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@ -276,10 +276,10 @@ void DumpShader(const std::string& filename, const Regs::ShaderConfig& config,
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static std::unique_ptr<PicaTrace> pica_trace;
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static std::mutex pica_trace_mutex;
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static int is_pica_tracing = false;
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bool g_is_pica_tracing = false;
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void StartPicaTracing() {
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if (is_pica_tracing) {
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if (g_is_pica_tracing) {
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LOG_WARNING(HW_GPU, "StartPicaTracing called even though tracing already running!");
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return;
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}
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@ -287,34 +287,26 @@ void StartPicaTracing() {
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std::lock_guard<std::mutex> lock(pica_trace_mutex);
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pica_trace = std::make_unique<PicaTrace>();
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is_pica_tracing = true;
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}
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bool IsPicaTracing() {
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return is_pica_tracing != 0;
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g_is_pica_tracing = true;
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}
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void OnPicaRegWrite(PicaTrace::Write write) {
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// Double check for is_pica_tracing to avoid pointless locking overhead
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if (!is_pica_tracing)
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return;
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std::lock_guard<std::mutex> lock(pica_trace_mutex);
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if (!is_pica_tracing)
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if (!g_is_pica_tracing)
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return;
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pica_trace->writes.push_back(write);
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}
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std::unique_ptr<PicaTrace> FinishPicaTracing() {
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if (!is_pica_tracing) {
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if (!g_is_pica_tracing) {
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LOG_WARNING(HW_GPU, "FinishPicaTracing called even though tracing isn't running!");
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return {};
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}
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// signalize that no further tracing should be performed
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is_pica_tracing = false;
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g_is_pica_tracing = false;
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// Wait until running tracing is finished
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std::lock_guard<std::mutex> lock(pica_trace_mutex);
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