InputCommon: add Keyboard
parent
70420272ca
commit
38e800f70d
@ -0,0 +1,15 @@
|
||||
set(SRCS
|
||||
keyboard.cpp
|
||||
main.cpp
|
||||
)
|
||||
|
||||
set(HEADERS
|
||||
keyboard.h
|
||||
main.h
|
||||
)
|
||||
|
||||
create_directory_groups(${SRCS} ${HEADERS})
|
||||
|
||||
add_library(input_common STATIC ${SRCS} ${HEADERS})
|
||||
target_link_libraries(input_common common core)
|
||||
|
@ -0,0 +1,82 @@
|
||||
// Copyright 2017 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <atomic>
|
||||
#include <list>
|
||||
#include <mutex>
|
||||
#include "input_common/keyboard.h"
|
||||
|
||||
namespace InputCommon {
|
||||
|
||||
class KeyButton final : public Input::ButtonDevice {
|
||||
public:
|
||||
explicit KeyButton(std::shared_ptr<KeyButtonList> key_button_list_)
|
||||
: key_button_list(key_button_list_) {}
|
||||
|
||||
~KeyButton();
|
||||
|
||||
bool GetStatus() const override {
|
||||
return status.load();
|
||||
}
|
||||
|
||||
friend class KeyButtonList;
|
||||
|
||||
private:
|
||||
std::shared_ptr<KeyButtonList> key_button_list;
|
||||
std::atomic<bool> status{false};
|
||||
};
|
||||
|
||||
struct KeyButtonPair {
|
||||
int key_code;
|
||||
KeyButton* key_button;
|
||||
};
|
||||
|
||||
class KeyButtonList {
|
||||
public:
|
||||
void AddKeyButton(int key_code, KeyButton* key_button) {
|
||||
std::lock_guard<std::mutex> guard(mutex);
|
||||
list.push_back(KeyButtonPair{key_code, key_button});
|
||||
}
|
||||
|
||||
void RemoveKeyButton(const KeyButton* key_button) {
|
||||
std::lock_guard<std::mutex> guard(mutex);
|
||||
list.remove_if(
|
||||
[key_button](const KeyButtonPair& pair) { return pair.key_button == key_button; });
|
||||
}
|
||||
|
||||
void ChangeKeyStatus(int key_code, bool pressed) {
|
||||
std::lock_guard<std::mutex> guard(mutex);
|
||||
for (const KeyButtonPair& pair : list) {
|
||||
if (pair.key_code == key_code)
|
||||
pair.key_button->status.store(pressed);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
std::mutex mutex;
|
||||
std::list<KeyButtonPair> list;
|
||||
};
|
||||
|
||||
Keyboard::Keyboard() : key_button_list{std::make_shared<KeyButtonList>()} {}
|
||||
|
||||
KeyButton::~KeyButton() {
|
||||
key_button_list->RemoveKeyButton(this);
|
||||
}
|
||||
|
||||
std::unique_ptr<Input::ButtonDevice> Keyboard::Create(const Common::ParamPackage& params) {
|
||||
int key_code = params.Get("code", 0);
|
||||
std::unique_ptr<KeyButton> button = std::make_unique<KeyButton>(key_button_list);
|
||||
key_button_list->AddKeyButton(key_code, button.get());
|
||||
return std::move(button);
|
||||
}
|
||||
|
||||
void Keyboard::PressKey(int key_code) {
|
||||
key_button_list->ChangeKeyStatus(key_code, true);
|
||||
}
|
||||
|
||||
void Keyboard::ReleaseKey(int key_code) {
|
||||
key_button_list->ChangeKeyStatus(key_code, false);
|
||||
}
|
||||
|
||||
} // namespace InputCommon
|
@ -0,0 +1,45 @@
|
||||
// Copyright 2017 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include "core/frontend/input.h"
|
||||
|
||||
namespace InputCommon {
|
||||
|
||||
class KeyButtonList;
|
||||
|
||||
/**
|
||||
* A button device factory representing a keyboard. It receives keyboard events and forward them
|
||||
* to all button devices it created.
|
||||
*/
|
||||
class Keyboard final : public Input::Factory<Input::ButtonDevice> {
|
||||
public:
|
||||
Keyboard();
|
||||
|
||||
/**
|
||||
* Creates a button device from a keyboard key
|
||||
* @param params contains parameters for creating the device:
|
||||
* - "code": the code of the key to bind with the button
|
||||
*/
|
||||
std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override;
|
||||
|
||||
/**
|
||||
* Sets the status of all buttons bound with the key to pressed
|
||||
* @param key_code the code of the key to press
|
||||
*/
|
||||
void PressKey(int key_code);
|
||||
|
||||
/**
|
||||
* Sets the status of all buttons bound with the key to released
|
||||
* @param key_code the code of the key to release
|
||||
*/
|
||||
void ReleaseKey(int key_code);
|
||||
|
||||
private:
|
||||
std::shared_ptr<KeyButtonList> key_button_list;
|
||||
};
|
||||
|
||||
} // namespace InputCommon
|
@ -0,0 +1,35 @@
|
||||
// Copyright 2017 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include "common/param_package.h"
|
||||
#include "input_common/keyboard.h"
|
||||
#include "input_common/main.h"
|
||||
|
||||
namespace InputCommon {
|
||||
|
||||
static std::shared_ptr<Keyboard> keyboard;
|
||||
|
||||
void Init() {
|
||||
keyboard = std::make_shared<InputCommon::Keyboard>();
|
||||
Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
Input::UnregisterFactory<Input::ButtonDevice>("keyboard");
|
||||
keyboard.reset();
|
||||
}
|
||||
|
||||
Keyboard* GetKeyboard() {
|
||||
return keyboard.get();
|
||||
}
|
||||
|
||||
std::string GenerateKeyboardParam(int key_code) {
|
||||
Common::ParamPackage param{
|
||||
{"engine", "keyboard"}, {"code", std::to_string(key_code)},
|
||||
};
|
||||
return param.Serialize();
|
||||
}
|
||||
|
||||
} // namespace InputCommon
|
@ -0,0 +1,25 @@
|
||||
// Copyright 2017 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace InputCommon {
|
||||
|
||||
/// Initializes and registers all built-in input device factories.
|
||||
void Init();
|
||||
|
||||
/// Unresisters all build-in input device factories and shut them down.
|
||||
void Shutdown();
|
||||
|
||||
class Keyboard;
|
||||
|
||||
/// Gets the keyboard button device factory.
|
||||
Keyboard* GetKeyboard();
|
||||
|
||||
/// Generates a serialized param package for creating a keyboard button device
|
||||
std::string GenerateKeyboardParam(int key_code);
|
||||
|
||||
} // namespace InputCommon
|
Loading…
Reference in New Issue