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@ -45,7 +45,7 @@ std::string CastToIntVec(std::string_view value, const IR::TextureInstInfo& info
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case TextureType::ColorArrayCube:
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return fmt::format("ivec4({})", value);
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default:
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throw NotImplementedException("Offset type {}", info.type.Value());
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throw NotImplementedException("Integer cast for TextureType {}", info.type.Value());
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}
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}
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@ -64,7 +64,7 @@ std::string TexelFetchCastToInt(std::string_view value, const IR::TextureInstInf
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case TextureType::ColorArrayCube:
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return fmt::format("ivec4({})", value);
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default:
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throw NotImplementedException("Offset type {}", info.type.Value());
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throw NotImplementedException("TexelFetchCast type {}", info.type.Value());
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}
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}
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@ -98,7 +98,19 @@ std::string GetOffsetVec(EmitContext& ctx, const IR::Value& offset) {
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break;
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}
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}
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return ctx.var_alloc.Consume(offset);
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const auto offset_str{ctx.var_alloc.Consume(offset)};
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switch (offset.Type()) {
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case IR::Type::U32:
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return fmt::format("int({})", offset_str);
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case IR::Type::U32x2:
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return fmt::format("ivec2({})", offset_str);
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case IR::Type::U32x3:
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return fmt::format("ivec3({})", offset_str);
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case IR::Type::U32x4:
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return fmt::format("ivec4({})", offset_str);
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default:
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throw NotImplementedException("Offset type {}", offset.Type());
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}
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}
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std::string PtpOffsets(const IR::Value& offset, const IR::Value& offset2) {
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@ -528,6 +540,88 @@ void EmitImageWrite([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst
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ctx.Add("imageStore({},{},{});", image, TexelFetchCastToInt(coords, info), color);
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}
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void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const auto image{Image(ctx, info, index)};
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ctx.AddU32("{}=imageAtomicAdd({},{},{});", inst, image, TexelFetchCastToInt(coords, info),
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value);
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}
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void EmitImageAtomicSMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const auto image{Image(ctx, info, index)};
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ctx.AddU32("{}=imageAtomicMin({},{},int({}));", inst, image, TexelFetchCastToInt(coords, info),
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value);
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}
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void EmitImageAtomicUMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const auto image{Image(ctx, info, index)};
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ctx.AddU32("{}=imageAtomicMin({},{},uint({}));", inst, image, TexelFetchCastToInt(coords, info),
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value);
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}
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void EmitImageAtomicSMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const auto image{Image(ctx, info, index)};
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ctx.AddU32("{}=imageAtomicMax({},{},int({}));", inst, image, TexelFetchCastToInt(coords, info),
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value);
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}
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void EmitImageAtomicUMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const auto image{Image(ctx, info, index)};
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ctx.AddU32("{}=imageAtomicMax({},{},uint({}));", inst, image, TexelFetchCastToInt(coords, info),
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value);
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}
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void EmitImageAtomicInc32(EmitContext&, IR::Inst&, const IR::Value&, std::string_view,
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std::string_view) {
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NotImplemented();
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}
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void EmitImageAtomicDec32(EmitContext&, IR::Inst&, const IR::Value&, std::string_view,
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std::string_view) {
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NotImplemented();
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}
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void EmitImageAtomicAnd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const auto image{Image(ctx, info, index)};
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ctx.AddU32("{}=imageAtomicAnd({},{},{});", inst, image, TexelFetchCastToInt(coords, info),
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value);
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}
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void EmitImageAtomicOr32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const auto image{Image(ctx, info, index)};
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ctx.AddU32("{}=imageAtomicOr({},{},{});", inst, image, TexelFetchCastToInt(coords, info),
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value);
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}
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void EmitImageAtomicXor32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const auto image{Image(ctx, info, index)};
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ctx.AddU32("{}=imageAtomicXor({},{},{});", inst, image, TexelFetchCastToInt(coords, info),
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value);
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}
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void EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const auto image{Image(ctx, info, index)};
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ctx.AddU32("{}=imageAtomicExchange({},{},{});", inst, image, TexelFetchCastToInt(coords, info),
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value);
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}
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void EmitBindlessImageSampleImplicitLod(EmitContext&) {
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NotImplemented();
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}
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@ -624,4 +718,92 @@ void EmitBoundImageWrite(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicIAdd32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicSMin32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicUMin32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicSMax32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicUMax32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicInc32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicDec32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicAnd32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicOr32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicXor32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicExchange32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicIAdd32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicSMin32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicUMin32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicSMax32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicUMax32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicInc32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicDec32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicAnd32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicOr32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicXor32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicExchange32(EmitContext&) {
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NotImplemented();
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}
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} // namespace Shader::Backend::GLSL
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