input_common/motion_input: Make use of Common::PI constant

Also amend the copyright notice to yuzu's instead of Dolphin's, which was mistakenly copy-pasted from another file.
master
Morph 2020-09-02 11:58:15 +07:00
parent f64917a852
commit 45ecd601be
3 changed files with 10 additions and 5 deletions

@ -9,7 +9,7 @@
namespace Common {
constexpr float PI = 3.14159265f;
constexpr float PI = 3.1415926535f;
template <class T>
struct Rectangle {

@ -1,3 +1,8 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included
#include "common/math_util.h"
#include "input_common/motion_input.h"
namespace InputCommon {
@ -69,7 +74,7 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
}
const auto normal_accel = accel.Normalized();
auto rad_gyro = gyro * 3.1415926535f * 2;
auto rad_gyro = gyro * Common::PI * 2;
const f32 swap = rad_gyro.x;
rad_gyro.x = rad_gyro.y;
rad_gyro.y = -swap;

@ -1,6 +1,6 @@
// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included
#pragma once