renderer_vulkan: Add setting to log pipeline statistics
Use VK_KHR_pipeline_executable_properties when enabled and available to log statistics about the pipeline cache in a game. For example, this is on Turing GPUs when generating a pipeline cache from Super Smash Bros. Ultimate: Average pipeline statistics ========================================== Code size: 6433.167 Register count: 32.939 More advanced results could be presented, at the moment it's just an average of all 3D and compute pipelines.master
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <string_view>
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#include <fmt/format.h>
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "video_core/renderer_vulkan/pipeline_statistics.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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using namespace std::string_view_literals;
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static u64 GetUint64(const VkPipelineExecutableStatisticKHR& statistic) {
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switch (statistic.format) {
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case VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_INT64_KHR:
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return static_cast<u64>(statistic.value.i64);
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case VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR:
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return statistic.value.u64;
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case VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_FLOAT64_KHR:
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return static_cast<u64>(statistic.value.f64);
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default:
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return 0;
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}
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}
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PipelineStatistics::PipelineStatistics(const Device& device_) : device{device_} {}
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void PipelineStatistics::Collect(VkPipeline pipeline) {
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const auto& dev{device.GetLogical()};
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const std::vector properties{dev.GetPipelineExecutablePropertiesKHR(pipeline)};
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const u32 num_executables{static_cast<u32>(properties.size())};
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for (u32 executable = 0; executable < num_executables; ++executable) {
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const auto statistics{dev.GetPipelineExecutableStatisticsKHR(pipeline, executable)};
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if (statistics.empty()) {
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continue;
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}
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Stats stage_stats;
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for (const auto& statistic : statistics) {
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const char* const name{statistic.name};
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if (name == "Binary Size"sv || name == "Code size"sv || name == "Instruction Count"sv) {
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stage_stats.code_size = GetUint64(statistic);
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} else if (name == "Register Count"sv) {
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stage_stats.register_count = GetUint64(statistic);
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} else if (name == "SGPRs"sv || name == "numUsedSgprs"sv) {
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stage_stats.sgpr_count = GetUint64(statistic);
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} else if (name == "VGPRs"sv || name == "numUsedVgprs"sv) {
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stage_stats.vgpr_count = GetUint64(statistic);
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} else if (name == "Branches"sv) {
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stage_stats.branches_count = GetUint64(statistic);
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} else if (name == "Basic Block Count"sv) {
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stage_stats.basic_block_count = GetUint64(statistic);
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}
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}
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std::lock_guard lock{mutex};
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collected_stats.push_back(stage_stats);
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}
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}
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void PipelineStatistics::Report() const {
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double num{};
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Stats total;
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{
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std::lock_guard lock{mutex};
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for (const Stats& stats : collected_stats) {
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total.code_size += stats.code_size;
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total.register_count += stats.register_count;
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total.sgpr_count += stats.sgpr_count;
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total.vgpr_count += stats.vgpr_count;
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total.branches_count += stats.branches_count;
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total.basic_block_count += stats.basic_block_count;
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}
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num = static_cast<double>(collected_stats.size());
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}
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std::string report;
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const auto add = [&](const char* fmt, u64 value) {
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if (value > 0) {
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report += fmt::format(fmt::runtime(fmt), static_cast<double>(value) / num);
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}
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};
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add("Code size: {:9.03f}\n", total.code_size);
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add("Register count: {:9.03f}\n", total.register_count);
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add("SGPRs: {:9.03f}\n", total.sgpr_count);
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add("VGPRs: {:9.03f}\n", total.vgpr_count);
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add("Branches count: {:9.03f}\n", total.branches_count);
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add("Basic blocks: {:9.03f}\n", total.basic_block_count);
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LOG_INFO(Render_Vulkan,
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"\nAverage pipeline statistics\n"
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"==========================================\n"
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"{}\n",
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report);
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}
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} // namespace Vulkan
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <mutex>
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#include <vector>
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#include "common/common_types.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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class Device;
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class PipelineStatistics {
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public:
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explicit PipelineStatistics(const Device& device_);
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void Collect(VkPipeline pipeline);
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void Report() const;
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private:
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struct Stats {
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u64 code_size{};
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u64 register_count{};
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u64 sgpr_count{};
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u64 vgpr_count{};
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u64 branches_count{};
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u64 basic_block_count{};
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};
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const Device& device;
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mutable std::mutex mutex;
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std::vector<Stats> collected_stats;
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};
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} // namespace Vulkan
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