@ -80,7 +80,7 @@ u32 ShaderIR::DecodeMemory(BasicBlock& bb, const BasicBlock& code, u32 pc) {
Node index = GetRegister ( instr . gpr8 ) ;
const Node op_a =
GetConstBufferIndirect ( instr . cbuf36 . index , instr . cbuf36 . offset + 0 , index ) ;
GetConstBufferIndirect ( instr . cbuf36 . index , instr . cbuf36 . GetOffset( ) + 0 , index ) ;
switch ( instr . ld_c . type . Value ( ) ) {
case Tegra : : Shader : : UniformType : : Single :
@ -89,7 +89,7 @@ u32 ShaderIR::DecodeMemory(BasicBlock& bb, const BasicBlock& code, u32 pc) {
case Tegra : : Shader : : UniformType : : Double : {
const Node op_b =
GetConstBufferIndirect ( instr . cbuf36 . index , instr . cbuf36 . offset + 4 , index ) ;
GetConstBufferIndirect ( instr . cbuf36 . index , instr . cbuf36 . GetOffset( ) + 4 , index ) ;
SetTemporal ( bb , 0 , op_a ) ;
SetTemporal ( bb , 1 , op_b ) ;
@ -142,7 +142,7 @@ u32 ShaderIR::DecodeMemory(BasicBlock& bb, const BasicBlock& code, u32 pc) {
ASSERT ( cbuf ! = nullptr ) ;
const auto cbuf_offset_imm = std : : get_if < ImmediateNode > ( cbuf - > GetOffset ( ) ) ;
ASSERT ( cbuf_offset_imm ! = nullptr ) ;
const auto cbuf_offset = cbuf_offset_imm - > GetValue ( ) * 4 ;
const auto cbuf_offset = cbuf_offset_imm - > GetValue ( ) ;
bb . push_back ( Comment (
fmt : : format ( " Base address is c[0x{:x}][0x{:x}] " , cbuf - > GetIndex ( ) , cbuf_offset ) ) ) ;