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@ -5,7 +5,6 @@
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#include "common/logging/log.h"
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#include "common/microprofile.h"
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#include "core/core_timing.h"
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#include "core/hle/function_wrappers.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/handle_table.h"
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@ -13,27 +12,22 @@
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#include "core/hle/kernel/object_address_table.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/resource_limit.h"
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#include "core/hle/kernel/svc.h"
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#include "core/hle/kernel/svc_wrap.h"
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#include "core/hle/kernel/sync_object.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/lock.h"
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#include "core/hle/result.h"
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#include "core/hle/service/service.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace SVC
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using Kernel::ERR_INVALID_HANDLE;
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using Kernel::Handle;
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using Kernel::SharedPtr;
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namespace SVC {
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namespace Kernel {
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/// Set the process heap to a given Size. It can both extend and shrink the heap.
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static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
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LOG_TRACE(Kernel_SVC, "called, heap_size=0x%llx", heap_size);
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auto& process = *Kernel::g_current_process;
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auto& process = *g_current_process;
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CASCADE_RESULT(*heap_addr, process.HeapAllocate(Memory::HEAP_VADDR, heap_size,
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Kernel::VMAPermission::ReadWrite));
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VMAPermission::ReadWrite));
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return RESULT_SUCCESS;
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}
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@ -41,48 +35,48 @@ static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
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static ResultCode MapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
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LOG_TRACE(Kernel_SVC, "called, dst_addr=0x%llx, src_addr=0x%llx, size=0x%llx", dst_addr,
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src_addr, size);
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return Kernel::g_current_process->MirrorMemory(dst_addr, src_addr, size);
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return g_current_process->MirrorMemory(dst_addr, src_addr, size);
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}
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/// Unmaps a region that was previously mapped with svcMapMemory
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static ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
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LOG_TRACE(Kernel_SVC, "called, dst_addr=0x%llx, src_addr=0x%llx, size=0x%llx", dst_addr,
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src_addr, size);
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return Kernel::g_current_process->UnmapMemory(dst_addr, src_addr, size);
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return g_current_process->UnmapMemory(dst_addr, src_addr, size);
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}
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/// Connect to an OS service given the port name, returns the handle to the port to out
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static ResultCode ConnectToPort(Kernel::Handle* out_handle, VAddr port_name_address) {
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static ResultCode ConnectToPort(Handle* out_handle, VAddr port_name_address) {
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if (!Memory::IsValidVirtualAddress(port_name_address))
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return Kernel::ERR_NOT_FOUND;
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return ERR_NOT_FOUND;
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static constexpr std::size_t PortNameMaxLength = 11;
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// Read 1 char beyond the max allowed port name to detect names that are too long.
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std::string port_name = Memory::ReadCString(port_name_address, PortNameMaxLength + 1);
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if (port_name.size() > PortNameMaxLength)
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return Kernel::ERR_PORT_NAME_TOO_LONG;
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return ERR_PORT_NAME_TOO_LONG;
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LOG_TRACE(Kernel_SVC, "called port_name=%s", port_name.c_str());
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auto it = Service::g_kernel_named_ports.find(port_name);
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if (it == Service::g_kernel_named_ports.end()) {
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LOG_WARNING(Kernel_SVC, "tried to connect to unknown port: %s", port_name.c_str());
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return Kernel::ERR_NOT_FOUND;
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return ERR_NOT_FOUND;
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}
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auto client_port = it->second;
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SharedPtr<Kernel::ClientSession> client_session;
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SharedPtr<ClientSession> client_session;
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CASCADE_RESULT(client_session, client_port->Connect());
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// Return the client session
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CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(client_session));
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CASCADE_RESULT(*out_handle, g_handle_table.Create(client_session));
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return RESULT_SUCCESS;
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}
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/// Makes a blocking IPC call to an OS service.
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static ResultCode SendSyncRequest(Kernel::Handle handle) {
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SharedPtr<Kernel::SyncObject> session = Kernel::g_handle_table.Get<Kernel::SyncObject>(handle);
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static ResultCode SendSyncRequest(Handle handle) {
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SharedPtr<SyncObject> session = g_handle_table.Get<SyncObject>(handle);
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if (!session) {
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LOG_ERROR(Kernel_SVC, "called with invalid handle=0x%08X", handle);
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return ERR_INVALID_HANDLE;
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@ -94,15 +88,15 @@ static ResultCode SendSyncRequest(Kernel::Handle handle) {
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// TODO(Subv): svcSendSyncRequest should put the caller thread to sleep while the server
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// responds and cause a reschedule.
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return session->SendSyncRequest(Kernel::GetCurrentThread());
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return session->SendSyncRequest(GetCurrentThread());
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}
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/// Get the ID for the specified thread.
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static ResultCode GetThreadId(u32* thread_id, Kernel::Handle thread_handle) {
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static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
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LOG_TRACE(Kernel_SVC, "called thread=0x%08X", thread_handle);
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const SharedPtr<Kernel::Thread> thread =
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Kernel::g_handle_table.Get<Kernel::Thread>(thread_handle);
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const SharedPtr<Thread> thread =
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g_handle_table.Get<Thread>(thread_handle);
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if (!thread) {
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return ERR_INVALID_HANDLE;
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}
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@ -112,11 +106,11 @@ static ResultCode GetThreadId(u32* thread_id, Kernel::Handle thread_handle) {
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}
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/// Get the ID of the specified process
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static ResultCode GetProcessId(u32* process_id, Kernel::Handle process_handle) {
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static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
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LOG_TRACE(Kernel_SVC, "called process=0x%08X", process_handle);
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const SharedPtr<Kernel::Process> process =
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Kernel::g_handle_table.Get<Kernel::Process>(process_handle);
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const SharedPtr<Process> process =
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g_handle_table.Get<Process>(process_handle);
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if (!process) {
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return ERR_INVALID_HANDLE;
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}
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@ -141,18 +135,18 @@ static ResultCode LockMutex(Handle holding_thread_handle, VAddr mutex_addr,
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"requesting_current_thread_handle=0x%08X",
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holding_thread_handle, mutex_addr, requesting_thread_handle);
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SharedPtr<Kernel::Thread> holding_thread =
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Kernel::g_handle_table.Get<Kernel::Thread>(holding_thread_handle);
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SharedPtr<Kernel::Thread> requesting_thread =
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Kernel::g_handle_table.Get<Kernel::Thread>(requesting_thread_handle);
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SharedPtr<Thread> holding_thread =
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g_handle_table.Get<Thread>(holding_thread_handle);
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SharedPtr<Thread> requesting_thread =
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g_handle_table.Get<Thread>(requesting_thread_handle);
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ASSERT(holding_thread);
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ASSERT(requesting_thread);
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SharedPtr<Kernel::Mutex> mutex = Kernel::g_object_address_table.Get<Kernel::Mutex>(mutex_addr);
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SharedPtr<Mutex> mutex = g_object_address_table.Get<Mutex>(mutex_addr);
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if (!mutex) {
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// Create a new mutex for the specified address if one does not already exist
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mutex = Kernel::Mutex::Create(holding_thread, mutex_addr);
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mutex = Mutex::Create(holding_thread, mutex_addr);
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mutex->name = Common::StringFromFormat("mutex-%llx", mutex_addr);
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}
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@ -175,10 +169,10 @@ static ResultCode LockMutex(Handle holding_thread_handle, VAddr mutex_addr,
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static ResultCode UnlockMutex(VAddr mutex_addr) {
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LOG_TRACE(Kernel_SVC, "called mutex_addr=0x%llx", mutex_addr);
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SharedPtr<Kernel::Mutex> mutex = Kernel::g_object_address_table.Get<Kernel::Mutex>(mutex_addr);
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SharedPtr<Mutex> mutex = g_object_address_table.Get<Mutex>(mutex_addr);
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ASSERT(mutex);
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return mutex->Release(Kernel::GetCurrentThread());
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return mutex->Release(GetCurrentThread());
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}
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/// Break program execution
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@ -199,7 +193,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
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LOG_TRACE(Kernel_SVC, "called info_id=0x%X, info_sub_id=0x%X, handle=0x%08X", info_id,
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info_sub_id, handle);
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auto& vm_manager = Kernel::g_current_process->vm_manager;
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auto& vm_manager = g_current_process->vm_manager;
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switch (static_cast<GetInfoType>(info_id)) {
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case GetInfoType::TotalMemoryUsage:
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*result = vm_manager.GetTotalMemoryUsage();
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@ -231,7 +225,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
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/// Gets the priority for the specified thread
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static ResultCode GetThreadPriority(u32* priority, Handle handle) {
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const SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
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const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(handle);
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if (!thread)
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return ERR_INVALID_HANDLE;
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@ -242,18 +236,18 @@ static ResultCode GetThreadPriority(u32* priority, Handle handle) {
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/// Sets the priority for the specified thread
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static ResultCode SetThreadPriority(Handle handle, u32 priority) {
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if (priority > THREADPRIO_LOWEST) {
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return Kernel::ERR_OUT_OF_RANGE;
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return ERR_OUT_OF_RANGE;
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}
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SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
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SharedPtr<Thread> thread = g_handle_table.Get<Thread>(handle);
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if (!thread)
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return Kernel::ERR_INVALID_HANDLE;
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return ERR_INVALID_HANDLE;
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// Note: The kernel uses the current process's resource limit instead of
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// the one from the thread owner's resource limit.
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SharedPtr<Kernel::ResourceLimit>& resource_limit = Kernel::g_current_process->resource_limit;
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if (resource_limit->GetMaxResourceValue(Kernel::ResourceTypes::PRIORITY) > priority) {
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return Kernel::ERR_NOT_AUTHORIZED;
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SharedPtr<ResourceLimit>& resource_limit = g_current_process->resource_limit;
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if (resource_limit->GetMaxResourceValue(ResourceTypes::PRIORITY) > priority) {
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return ERR_NOT_AUTHORIZED;
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}
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thread->SetPriority(priority);
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@ -275,19 +269,18 @@ static u32 GetCurrentProcessorNumber() {
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/// Query process memory
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static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_info*/,
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Kernel::Handle process_handle, u64 addr) {
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using Kernel::Process;
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Kernel::SharedPtr<Process> process = Kernel::g_handle_table.Get<Process>(process_handle);
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Handle process_handle, u64 addr) {
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SharedPtr<Process> process = g_handle_table.Get<Process>(process_handle);
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if (!process) {
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return ERR_INVALID_HANDLE;
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}
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auto vma = process->vm_manager.FindVMA(addr);
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memory_info->attributes = 0;
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if (vma == Kernel::g_current_process->vm_manager.vma_map.end()) {
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if (vma == g_current_process->vm_manager.vma_map.end()) {
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memory_info->base_address = 0;
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memory_info->permission = static_cast<u32>(Kernel::VMAPermission::None);
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memory_info->permission = static_cast<u32>(VMAPermission::None);
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memory_info->size = 0;
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memory_info->type = static_cast<u32>(Kernel::MemoryState::Free);
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memory_info->type = static_cast<u32>(MemoryState::Free);
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} else {
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memory_info->base_address = vma->second.base;
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memory_info->permission = static_cast<u32>(vma->second.permissions);
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@ -302,25 +295,25 @@ static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_i
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/// Query memory
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static ResultCode QueryMemory(MemoryInfo* memory_info, PageInfo* page_info, VAddr addr) {
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LOG_TRACE(Kernel_SVC, "called, addr=%llx", addr);
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return QueryProcessMemory(memory_info, page_info, Kernel::CurrentProcess, addr);
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return QueryProcessMemory(memory_info, page_info, CurrentProcess, addr);
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}
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/// Exits the current process
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static void ExitProcess() {
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LOG_INFO(Kernel_SVC, "Process %u exiting", Kernel::g_current_process->process_id);
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LOG_INFO(Kernel_SVC, "Process %u exiting", g_current_process->process_id);
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ASSERT_MSG(Kernel::g_current_process->status == Kernel::ProcessStatus::Running,
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ASSERT_MSG(g_current_process->status == ProcessStatus::Running,
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"Process has already exited");
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Kernel::g_current_process->status = Kernel::ProcessStatus::Exited;
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g_current_process->status = ProcessStatus::Exited;
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// Stop all the process threads that are currently waiting for objects.
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auto& thread_list = Kernel::GetThreadList();
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auto& thread_list = GetThreadList();
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for (auto& thread : thread_list) {
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if (thread->owner_process != Kernel::g_current_process)
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if (thread->owner_process != g_current_process)
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continue;
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if (thread == Kernel::GetCurrentThread())
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if (thread == GetCurrentThread())
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continue;
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// TODO(Subv): When are the other running/ready threads terminated?
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@ -332,7 +325,7 @@ static void ExitProcess() {
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}
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// Kill the current thread
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Kernel::GetCurrentThread()->Stop();
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GetCurrentThread()->Stop();
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Core::System::GetInstance().PrepareReschedule();
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}
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@ -343,17 +336,17 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
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std::string name = Common::StringFromFormat("unknown-%llx", entry_point);
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if (priority > THREADPRIO_LOWEST) {
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return Kernel::ERR_OUT_OF_RANGE;
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return ERR_OUT_OF_RANGE;
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}
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SharedPtr<Kernel::ResourceLimit>& resource_limit = Kernel::g_current_process->resource_limit;
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if (resource_limit->GetMaxResourceValue(Kernel::ResourceTypes::PRIORITY) > priority) {
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return Kernel::ERR_NOT_AUTHORIZED;
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SharedPtr<ResourceLimit>& resource_limit = g_current_process->resource_limit;
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if (resource_limit->GetMaxResourceValue(ResourceTypes::PRIORITY) > priority) {
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return ERR_NOT_AUTHORIZED;
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}
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if (processor_id == THREADPROCESSORID_DEFAULT) {
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// Set the target CPU to the one specified in the process' exheader.
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processor_id = Kernel::g_current_process->ideal_processor;
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processor_id = g_current_process->ideal_processor;
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ASSERT(processor_id != THREADPROCESSORID_DEFAULT);
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}
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@ -374,14 +367,14 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
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break;
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}
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CASCADE_RESULT(SharedPtr<Kernel::Thread> thread,
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Kernel::Thread::Create(name, entry_point, priority, arg, processor_id, stack_top,
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Kernel::g_current_process));
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CASCADE_RESULT(SharedPtr<Thread> thread,
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Thread::Create(name, entry_point, priority, arg, processor_id, stack_top,
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g_current_process));
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thread->context.fpscr =
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FPSCR_DEFAULT_NAN | FPSCR_FLUSH_TO_ZERO | FPSCR_ROUND_TOZERO; // 0x03C00000
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CASCADE_RESULT(thread->guest_handle, Kernel::g_handle_table.Create(thread));
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CASCADE_RESULT(thread->guest_handle, g_handle_table.Create(thread));
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*out_handle = thread->guest_handle;
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Core::System::GetInstance().PrepareReschedule();
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@ -398,8 +391,8 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
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static ResultCode StartThread(Handle thread_handle) {
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LOG_TRACE(Kernel_SVC, "called thread=0x%08X", thread_handle);
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const SharedPtr<Kernel::Thread> thread =
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Kernel::g_handle_table.Get<Kernel::Thread>(thread_handle);
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const SharedPtr<Thread> thread =
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g_handle_table.Get<Thread>(thread_handle);
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if (!thread) {
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return ERR_INVALID_HANDLE;
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}
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@ -413,7 +406,7 @@ static ResultCode StartThread(Handle thread_handle) {
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static void ExitThread() {
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LOG_TRACE(Kernel_SVC, "called, pc=0x%08X", Core::CPU().GetPC());
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Kernel::ExitCurrentThread();
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ExitCurrentThread();
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Core::System::GetInstance().PrepareReschedule();
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}
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@ -423,14 +416,14 @@ static void SleepThread(s64 nanoseconds) {
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// Don't attempt to yield execution if there are no available threads to run,
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// this way we avoid a useless reschedule to the idle thread.
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if (nanoseconds == 0 && !Kernel::HaveReadyThreads())
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if (nanoseconds == 0 && !HaveReadyThreads())
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return;
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// Sleep current thread and check for next thread to schedule
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Kernel::WaitCurrentThread_Sleep();
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WaitCurrentThread_Sleep();
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// Create an event to wake the thread up after the specified nanosecond delay has passed
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Kernel::GetCurrentThread()->WakeAfterDelay(nanoseconds);
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GetCurrentThread()->WakeAfterDelay(nanoseconds);
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Core::System::GetInstance().PrepareReschedule();
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}
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@ -442,9 +435,9 @@ static ResultCode SignalProcessWideKey(VAddr addr, u32 target) {
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}
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/// Close a handle
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static ResultCode CloseHandle(Kernel::Handle handle) {
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static ResultCode CloseHandle(Handle handle) {
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LOG_TRACE(Kernel_SVC, "Closing handle 0x%08X", handle);
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return Kernel::g_handle_table.Close(handle);
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return g_handle_table.Close(handle);
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}
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namespace {
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@ -459,47 +452,47 @@ struct FunctionDef {
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static const FunctionDef SVC_Table[] = {
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{0x00, nullptr, "Unknown"},
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{0x01, HLE::Wrap<SetHeapSize>, "svcSetHeapSize"},
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{0x01, SvcWrap<SetHeapSize>, "svcSetHeapSize"},
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{0x02, nullptr, "svcSetMemoryPermission"},
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{0x03, nullptr, "svcSetMemoryAttribute"},
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{0x04, HLE::Wrap<MapMemory>, "svcMapMemory"},
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{0x05, HLE::Wrap<UnmapMemory>, "svcUnmapMemory"},
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{0x06, HLE::Wrap<QueryMemory>, "svcQueryMemory"},
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{0x07, HLE::Wrap<ExitProcess>, "svcExitProcess"},
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{0x08, HLE::Wrap<CreateThread>, "svcCreateThread"},
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{0x09, HLE::Wrap<StartThread>, "svcStartThread"},
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{0x0A, HLE::Wrap<ExitThread>, "svcExitThread"},
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{0x0B, HLE::Wrap<SleepThread>, "svcSleepThread"},
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{0x0C, HLE::Wrap<GetThreadPriority>, "svcGetThreadPriority"},
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{0x0D, HLE::Wrap<SetThreadPriority>, "svcSetThreadPriority"},
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{0x04, SvcWrap<MapMemory>, "svcMapMemory"},
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{0x05, SvcWrap<UnmapMemory>, "svcUnmapMemory"},
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{0x06, SvcWrap<QueryMemory>, "svcQueryMemory"},
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{0x07, SvcWrap<ExitProcess>, "svcExitProcess"},
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{0x08, SvcWrap<CreateThread>, "svcCreateThread"},
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{0x09, SvcWrap<StartThread>, "svcStartThread"},
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{0x0A, SvcWrap<ExitThread>, "svcExitThread"},
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{0x0B, SvcWrap<SleepThread>, "svcSleepThread"},
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{0x0C, SvcWrap<GetThreadPriority>, "svcGetThreadPriority"},
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{0x0D, SvcWrap<SetThreadPriority>, "svcSetThreadPriority"},
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{0x0E, nullptr, "svcGetThreadCoreMask"},
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{0x0F, nullptr, "svcSetThreadCoreMask"},
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{0x10, HLE::Wrap<GetCurrentProcessorNumber>, "svcGetCurrentProcessorNumber"},
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{0x10, SvcWrap<GetCurrentProcessorNumber>, "svcGetCurrentProcessorNumber"},
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{0x11, nullptr, "svcSignalEvent"},
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{0x12, nullptr, "svcClearEvent"},
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{0x13, nullptr, "svcMapSharedMemory"},
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{0x14, nullptr, "svcUnmapSharedMemory"},
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{0x15, nullptr, "svcCreateTransferMemory"},
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{0x16, HLE::Wrap<CloseHandle>, "svcCloseHandle"},
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{0x16, SvcWrap<CloseHandle>, "svcCloseHandle"},
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{0x17, nullptr, "svcResetSignal"},
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{0x18, HLE::Wrap<WaitSynchronization>, "svcWaitSynchronization"},
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{0x18, SvcWrap<WaitSynchronization>, "svcWaitSynchronization"},
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{0x19, nullptr, "svcCancelSynchronization"},
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{0x1A, HLE::Wrap<LockMutex>, "svcLockMutex"},
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{0x1B, HLE::Wrap<UnlockMutex>, "svcUnlockMutex"},
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{0x1A, SvcWrap<LockMutex>, "svcLockMutex"},
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{0x1B, SvcWrap<UnlockMutex>, "svcUnlockMutex"},
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{0x1C, nullptr, "svcWaitProcessWideKeyAtomic"},
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{0x1D, HLE::Wrap<SignalProcessWideKey>, "svcSignalProcessWideKey"},
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{0x1D, SvcWrap<SignalProcessWideKey>, "svcSignalProcessWideKey"},
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{0x1E, nullptr, "svcGetSystemTick"},
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{0x1F, HLE::Wrap<ConnectToPort>, "svcConnectToPort"},
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{0x1F, SvcWrap<ConnectToPort>, "svcConnectToPort"},
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{0x20, nullptr, "svcSendSyncRequestLight"},
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{0x21, HLE::Wrap<SendSyncRequest>, "svcSendSyncRequest"},
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{0x21, SvcWrap<SendSyncRequest>, "svcSendSyncRequest"},
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{0x22, nullptr, "svcSendSyncRequestWithUserBuffer"},
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{0x23, nullptr, "svcSendAsyncRequestWithUserBuffer"},
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{0x24, HLE::Wrap<GetProcessId>, "svcGetProcessId"},
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{0x25, HLE::Wrap<GetThreadId>, "svcGetThreadId"},
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{0x26, HLE::Wrap<Break>, "svcBreak"},
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{0x27, HLE::Wrap<OutputDebugString>, "svcOutputDebugString"},
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{0x24, SvcWrap<GetProcessId>, "svcGetProcessId"},
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{0x25, SvcWrap<GetThreadId>, "svcGetThreadId"},
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{0x26, SvcWrap<Break>, "svcBreak"},
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{0x27, SvcWrap<OutputDebugString>, "svcOutputDebugString"},
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{0x28, nullptr, "svcReturnFromException"},
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{0x29, HLE::Wrap<GetInfo>, "svcGetInfo"},
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{0x29, SvcWrap<GetInfo>, "svcGetInfo"},
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{0x2A, nullptr, "svcFlushEntireDataCache"},
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{0x2B, nullptr, "svcFlushDataCache"},
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{0x2C, nullptr, "svcMapPhysicalMemory"},
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@ -616,4 +609,4 @@ void CallSVC(u32 immediate) {
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}
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}
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} // namespace SVC
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} // namespace Kernel
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