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@ -1,15 +1,18 @@
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <condition_variable>
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#include <functional>
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#include <map>
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#include <mutex>
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#include <thread>
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#include <vector>
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#include <queue>
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#include "common/scope_exit.h"
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#include "common/thread.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/k_event.h"
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#include "core/hle/kernel/k_scoped_resource_reservation.h"
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#include "core/hle/kernel/k_session.h"
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#include "core/hle/kernel/k_thread.h"
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#include "core/hle/kernel/kernel.h"
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@ -19,101 +22,198 @@ namespace Kernel {
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class ServiceThread::Impl final {
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public:
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explicit Impl(KernelCore& kernel, std::size_t num_threads, const std::string& name);
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explicit Impl(KernelCore& kernel, const std::string& service_name);
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~Impl();
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void QueueSyncRequest(KSession& session, std::shared_ptr<HLERequestContext>&& context);
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void WaitAndProcessImpl();
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void SessionClosed(KServerSession* server_session,
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std::shared_ptr<SessionRequestManager> manager);
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void LoopProcess();
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void RegisterServerSession(KServerSession* session,
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std::shared_ptr<SessionRequestManager> manager);
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private:
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std::vector<std::jthread> threads;
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std::queue<std::function<void()>> requests;
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std::mutex queue_mutex;
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std::condition_variable_any condition;
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const std::string service_name;
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KernelCore& kernel;
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std::jthread m_thread;
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std::mutex m_session_mutex;
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std::map<KServerSession*, std::shared_ptr<SessionRequestManager>> m_sessions;
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KEvent* m_wakeup_event;
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KProcess* m_process;
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std::atomic<bool> m_shutdown_requested;
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const std::string m_service_name;
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};
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ServiceThread::Impl::Impl(KernelCore& kernel, std::size_t num_threads, const std::string& name)
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: service_name{name} {
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for (std::size_t i = 0; i < num_threads; ++i) {
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threads.emplace_back([this, &kernel](std::stop_token stop_token) {
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Common::SetCurrentThreadName(std::string{service_name}.c_str());
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void ServiceThread::Impl::WaitAndProcessImpl() {
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// Create local list of waitable sessions.
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std::vector<KSynchronizationObject*> objs;
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std::vector<std::shared_ptr<SessionRequestManager>> managers;
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// Wait for first request before trying to acquire a render context
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{
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std::unique_lock lock{queue_mutex};
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condition.wait(lock, stop_token, [this] { return !requests.empty(); });
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}
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{
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// Lock to get the set.
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std::scoped_lock lk{m_session_mutex};
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if (stop_token.stop_requested()) {
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return;
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}
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// Reserve the needed quantity.
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objs.reserve(m_sessions.size() + 1);
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managers.reserve(m_sessions.size());
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// Allocate a dummy guest thread for this host thread.
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kernel.RegisterHostThread();
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// Copy to our local list.
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for (const auto& [session, manager] : m_sessions) {
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objs.push_back(session);
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managers.push_back(manager);
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}
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while (true) {
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std::function<void()> task;
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// Insert the wakeup event at the end.
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objs.push_back(&m_wakeup_event->GetReadableEvent());
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}
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{
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std::unique_lock lock{queue_mutex};
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condition.wait(lock, stop_token, [this] { return !requests.empty(); });
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// Wait on the list of sessions.
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s32 index{-1};
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Result rc = KSynchronizationObject::Wait(kernel, &index, objs.data(),
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static_cast<s32>(objs.size()), -1);
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ASSERT(!rc.IsFailure());
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if (stop_token.stop_requested()) {
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return;
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}
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// If this was the wakeup event, clear it and finish.
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if (index >= static_cast<s64>(objs.size() - 1)) {
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m_wakeup_event->Clear();
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return;
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}
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if (requests.empty()) {
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continue;
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}
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// This event is from a server session.
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auto* server_session = static_cast<KServerSession*>(objs[index]);
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auto& manager = managers[index];
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task = std::move(requests.front());
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requests.pop();
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}
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// Fetch the HLE request context.
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std::shared_ptr<HLERequestContext> context;
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rc = server_session->ReceiveRequest(&context, manager);
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task();
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}
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});
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// If the session was closed, handle that.
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if (rc == ResultSessionClosed) {
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SessionClosed(server_session, manager);
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// Finish.
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return;
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}
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// TODO: handle other cases
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ASSERT(rc == ResultSuccess);
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// Perform the request.
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Result service_rc = manager->CompleteSyncRequest(server_session, *context);
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// Reply to the client.
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rc = server_session->SendReplyHLE();
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if (rc == ResultSessionClosed || service_rc == IPC::ERR_REMOTE_PROCESS_DEAD) {
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SessionClosed(server_session, manager);
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return;
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}
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// TODO: handle other cases
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ASSERT(rc == ResultSuccess);
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ASSERT(service_rc == ResultSuccess);
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}
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void ServiceThread::Impl::SessionClosed(KServerSession* server_session,
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std::shared_ptr<SessionRequestManager> manager) {
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{
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// Lock to get the set.
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std::scoped_lock lk{m_session_mutex};
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// Erase the session.
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ASSERT(m_sessions.erase(server_session) == 1);
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}
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// Close our reference to the server session.
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server_session->Close();
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}
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void ServiceThread::Impl::LoopProcess() {
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Common::SetCurrentThreadName(m_service_name.c_str());
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kernel.RegisterHostThread();
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while (!m_shutdown_requested.load()) {
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WaitAndProcessImpl();
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}
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}
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void ServiceThread::Impl::QueueSyncRequest(KSession& session,
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std::shared_ptr<HLERequestContext>&& context) {
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void ServiceThread::Impl::RegisterServerSession(KServerSession* server_session,
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std::shared_ptr<SessionRequestManager> manager) {
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// Open the server session.
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server_session->Open();
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{
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std::unique_lock lock{queue_mutex};
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// Lock to get the set.
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std::scoped_lock lk{m_session_mutex};
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auto* server_session{&session.GetServerSession()};
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// Open a reference to the session to ensure it is not closes while the service request
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// completes asynchronously.
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server_session->Open();
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requests.emplace([server_session, context{std::move(context)}]() {
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// Close the reference.
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SCOPE_EXIT({ server_session->Close(); });
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// Complete the service request.
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server_session->CompleteSyncRequest(*context);
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});
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// Insert the session and manager.
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m_sessions[server_session] = manager;
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}
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condition.notify_one();
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// Signal the wakeup event.
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m_wakeup_event->Signal();
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}
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ServiceThread::Impl::~Impl() {
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condition.notify_all();
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for (auto& thread : threads) {
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thread.request_stop();
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thread.join();
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// Shut down the processing thread.
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m_shutdown_requested.store(true);
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m_wakeup_event->Signal();
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m_thread.join();
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// Lock mutex.
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m_session_mutex.lock();
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// Close all remaining sessions.
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for (const auto& [server_session, manager] : m_sessions) {
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server_session->Close();
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}
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// Destroy remaining managers.
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m_sessions.clear();
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// Close event.
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m_wakeup_event->GetReadableEvent().Close();
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m_wakeup_event->Close();
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// Close process.
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m_process->Close();
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}
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ServiceThread::ServiceThread(KernelCore& kernel, std::size_t num_threads, const std::string& name)
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: impl{std::make_unique<Impl>(kernel, num_threads, name)} {}
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ServiceThread::Impl::Impl(KernelCore& kernel_, const std::string& service_name)
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: kernel{kernel_}, m_service_name{service_name} {
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// Initialize process.
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m_process = KProcess::Create(kernel);
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KProcess::Initialize(m_process, kernel.System(), service_name,
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KProcess::ProcessType::KernelInternal, kernel.GetSystemResourceLimit());
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// Reserve a new event from the process resource limit
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KScopedResourceReservation event_reservation(m_process, LimitableResource::Events);
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ASSERT(event_reservation.Succeeded());
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// Initialize event.
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m_wakeup_event = KEvent::Create(kernel);
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m_wakeup_event->Initialize(m_process);
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// Commit the event reservation.
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event_reservation.Commit();
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// Register the event.
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KEvent::Register(kernel, m_wakeup_event);
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// Start thread.
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m_thread = std::jthread([this] { LoopProcess(); });
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}
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ServiceThread::ServiceThread(KernelCore& kernel, const std::string& name)
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: impl{std::make_unique<Impl>(kernel, name)} {}
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ServiceThread::~ServiceThread() = default;
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void ServiceThread::QueueSyncRequest(KSession& session,
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std::shared_ptr<HLERequestContext>&& context) {
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impl->QueueSyncRequest(session, std::move(context));
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void ServiceThread::RegisterServerSession(KServerSession* session,
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std::shared_ptr<SessionRequestManager> manager) {
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impl->RegisterServerSession(session, manager);
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}
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} // namespace Kernel
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