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@ -67,6 +67,8 @@ float EmulationAspectRatio(AspectRatio aspect, float window_aspect_ratio) {
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return 3.0f / 4.0f;
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case AspectRatio::R21_9:
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return 9.0f / 21.0f;
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case AspectRatio::R16_10:
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return 10.0f / 16.0f;
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case AspectRatio::StretchToWindow:
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return window_aspect_ratio;
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default:
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