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@ -1017,10 +1017,19 @@ void RasterizerOpenGL::SyncCullMode() {
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}
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void RasterizerOpenGL::SyncPrimitiveRestart() {
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const auto& regs = system.GPU().Maxwell3D().regs;
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auto& gpu = system.GPU().Maxwell3D();
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auto& flags = gpu.dirty.flags;
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if (!flags[Dirty::PrimitiveRestart]) {
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return;
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}
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flags[Dirty::PrimitiveRestart] = false;
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oglEnable(GL_PRIMITIVE_RESTART, regs.primitive_restart.enabled);
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glPrimitiveRestartIndex(regs.primitive_restart.index);
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if (gpu.regs.primitive_restart.enabled) {
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glEnable(GL_PRIMITIVE_RESTART);
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glPrimitiveRestartIndex(gpu.regs.primitive_restart.index);
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} else {
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glDisable(GL_PRIMITIVE_RESTART);
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}
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}
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void RasterizerOpenGL::SyncDepthTestState() {
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