@ -35,26 +35,27 @@
# define JAP_DIR "JAP"
// Subdirs in the User dir returned by GetUserPath(D_USER_IDX)
# define CONFIG_DIR "config"
# define GAMECONFIG_DIR "game_config"
# define MAPS_DIR "maps"
# define CACHE_DIR "cache"
# define SDMC_DIR "sdmc"
# define EXTSAVEDATA_DIR "extsavedata"
# define SAVEDATA_DIR "savedata"
# define SAVEDATACHECK_DIR "savedatacheck"
# define SYSDATA_DIR "sysdata"
# define SYSSAVEDATA_DIR "syssavedata"
# define SHADERCACHE_DIR "shader_cache"
# define STATESAVES_DIR "state_saves"
# define SCREENSHOTS_DIR "screenShots"
# define DUMP_DIR "dump"
# define DUMP_TEXTURES_DIR "textures"
# define DUMP_FRAMES_DIR "frames"
# define DUMP_AUDIO_DIR "audio"
# define LOGS_DIR "logs"
# define SHADERS_DIR "shaders"
# define SYSCONF_DIR "sysconf"
# define CONFIG_DIR "config"
# define GAMECONFIG_DIR "game_config"
# define MAPS_DIR "maps"
# define CACHE_DIR "cache"
# define SDMC_DIR "sdmc"
# define EXTSAVEDATA_DIR "sdmc / Nintendo 3DS / extdata"
# define SHAREDEXTSAVEDATA_DIR "nand / data / extdata"
# define SAVEDATA_DIR "savedata"
# define SAVEDATACHECK_DIR "savedatacheck"
# define SYSDATA_DIR "sysdata"
# define SYSSAVEDATA_DIR "nand / data / sysdata"
# define SHADERCACHE_DIR "shader_cache"
# define STATESAVES_DIR "state_saves"
# define SCREENSHOTS_DIR "screenShots"
# define DUMP_DIR "dump"
# define DUMP_TEXTURES_DIR "textures"
# define DUMP_FRAMES_DIR "frames"
# define DUMP_AUDIO_DIR "audio"
# define LOGS_DIR "logs"
# define SHADERS_DIR "shaders"
# define SYSCONF_DIR "sysconf"
// Filenames
// Files in the directory returned by GetUserPath(D_CONFIG_IDX)