@ -168,8 +168,8 @@ static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType
}
VAddr SurfaceParams : : GetCpuAddr ( ) const {
const auto& gpu = Core : : System : : GetInstance ( ) . GPU ( ) ;
return * gpu . memory_manager- > GpuToCpuAddress ( addr ) ;
auto& gpu = Core : : System : : GetInstance ( ) . GPU ( ) ;
return * gpu . MemoryManager( ) . GpuToCpuAddress ( addr ) ;
}
static bool IsPixelFormatASTC ( PixelFormat format ) {
@ -220,14 +220,14 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, std::vector<u8>& gl_bu
Tegra : : GPUVAddr addr ) {
constexpr u32 bytes_per_pixel = SurfaceParams : : GetFormatBpp ( format ) / CHAR_BIT ;
constexpr u32 gl_bytes_per_pixel = CachedSurface : : GetGLBytesPerPixel ( format ) ;
const auto& gpu = Core : : System : : GetInstance ( ) . GPU ( ) ;
auto& gpu = Core : : System : : GetInstance ( ) . GPU ( ) ;
if ( morton_to_gl ) {
// With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
// pixel values.
const u32 tile_size { IsFormatBCn ( format ) ? 4U : 1U } ;
const std : : vector < u8 > data =
Tegra : : Texture : : UnswizzleTexture ( * gpu . memory_manager- > GpuToCpuAddress ( addr ) , tile_size ,
Tegra : : Texture : : UnswizzleTexture ( * gpu . MemoryManager( ) . GpuToCpuAddress ( addr ) , tile_size ,
bytes_per_pixel , stride , height , block_height ) ;
const size_t size_to_copy { std : : min ( gl_buffer . size ( ) , data . size ( ) ) } ;
gl_buffer . assign ( data . begin ( ) , data . begin ( ) + size_to_copy ) ;
@ -237,7 +237,7 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, std::vector<u8>& gl_bu
LOG_WARNING ( Render_OpenGL , " need to use correct swizzle/GOB parameters! " ) ;
VideoCore : : MortonCopyPixels128 (
stride , height , bytes_per_pixel , gl_bytes_per_pixel ,
Memory : : GetPointer ( * gpu . memory_manager- > GpuToCpuAddress ( addr ) ) , gl_buffer . data ( ) ,
Memory : : GetPointer ( * gpu . MemoryManager( ) . GpuToCpuAddress ( addr ) ) , gl_buffer . data ( ) ,
morton_to_gl ) ;
}
}
@ -754,9 +754,9 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool pres
return { } ;
}
const auto& gpu = Core : : System : : GetInstance ( ) . GPU ( ) ;
auto& gpu = Core : : System : : GetInstance ( ) . GPU ( ) ;
// Don't try to create any entries in the cache if the address of the texture is invalid.
if ( gpu . memory_manager- > GpuToCpuAddress ( params . addr ) = = boost : : none )
if ( gpu . MemoryManager( ) . GpuToCpuAddress ( params . addr ) = = boost : : none )
return { } ;
// Look up surface in the cache based on address
@ -848,7 +848,7 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& surface,
" reinterpretation but the texture is tiled. " ) ;
}
size_t remaining_size = new_params . SizeInBytes ( ) - params . SizeInBytes ( ) ;
auto address = Core : : System : : GetInstance ( ) . GPU ( ) . memory_manager- > GpuToCpuAddress (
auto address = Core : : System : : GetInstance ( ) . GPU ( ) . MemoryManager( ) . GpuToCpuAddress (
new_params . addr + params . SizeInBytes ( ) ) ;
std : : vector < u8 > data ( remaining_size ) ;
Memory : : ReadBlock ( * address , data . data ( ) , data . size ( ) ) ;