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new_node->next = at_node;
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if (at_node == first) {
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first = new_node;
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}
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new_node->previous = previous;
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at_node->previous = new_node;
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new_node->manager = this;
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}
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void ASTZipper::DetachTail(const ASTNode node) {
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ASSERT(node->manager == this);
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if (node == first) {
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first.reset();
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last.reset();
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return;
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}
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last = node->previous;
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last->next.reset();
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node->previous.reset();
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ASTNode current = node;
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while (current) {
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current->manager = nullptr;
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current->parent.reset();
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current = current->next;
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}
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}
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void ASTZipper::DetachSegment(const ASTNode start, const ASTNode end) {
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ASSERT(start->manager == this && end->manager == this);
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if (start == end) {
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DetachSingle(start);
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return;
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}
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const ASTNode prev = start->previous;
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const ASTNode post = end->next;
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if (!prev) {
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first = post;
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} else {
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prev->next = post;
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}
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if (!post) {
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last = prev;
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} else {
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post->previous = prev;
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}
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start->previous.reset();
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end->next.reset();
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ASTNode current = start;
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bool found = false;
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while (current) {
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current->manager = nullptr;
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current->parent.reset();
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found |= current == end;
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current = current->next;
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}
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ASSERT(found);
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}
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void ASTZipper::DetachSingle(const ASTNode node) {
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ASSERT(node->manager == this);
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const ASTNode prev = node->previous;
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const ASTNode post = node->next;
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node->previous.reset();
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node->next.reset();
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if (!prev) {
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first = post;
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} else {
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prev->next = post;
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}
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if (!post) {
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last = prev;
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} else {
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post->previous = prev;
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}
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node->manager = nullptr;
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node->parent.reset();
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}
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void ASTZipper::Remove(const ASTNode node) {
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ASSERT(node->manager == this);
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const ASTNode next = node->next;
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const ASTNode previous = node->previous;
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if (previous) {
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previous->next = next;
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}
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if (next) {
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next->previous = previous;
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}
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node->parent.reset();
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node->manager = nullptr;
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if (node == last) {
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last = previous;
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}
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if (node == first) {
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first = next;
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}
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}
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class ExprPrinter final {
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public:
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ExprPrinter() = default;
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void operator()(ExprAnd const& expr) {
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inner += "( ";
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std::visit(*this, *expr.operand1);
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inner += " && ";
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std::visit(*this, *expr.operand2);
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inner += ')';
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}
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void operator()(ExprOr const& expr) {
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inner += "( ";
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std::visit(*this, *expr.operand1);
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inner += " || ";
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std::visit(*this, *expr.operand2);
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inner += ')';
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}
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void operator()(ExprNot const& expr) {
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inner += "!";
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std::visit(*this, *expr.operand1);
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}
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void operator()(ExprPredicate const& expr) {
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inner += "P" + std::to_string(expr.predicate);
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}
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void operator()(ExprCondCode const& expr) {
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u32 cc = static_cast<u32>(expr.cc);
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inner += "CC" + std::to_string(cc);
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}
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void operator()(ExprVar const& expr) {
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inner += "V" + std::to_string(expr.var_index);
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}
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void operator()(ExprBoolean const& expr) {
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inner += expr.value ? "true" : "false";
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}
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std::string& GetResult() {
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return inner;
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}
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std::string inner{};
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};
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class ASTPrinter {
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public:
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ASTPrinter() = default;
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void operator()(ASTProgram& ast) {
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scope++;
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inner += "program {\n";
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ASTNode current = ast.nodes.GetFirst();
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while (current) {
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Visit(current);
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current = current->GetNext();
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}
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inner += "}\n";
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scope--;
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}
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void operator()(ASTIfThen& ast) {
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ExprPrinter expr_parser{};
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std::visit(expr_parser, *ast.condition);
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inner += Ident() + "if (" + expr_parser.GetResult() + ") {\n";
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scope++;
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ASTNode current = ast.nodes.GetFirst();
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while (current) {
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Visit(current);
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current = current->GetNext();
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}
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scope--;
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inner += Ident() + "}\n";
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}
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void operator()(ASTIfElse& ast) {
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inner += Ident() + "else {\n";
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scope++;
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ASTNode current = ast.nodes.GetFirst();
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while (current) {
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Visit(current);
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current = current->GetNext();
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}
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scope--;
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inner += Ident() + "}\n";
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}
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void operator()(ASTBlockEncoded& ast) {
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inner += Ident() + "Block(" + std::to_string(ast.start) + ", " + std::to_string(ast.end) +
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");\n";
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}
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void operator()(ASTBlockDecoded& ast) {
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inner += Ident() + "Block;\n";
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}
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void operator()(ASTVarSet& ast) {
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ExprPrinter expr_parser{};
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std::visit(expr_parser, *ast.condition);
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inner +=
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Ident() + "V" + std::to_string(ast.index) + " := " + expr_parser.GetResult() + ";\n";
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}
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void operator()(ASTLabel& ast) {
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inner += "Label_" + std::to_string(ast.index) + ":\n";
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}
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void operator()(ASTGoto& ast) {
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ExprPrinter expr_parser{};
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std::visit(expr_parser, *ast.condition);
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inner += Ident() + "(" + expr_parser.GetResult() + ") -> goto Label_" +
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std::to_string(ast.label) + ";\n";
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}
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void operator()(ASTDoWhile& ast) {
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ExprPrinter expr_parser{};
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std::visit(expr_parser, *ast.condition);
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inner += Ident() + "do {\n";
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scope++;
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ASTNode current = ast.nodes.GetFirst();
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while (current) {
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Visit(current);
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current = current->GetNext();
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}
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scope--;
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inner += Ident() + "} while (" + expr_parser.GetResult() + ");\n";
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}
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void operator()(ASTReturn& ast) {
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ExprPrinter expr_parser{};
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std::visit(expr_parser, *ast.condition);
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inner += Ident() + "(" + expr_parser.GetResult() + ") -> " +
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(ast.kills ? "discard" : "exit") + ";\n";
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}
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void operator()(ASTBreak& ast) {
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ExprPrinter expr_parser{};
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std::visit(expr_parser, *ast.condition);
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inner += Ident() + "(" + expr_parser.GetResult() + ") -> break;\n";
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}
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std::string& Ident() {
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if (memo_scope == scope) {
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return tabs_memo;
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}
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tabs_memo = tabs.substr(0, scope * 2);
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memo_scope = scope;
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return tabs_memo;
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}
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void Visit(ASTNode& node) {
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std::visit(*this, *node->GetInnerData());
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}
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std::string& GetResult() {
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return inner;
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}
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private:
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std::string inner{};
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u32 scope{};
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std::string tabs_memo{};
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u32 memo_scope{};
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static std::string tabs;
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};
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std::string ASTPrinter::tabs = " ";
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std::string ASTManager::Print() {
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ASTPrinter printer{};
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printer.Visit(main_node);
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return printer.GetResult();
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}
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ASTManager::ASTManager(bool full_decompile, bool disable_else_derivation)
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: full_decompile{full_decompile}, disable_else_derivation{disable_else_derivation} {};
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ASTManager::~ASTManager() {
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Clear();
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}
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void ASTManager::Init() {
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main_node = ASTBase::Make<ASTProgram>(ASTNode{});
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program = std::get_if<ASTProgram>(main_node->GetInnerData());
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false_condition = MakeExpr<ExprBoolean>(false);
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}
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ASTManager::ASTManager(ASTManager&& other) noexcept
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: labels_map(std::move(other.labels_map)), labels_count{other.labels_count},
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gotos(std::move(other.gotos)), labels(std::move(other.labels)), variables{other.variables},
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program{other.program}, main_node{other.main_node}, false_condition{other.false_condition},
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disable_else_derivation{other.disable_else_derivation} {
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other.main_node.reset();
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}
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ASTManager& ASTManager::operator=(ASTManager&& other) noexcept {
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full_decompile = other.full_decompile;
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labels_map = std::move(other.labels_map);
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labels_count = other.labels_count;
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gotos = std::move(other.gotos);
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labels = std::move(other.labels);
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variables = other.variables;
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program = other.program;
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main_node = other.main_node;
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false_condition = other.false_condition;
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disable_else_derivation = other.disable_else_derivation;
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other.main_node.reset();
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return *this;
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}
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void ASTManager::DeclareLabel(u32 address) {
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const auto pair = labels_map.emplace(address, labels_count);
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if (pair.second) {
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labels_count++;
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labels.resize(labels_count);
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}
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}
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void ASTManager::InsertLabel(u32 address) {
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const u32 index = labels_map[address];
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const ASTNode label = ASTBase::Make<ASTLabel>(main_node, index);
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labels[index] = label;
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program->nodes.PushBack(label);
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}
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void ASTManager::InsertGoto(Expr condition, u32 address) {
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const u32 index = labels_map[address];
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const ASTNode goto_node = ASTBase::Make<ASTGoto>(main_node, condition, index);
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gotos.push_back(goto_node);
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program->nodes.PushBack(goto_node);
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}
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void ASTManager::InsertBlock(u32 start_address, u32 end_address) {
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const ASTNode block = ASTBase::Make<ASTBlockEncoded>(main_node, start_address, end_address);
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program->nodes.PushBack(block);
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}
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void ASTManager::InsertReturn(Expr condition, bool kills) {
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const ASTNode node = ASTBase::Make<ASTReturn>(main_node, condition, kills);
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program->nodes.PushBack(node);
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}
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// The decompile algorithm is based on
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// "Taming control flow: A structured approach to eliminating goto statements"
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// by AM Erosa, LJ Hendren 1994. In general, the idea is to get gotos to be
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// on the same structured level as the label which they jump to. This is done,
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// through outward/inward movements and lifting. Once they are at the same
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// level, you can enclose them in an "if" structure or a "do-while" structure.
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void ASTManager::Decompile() {
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auto it = gotos.begin();
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while (it != gotos.end()) {
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const ASTNode goto_node = *it;
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const auto label_index = goto_node->GetGotoLabel();
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if (!label_index) {
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return;
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}
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const ASTNode label = labels[*label_index];
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if (!full_decompile) {
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// We only decompile backward jumps
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if (!IsBackwardsJump(goto_node, label)) {
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it++;
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continue;
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}
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}
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if (IndirectlyRelated(goto_node, label)) {
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while (!DirectlyRelated(goto_node, label)) {
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MoveOutward(goto_node);
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}
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}
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if (DirectlyRelated(goto_node, label)) {
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u32 goto_level = goto_node->GetLevel();
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const u32 label_level = label->GetLevel();
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while (label_level < goto_level) {
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MoveOutward(goto_node);
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goto_level--;
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}
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// TODO(Blinkhawk): Implement Lifting and Inward Movements
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}
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if (label->GetParent() == goto_node->GetParent()) {
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bool is_loop = false;
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||||
ASTNode current = goto_node->GetPrevious();
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while (current) {
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if (current == label) {
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is_loop = true;
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break;
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}
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current = current->GetPrevious();
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}
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||||
if (is_loop) {
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EncloseDoWhile(goto_node, label);
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} else {
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EncloseIfThen(goto_node, label);
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}
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it = gotos.erase(it);
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continue;
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}
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it++;
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}
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if (full_decompile) {
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for (const ASTNode& label : labels) {
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auto& manager = label->GetManager();
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manager.Remove(label);
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}
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labels.clear();
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} else {
|
||||
auto it = labels.begin();
|
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while (it != labels.end()) {
|
||||
bool can_remove = true;
|
||||
ASTNode label = *it;
|
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for (const ASTNode& goto_node : gotos) {
|
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const auto label_index = goto_node->GetGotoLabel();
|
||||
if (!label_index) {
|
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return;
|
||||
}
|
||||
ASTNode& glabel = labels[*label_index];
|
||||
if (glabel == label) {
|
||||
can_remove = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (can_remove) {
|
||||
label->MarkLabelUnused();
|
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}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool ASTManager::IsBackwardsJump(ASTNode goto_node, ASTNode label_node) const {
|
||||
u32 goto_level = goto_node->GetLevel();
|
||||
u32 label_level = label_node->GetLevel();
|
||||
while (goto_level > label_level) {
|
||||
goto_level--;
|
||||
goto_node = goto_node->GetParent();
|
||||
}
|
||||
while (label_level > goto_level) {
|
||||
label_level--;
|
||||
label_node = label_node->GetParent();
|
||||
}
|
||||
while (goto_node->GetParent() != label_node->GetParent()) {
|
||||
goto_node = goto_node->GetParent();
|
||||
label_node = label_node->GetParent();
|
||||
}
|
||||
ASTNode current = goto_node->GetPrevious();
|
||||
while (current) {
|
||||
if (current == label_node) {
|
||||
return true;
|
||||
}
|
||||
current = current->GetPrevious();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ASTManager::IndirectlyRelated(ASTNode first, ASTNode second) {
|
||||
return !(first->GetParent() == second->GetParent() || DirectlyRelated(first, second));
|
||||
}
|
||||
|
||||
bool ASTManager::DirectlyRelated(ASTNode first, ASTNode second) {
|
||||
if (first->GetParent() == second->GetParent()) {
|
||||
return false;
|
||||
}
|
||||
const u32 first_level = first->GetLevel();
|
||||
const u32 second_level = second->GetLevel();
|
||||
u32 min_level;
|
||||
u32 max_level;
|
||||
ASTNode max;
|
||||
ASTNode min;
|
||||
if (first_level > second_level) {
|
||||
min_level = second_level;
|
||||
min = second;
|
||||
max_level = first_level;
|
||||
max = first;
|
||||
} else {
|
||||
min_level = first_level;
|
||||
min = first;
|
||||
max_level = second_level;
|
||||
max = second;
|
||||
}
|
||||
|
||||
while (max_level > min_level) {
|
||||
max_level--;
|
||||
max = max->GetParent();
|
||||
}
|
||||
|
||||
return min->GetParent() == max->GetParent();
|
||||
}
|
||||
|
||||
void ASTManager::ShowCurrentState(std::string state) {
|
||||
LOG_CRITICAL(HW_GPU, "\nState {}:\n\n{}\n", state, Print());
|
||||
SanityCheck();
|
||||
}
|
||||
|
||||
void ASTManager::SanityCheck() {
|
||||
for (auto& label : labels) {
|
||||
if (!label->GetParent()) {
|
||||
LOG_CRITICAL(HW_GPU, "Sanity Check Failed");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ASTManager::EncloseDoWhile(ASTNode goto_node, ASTNode label) {
|
||||
ASTZipper& zipper = goto_node->GetManager();
|
||||
const ASTNode loop_start = label->GetNext();
|
||||
if (loop_start == goto_node) {
|
||||
zipper.Remove(goto_node);
|
||||
return;
|
||||
}
|
||||
const ASTNode parent = label->GetParent();
|
||||
const Expr condition = goto_node->GetGotoCondition();
|
||||
zipper.DetachSegment(loop_start, goto_node);
|
||||
const ASTNode do_while_node = ASTBase::Make<ASTDoWhile>(parent, condition);
|
||||
ASTZipper* sub_zipper = do_while_node->GetSubNodes();
|
||||
sub_zipper->Init(loop_start, do_while_node);
|
||||
zipper.InsertAfter(do_while_node, label);
|
||||
sub_zipper->Remove(goto_node);
|
||||
}
|
||||
|
||||
void ASTManager::EncloseIfThen(ASTNode goto_node, ASTNode label) {
|
||||
ASTZipper& zipper = goto_node->GetManager();
|
||||
const ASTNode if_end = label->GetPrevious();
|
||||
if (if_end == goto_node) {
|
||||
zipper.Remove(goto_node);
|
||||
return;
|
||||
}
|
||||
const ASTNode prev = goto_node->GetPrevious();
|
||||
const Expr condition = goto_node->GetGotoCondition();
|
||||
bool do_else = false;
|
||||
if (!disable_else_derivation && prev->IsIfThen()) {
|
||||
const Expr if_condition = prev->GetIfCondition();
|
||||
do_else = ExprAreEqual(if_condition, condition);
|
||||
}
|
||||
const ASTNode parent = label->GetParent();
|
||||
zipper.DetachSegment(goto_node, if_end);
|
||||
ASTNode if_node;
|
||||
if (do_else) {
|
||||
if_node = ASTBase::Make<ASTIfElse>(parent);
|
||||
} else {
|
||||
Expr neg_condition = MakeExprNot(condition);
|
||||
if_node = ASTBase::Make<ASTIfThen>(parent, neg_condition);
|
||||
}
|
||||
ASTZipper* sub_zipper = if_node->GetSubNodes();
|
||||
sub_zipper->Init(goto_node, if_node);
|
||||
zipper.InsertAfter(if_node, prev);
|
||||
sub_zipper->Remove(goto_node);
|
||||
}
|
||||
|
||||
void ASTManager::MoveOutward(ASTNode goto_node) {
|
||||
ASTZipper& zipper = goto_node->GetManager();
|
||||
const ASTNode parent = goto_node->GetParent();
|
||||
ASTZipper& zipper2 = parent->GetManager();
|
||||
const ASTNode grandpa = parent->GetParent();
|
||||
const bool is_loop = parent->IsLoop();
|
||||
const bool is_else = parent->IsIfElse();
|
||||
const bool is_if = parent->IsIfThen();
|
||||
|
||||
const ASTNode prev = goto_node->GetPrevious();
|
||||
const ASTNode post = goto_node->GetNext();
|
||||
|
||||
const Expr condition = goto_node->GetGotoCondition();
|
||||
zipper.DetachSingle(goto_node);
|
||||
if (is_loop) {
|
||||
const u32 var_index = NewVariable();
|
||||
const Expr var_condition = MakeExpr<ExprVar>(var_index);
|
||||
const ASTNode var_node = ASTBase::Make<ASTVarSet>(parent, var_index, condition);
|
||||
const ASTNode var_node_init = ASTBase::Make<ASTVarSet>(parent, var_index, false_condition);
|
||||
zipper2.InsertBefore(var_node_init, parent);
|
||||
zipper.InsertAfter(var_node, prev);
|
||||
goto_node->SetGotoCondition(var_condition);
|
||||
const ASTNode break_node = ASTBase::Make<ASTBreak>(parent, var_condition);
|
||||
zipper.InsertAfter(break_node, var_node);
|
||||
} else if (is_if || is_else) {
|
||||
const u32 var_index = NewVariable();
|
||||
const Expr var_condition = MakeExpr<ExprVar>(var_index);
|
||||
const ASTNode var_node = ASTBase::Make<ASTVarSet>(parent, var_index, condition);
|
||||
const ASTNode var_node_init = ASTBase::Make<ASTVarSet>(parent, var_index, false_condition);
|
||||
if (is_if) {
|
||||
zipper2.InsertBefore(var_node_init, parent);
|
||||
} else {
|
||||
zipper2.InsertBefore(var_node_init, parent->GetPrevious());
|
||||
}
|
||||
zipper.InsertAfter(var_node, prev);
|
||||
goto_node->SetGotoCondition(var_condition);
|
||||
if (post) {
|
||||
zipper.DetachTail(post);
|
||||
const ASTNode if_node = ASTBase::Make<ASTIfThen>(parent, MakeExprNot(var_condition));
|
||||
ASTZipper* sub_zipper = if_node->GetSubNodes();
|
||||
sub_zipper->Init(post, if_node);
|
||||
zipper.InsertAfter(if_node, var_node);
|
||||
}
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
}
|
||||
const ASTNode next = parent->GetNext();
|
||||
if (is_if && next && next->IsIfElse()) {
|
||||
zipper2.InsertAfter(goto_node, next);
|
||||
goto_node->SetParent(grandpa);
|
||||
return;
|
||||
}
|
||||
zipper2.InsertAfter(goto_node, parent);
|
||||
goto_node->SetParent(grandpa);
|
||||
}
|
||||
|
||||
class ASTClearer {
|
||||
public:
|
||||
ASTClearer() = default;
|
||||
|
||||
void operator()(ASTProgram& ast) {
|
||||
ASTNode current = ast.nodes.GetFirst();
|
||||
while (current) {
|
||||
Visit(current);
|
||||
current = current->GetNext();
|
||||
}
|
||||
}
|
||||
|
||||
void operator()(ASTIfThen& ast) {
|
||||
ASTNode current = ast.nodes.GetFirst();
|
||||
while (current) {
|
||||
Visit(current);
|
||||
current = current->GetNext();
|
||||
}
|
||||
}
|
||||
|
||||
void operator()(ASTIfElse& ast) {
|
||||
ASTNode current = ast.nodes.GetFirst();
|
||||
while (current) {
|
||||
Visit(current);
|
||||
current = current->GetNext();
|
||||
}
|
||||
}
|
||||
|
||||
void operator()(ASTBlockEncoded& ast) {}
|
||||
|
||||
void operator()(ASTBlockDecoded& ast) {
|
||||
ast.nodes.clear();
|
||||
}
|
||||
|
||||
void operator()(ASTVarSet& ast) {}
|
||||
|
||||
void operator()(ASTLabel& ast) {}
|
||||
|
||||
void operator()(ASTGoto& ast) {}
|
||||
|
||||
void operator()(ASTDoWhile& ast) {
|
||||
ASTNode current = ast.nodes.GetFirst();
|
||||
while (current) {
|
||||
Visit(current);
|
||||
current = current->GetNext();
|
||||
}
|
||||
}
|
||||
|
||||
void operator()(ASTReturn& ast) {}
|
||||
|
||||
void operator()(ASTBreak& ast) {}
|
||||
|
||||
void Visit(ASTNode& node) {
|
||||
std::visit(*this, *node->GetInnerData());
|
||||
node->Clear();
|
||||
}
|
||||
};
|
||||
|
||||
void ASTManager::Clear() {
|
||||
if (!main_node) {
|
||||
return;
|
||||
}
|
||||
ASTClearer clearer{};
|
||||
clearer.Visit(main_node);
|
||||
main_node.reset();
|
||||
program = nullptr;
|
||||
labels_map.clear();
|
||||
labels.clear();
|
||||
gotos.clear();
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
@ -0,0 +1,391 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <list>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#include "video_core/shader/expr.h"
|
||||
#include "video_core/shader/node.h"
|
||||
|
||||
namespace VideoCommon::Shader {
|
||||
|
||||
class ASTBase;
|
||||
class ASTProgram;
|
||||
class ASTIfThen;
|
||||
class ASTIfElse;
|
||||
class ASTBlockEncoded;
|
||||
class ASTBlockDecoded;
|
||||
class ASTVarSet;
|
||||
class ASTGoto;
|
||||
class ASTLabel;
|
||||
class ASTDoWhile;
|
||||
class ASTReturn;
|
||||
class ASTBreak;
|
||||
|
||||
using ASTData = std::variant<ASTProgram, ASTIfThen, ASTIfElse, ASTBlockEncoded, ASTBlockDecoded,
|
||||
ASTVarSet, ASTGoto, ASTLabel, ASTDoWhile, ASTReturn, ASTBreak>;
|
||||
|
||||
using ASTNode = std::shared_ptr<ASTBase>;
|
||||
|
||||
enum class ASTZipperType : u32 {
|
||||
Program,
|
||||
IfThen,
|
||||
IfElse,
|
||||
Loop,
|
||||
};
|
||||
|
||||
class ASTZipper final {
|
||||
public:
|
||||
explicit ASTZipper();
|
||||
|
||||
void Init(ASTNode first, ASTNode parent);
|
||||
|
||||
ASTNode GetFirst() {
|
||||
return first;
|
||||
}
|
||||
|
||||
ASTNode GetLast() {
|
||||
return last;
|
||||
}
|
||||
|
||||
void PushBack(ASTNode new_node);
|
||||
void PushFront(ASTNode new_node);
|
||||
void InsertAfter(ASTNode new_node, ASTNode at_node);
|
||||
void InsertBefore(ASTNode new_node, ASTNode at_node);
|
||||
void DetachTail(ASTNode node);
|
||||
void DetachSingle(ASTNode node);
|
||||
void DetachSegment(ASTNode start, ASTNode end);
|
||||
void Remove(ASTNode node);
|
||||
|
||||
ASTNode first{};
|
||||
ASTNode last{};
|
||||
};
|
||||
|
||||
class ASTProgram {
|
||||
public:
|
||||
explicit ASTProgram() = default;
|
||||
ASTZipper nodes{};
|
||||
};
|
||||
|
||||
class ASTIfThen {
|
||||
public:
|
||||
explicit ASTIfThen(Expr condition) : condition(condition) {}
|
||||
Expr condition;
|
||||
ASTZipper nodes{};
|
||||
};
|
||||
|
||||
class ASTIfElse {
|
||||
public:
|
||||
explicit ASTIfElse() = default;
|
||||
ASTZipper nodes{};
|
||||
};
|
||||
|
||||
class ASTBlockEncoded {
|
||||
public:
|
||||
explicit ASTBlockEncoded(u32 start, u32 end) : start{start}, end{end} {}
|
||||
u32 start;
|
||||
u32 end;
|
||||
};
|
||||
|
||||
class ASTBlockDecoded {
|
||||
public:
|
||||
explicit ASTBlockDecoded(NodeBlock&& new_nodes) : nodes(std::move(new_nodes)) {}
|
||||
NodeBlock nodes;
|
||||
};
|
||||
|
||||
class ASTVarSet {
|
||||
public:
|
||||
explicit ASTVarSet(u32 index, Expr condition) : index{index}, condition{condition} {}
|
||||
u32 index;
|
||||
Expr condition;
|
||||
};
|
||||
|
||||
class ASTLabel {
|
||||
public:
|
||||
explicit ASTLabel(u32 index) : index{index} {}
|
||||
u32 index;
|
||||
bool unused{};
|
||||
};
|
||||
|
||||
class ASTGoto {
|
||||
public:
|
||||
explicit ASTGoto(Expr condition, u32 label) : condition{condition}, label{label} {}
|
||||
Expr condition;
|
||||
u32 label;
|
||||
};
|
||||
|
||||
class ASTDoWhile {
|
||||
public:
|
||||
explicit ASTDoWhile(Expr condition) : condition(condition) {}
|
||||
Expr condition;
|
||||
ASTZipper nodes{};
|
||||
};
|
||||
|
||||
class ASTReturn {
|
||||
public:
|
||||
explicit ASTReturn(Expr condition, bool kills) : condition{condition}, kills{kills} {}
|
||||
Expr condition;
|
||||
bool kills;
|
||||
};
|
||||
|
||||
class ASTBreak {
|
||||
public:
|
||||
explicit ASTBreak(Expr condition) : condition{condition} {}
|
||||
Expr condition;
|
||||
};
|
||||
|
||||
class ASTBase {
|
||||
public:
|
||||
explicit ASTBase(ASTNode parent, ASTData data) : parent{parent}, data{data} {}
|
||||
|
||||
template <class U, class... Args>
|
||||
static ASTNode Make(ASTNode parent, Args&&... args) {
|
||||
return std::make_shared<ASTBase>(parent, ASTData(U(std::forward<Args>(args)...)));
|
||||
}
|
||||
|
||||
void SetParent(ASTNode new_parent) {
|
||||
parent = new_parent;
|
||||
}
|
||||
|
||||
ASTNode& GetParent() {
|
||||
return parent;
|
||||
}
|
||||
|
||||
const ASTNode& GetParent() const {
|
||||
return parent;
|
||||
}
|
||||
|
||||
u32 GetLevel() const {
|
||||
u32 level = 0;
|
||||
auto next_parent = parent;
|
||||
while (next_parent) {
|
||||
next_parent = next_parent->GetParent();
|
||||
level++;
|
||||
}
|
||||
return level;
|
||||
}
|
||||
|
||||
ASTData* GetInnerData() {
|
||||
return &data;
|
||||
}
|
||||
|
||||
ASTNode GetNext() const {
|
||||
return next;
|
||||
}
|
||||
|
||||
ASTNode GetPrevious() const {
|
||||
return previous;
|
||||
}
|
||||
|
||||
ASTZipper& GetManager() {
|
||||
return *manager;
|
||||
}
|
||||
|
||||
std::optional<u32> GetGotoLabel() const {
|
||||
auto inner = std::get_if<ASTGoto>(&data);
|
||||
if (inner) {
|
||||
return {inner->label};
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
Expr GetGotoCondition() const {
|
||||
auto inner = std::get_if<ASTGoto>(&data);
|
||||
if (inner) {
|
||||
return inner->condition;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void MarkLabelUnused() {
|
||||
auto inner = std::get_if<ASTLabel>(&data);
|
||||
if (inner) {
|
||||
inner->unused = true;
|
||||
}
|
||||
}
|
||||
|
||||
bool IsLabelUnused() const {
|
||||
auto inner = std::get_if<ASTLabel>(&data);
|
||||
if (inner) {
|
||||
return inner->unused;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
std::optional<u32> GetLabelIndex() const {
|
||||
auto inner = std::get_if<ASTLabel>(&data);
|
||||
if (inner) {
|
||||
return {inner->index};
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
Expr GetIfCondition() const {
|
||||
auto inner = std::get_if<ASTIfThen>(&data);
|
||||
if (inner) {
|
||||
return inner->condition;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void SetGotoCondition(Expr new_condition) {
|
||||
auto inner = std::get_if<ASTGoto>(&data);
|
||||
if (inner) {
|
||||
inner->condition = new_condition;
|
||||
}
|
||||
}
|
||||
|
||||
bool IsIfThen() const {
|
||||
return std::holds_alternative<ASTIfThen>(data);
|
||||
}
|
||||
|
||||
bool IsIfElse() const {
|
||||
return std::holds_alternative<ASTIfElse>(data);
|
||||
}
|
||||
|
||||
bool IsBlockEncoded() const {
|
||||
return std::holds_alternative<ASTBlockEncoded>(data);
|
||||
}
|
||||
|
||||
void TransformBlockEncoded(NodeBlock&& nodes) {
|
||||
data = ASTBlockDecoded(std::move(nodes));
|
||||
}
|
||||
|
||||
bool IsLoop() const {
|
||||
return std::holds_alternative<ASTDoWhile>(data);
|
||||
}
|
||||
|
||||
ASTZipper* GetSubNodes() {
|
||||
if (std::holds_alternative<ASTProgram>(data)) {
|
||||
return &std::get_if<ASTProgram>(&data)->nodes;
|
||||
}
|
||||
if (std::holds_alternative<ASTIfThen>(data)) {
|
||||
return &std::get_if<ASTIfThen>(&data)->nodes;
|
||||
}
|
||||
if (std::holds_alternative<ASTIfElse>(data)) {
|
||||
return &std::get_if<ASTIfElse>(&data)->nodes;
|
||||
}
|
||||
if (std::holds_alternative<ASTDoWhile>(data)) {
|
||||
return &std::get_if<ASTDoWhile>(&data)->nodes;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void Clear() {
|
||||
next.reset();
|
||||
previous.reset();
|
||||
parent.reset();
|
||||
manager = nullptr;
|
||||
}
|
||||
|
||||
private:
|
||||
friend class ASTZipper;
|
||||
|
||||
ASTData data;
|
||||
ASTNode parent{};
|
||||
ASTNode next{};
|
||||
ASTNode previous{};
|
||||
ASTZipper* manager{};
|
||||
};
|
||||
|
||||
class ASTManager final {
|
||||
public:
|
||||
ASTManager(bool full_decompile, bool disable_else_derivation);
|
||||
~ASTManager();
|
||||
|
||||
ASTManager(const ASTManager& o) = delete;
|
||||
ASTManager& operator=(const ASTManager& other) = delete;
|
||||
|
||||
ASTManager(ASTManager&& other) noexcept;
|
||||
ASTManager& operator=(ASTManager&& other) noexcept;
|
||||
|
||||
void Init();
|
||||
|
||||
void DeclareLabel(u32 address);
|
||||
|
||||
void InsertLabel(u32 address);
|
||||
|
||||
void InsertGoto(Expr condition, u32 address);
|
||||
|
||||
void InsertBlock(u32 start_address, u32 end_address);
|
||||
|
||||
void InsertReturn(Expr condition, bool kills);
|
||||
|
||||
std::string Print();
|
||||
|
||||
void Decompile();
|
||||
|
||||
void ShowCurrentState(std::string state);
|
||||
|
||||
void SanityCheck();
|
||||
|
||||
void Clear();
|
||||
|
||||
bool IsFullyDecompiled() const {
|
||||
if (full_decompile) {
|
||||
return gotos.size() == 0;
|
||||
} else {
|
||||
for (ASTNode goto_node : gotos) {
|
||||
auto label_index = goto_node->GetGotoLabel();
|
||||
if (!label_index) {
|
||||
return false;
|
||||
}
|
||||
ASTNode glabel = labels[*label_index];
|
||||
if (IsBackwardsJump(goto_node, glabel)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
ASTNode GetProgram() const {
|
||||
return main_node;
|
||||
}
|
||||
|
||||
u32 GetVariables() const {
|
||||
return variables;
|
||||
}
|
||||
|
||||
const std::vector<ASTNode>& GetLabels() const {
|
||||
return labels;
|
||||
}
|
||||
|
||||
private:
|
||||
bool IsBackwardsJump(ASTNode goto_node, ASTNode label_node) const;
|
||||
|
||||
bool IndirectlyRelated(ASTNode first, ASTNode second);
|
||||
|
||||
bool DirectlyRelated(ASTNode first, ASTNode second);
|
||||
|
||||
void EncloseDoWhile(ASTNode goto_node, ASTNode label);
|
||||
|
||||
void EncloseIfThen(ASTNode goto_node, ASTNode label);
|
||||
|
||||
void MoveOutward(ASTNode goto_node);
|
||||
|
||||
u32 NewVariable() {
|
||||
return variables++;
|
||||
}
|
||||
|
||||
bool full_decompile{};
|
||||
bool disable_else_derivation{};
|
||||
std::unordered_map<u32, u32> labels_map{};
|
||||
u32 labels_count{};
|
||||
std::vector<ASTNode> labels{};
|
||||
std::list<ASTNode> gotos{};
|
||||
u32 variables{};
|
||||
ASTProgram* program{};
|
||||
ASTNode main_node{};
|
||||
Expr false_condition{};
|
||||
};
|
||||
|
||||
} // namespace VideoCommon::Shader
|
@ -0,0 +1,26 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "video_core/shader/compiler_settings.h"
|
||||
|
||||
namespace VideoCommon::Shader {
|
||||
|
||||
std::string CompileDepthAsString(const CompileDepth cd) {
|
||||
switch (cd) {
|
||||
case CompileDepth::BruteForce:
|
||||
return "Brute Force Compile";
|
||||
case CompileDepth::FlowStack:
|
||||
return "Simple Flow Stack Mode";
|
||||
case CompileDepth::NoFlowStack:
|
||||
return "Remove Flow Stack";
|
||||
case CompileDepth::DecompileBackwards:
|
||||
return "Decompile Backward Jumps";
|
||||
case CompileDepth::FullDecompile:
|
||||
return "Full Decompilation";
|
||||
default:
|
||||
return "Unknown Compiler Process";
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
@ -0,0 +1,26 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "video_core/engines/shader_bytecode.h"
|
||||
|
||||
namespace VideoCommon::Shader {
|
||||
|
||||
enum class CompileDepth : u32 {
|
||||
BruteForce = 0,
|
||||
FlowStack = 1,
|
||||
NoFlowStack = 2,
|
||||
DecompileBackwards = 3,
|
||||
FullDecompile = 4,
|
||||
};
|
||||
|
||||
std::string CompileDepthAsString(CompileDepth cd);
|
||||
|
||||
struct CompilerSettings {
|
||||
CompileDepth depth{CompileDepth::NoFlowStack};
|
||||
bool disable_else_derivation{true};
|
||||
};
|
||||
|
||||
} // namespace VideoCommon::Shader
|
@ -0,0 +1,82 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <variant>
|
||||
|
||||
#include "video_core/shader/expr.h"
|
||||
|
||||
namespace VideoCommon::Shader {
|
||||
|
||||
bool ExprAnd::operator==(const ExprAnd& b) const {
|
||||
return (*operand1 == *b.operand1) && (*operand2 == *b.operand2);
|
||||
}
|
||||
|
||||
bool ExprOr::operator==(const ExprOr& b) const {
|
||||
return (*operand1 == *b.operand1) && (*operand2 == *b.operand2);
|
||||
}
|
||||
|
||||
bool ExprNot::operator==(const ExprNot& b) const {
|
||||
return (*operand1 == *b.operand1);
|
||||
}
|
||||
|
||||
bool ExprIsBoolean(Expr expr) {
|
||||
return std::holds_alternative<ExprBoolean>(*expr);
|
||||
}
|
||||
|
||||
bool ExprBooleanGet(Expr expr) {
|
||||
return std::get_if<ExprBoolean>(expr.get())->value;
|
||||
}
|
||||
|
||||
Expr MakeExprNot(Expr first) {
|
||||
if (std::holds_alternative<ExprNot>(*first)) {
|
||||
return std::get_if<ExprNot>(first.get())->operand1;
|
||||
}
|
||||
return MakeExpr<ExprNot>(first);
|
||||
}
|
||||
|
||||
Expr MakeExprAnd(Expr first, Expr second) {
|
||||
if (ExprIsBoolean(first)) {
|
||||
return ExprBooleanGet(first) ? second : first;
|
||||
}
|
||||
if (ExprIsBoolean(second)) {
|
||||
return ExprBooleanGet(second) ? first : second;
|
||||
}
|
||||
return MakeExpr<ExprAnd>(first, second);
|
||||
}
|
||||
|
||||
Expr MakeExprOr(Expr first, Expr second) {
|
||||
if (ExprIsBoolean(first)) {
|
||||
return ExprBooleanGet(first) ? first : second;
|
||||
}
|
||||
if (ExprIsBoolean(second)) {
|
||||
return ExprBooleanGet(second) ? second : first;
|
||||
}
|
||||
return MakeExpr<ExprOr>(first, second);
|
||||
}
|
||||
|
||||
bool ExprAreEqual(Expr first, Expr second) {
|
||||
return (*first) == (*second);
|
||||
}
|
||||
|
||||
bool ExprAreOpposite(Expr first, Expr second) {
|
||||
if (std::holds_alternative<ExprNot>(*first)) {
|
||||
return ExprAreEqual(std::get_if<ExprNot>(first.get())->operand1, second);
|
||||
}
|
||||
if (std::holds_alternative<ExprNot>(*second)) {
|
||||
return ExprAreEqual(std::get_if<ExprNot>(second.get())->operand1, first);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ExprIsTrue(Expr first) {
|
||||
if (ExprIsBoolean(first)) {
|
||||
return ExprBooleanGet(first);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
@ -0,0 +1,120 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <variant>
|
||||
|
||||
#include "video_core/engines/shader_bytecode.h"
|
||||
|
||||
namespace VideoCommon::Shader {
|
||||
|
||||
using Tegra::Shader::ConditionCode;
|
||||
using Tegra::Shader::Pred;
|
||||
|
||||
class ExprAnd;
|
||||
class ExprOr;
|
||||
class ExprNot;
|
||||
class ExprPredicate;
|
||||
class ExprCondCode;
|
||||
class ExprVar;
|
||||
class ExprBoolean;
|
||||
|
||||
using ExprData =
|
||||
std::variant<ExprVar, ExprCondCode, ExprPredicate, ExprNot, ExprOr, ExprAnd, ExprBoolean>;
|
||||
using Expr = std::shared_ptr<ExprData>;
|
||||
|
||||
class ExprAnd final {
|
||||
public:
|
||||
explicit ExprAnd(Expr a, Expr b) : operand1{a}, operand2{b} {}
|
||||
|
||||
bool operator==(const ExprAnd& b) const;
|
||||
|
||||
Expr operand1;
|
||||
Expr operand2;
|
||||
};
|
||||
|
||||
class ExprOr final {
|
||||
public:
|
||||
explicit ExprOr(Expr a, Expr b) : operand1{a}, operand2{b} {}
|
||||
|
||||
bool operator==(const ExprOr& b) const;
|
||||
|
||||
Expr operand1;
|
||||
Expr operand2;
|
||||
};
|
||||
|
||||
class ExprNot final {
|
||||
public:
|
||||
explicit ExprNot(Expr a) : operand1{a} {}
|
||||
|
||||
bool operator==(const ExprNot& b) const;
|
||||
|
||||
Expr operand1;
|
||||
};
|
||||
|
||||
class ExprVar final {
|
||||
public:
|
||||
explicit ExprVar(u32 index) : var_index{index} {}
|
||||
|
||||
bool operator==(const ExprVar& b) const {
|
||||
return var_index == b.var_index;
|
||||
}
|
||||
|
||||
u32 var_index;
|
||||
};
|
||||
|
||||
class ExprPredicate final {
|
||||
public:
|
||||
explicit ExprPredicate(u32 predicate) : predicate{predicate} {}
|
||||
|
||||
bool operator==(const ExprPredicate& b) const {
|
||||
return predicate == b.predicate;
|
||||
}
|
||||
|
||||
u32 predicate;
|
||||
};
|
||||
|
||||
class ExprCondCode final {
|
||||
public:
|
||||
explicit ExprCondCode(ConditionCode cc) : cc{cc} {}
|
||||
|
||||
bool operator==(const ExprCondCode& b) const {
|
||||
return cc == b.cc;
|
||||
}
|
||||
|
||||
ConditionCode cc;
|
||||
};
|
||||
|
||||
class ExprBoolean final {
|
||||
public:
|
||||
explicit ExprBoolean(bool val) : value{val} {}
|
||||
|
||||
bool operator==(const ExprBoolean& b) const {
|
||||
return value == b.value;
|
||||
}
|
||||
|
||||
bool value;
|
||||
};
|
||||
|
||||
template <typename T, typename... Args>
|
||||
Expr MakeExpr(Args&&... args) {
|
||||
static_assert(std::is_convertible_v<T, ExprData>);
|
||||
return std::make_shared<ExprData>(T(std::forward<Args>(args)...));
|
||||
}
|
||||
|
||||
bool ExprAreEqual(Expr first, Expr second);
|
||||
|
||||
bool ExprAreOpposite(Expr first, Expr second);
|
||||
|
||||
Expr MakeExprNot(Expr first);
|
||||
|
||||
Expr MakeExprAnd(Expr first, Expr second);
|
||||
|
||||
Expr MakeExprOr(Expr first, Expr second);
|
||||
|
||||
bool ExprIsTrue(Expr first);
|
||||
|
||||
} // namespace VideoCommon::Shader
|
Loading…
Reference in New Issue