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@ -420,11 +420,13 @@ bool CreateEmptyFile(const std::string &filename)
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}
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int ScanDirectoryTreeAndCallback(const std::string &directory, std::function<int(const std::string&, const std::string&)> callback)
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bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directory, DirectoryEntryCallable callback)
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{
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LOG_TRACE(Common_Filesystem, "directory %s", directory.c_str());
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// How many files + directories we found
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int found_entries = 0;
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unsigned found_entries = 0;
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#ifdef _WIN32
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// Find the first file in the directory.
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WIN32_FIND_DATA ffd;
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@ -432,7 +434,7 @@ int ScanDirectoryTreeAndCallback(const std::string &directory, std::function<int
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HANDLE handle_find = FindFirstFile(Common::UTF8ToTStr(directory + "\\*").c_str(), &ffd);
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if (handle_find == INVALID_HANDLE_VALUE) {
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FindClose(handle_find);
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return found_entries;
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return false;
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}
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// windows loop
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do {
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@ -442,25 +444,20 @@ int ScanDirectoryTreeAndCallback(const std::string &directory, std::function<int
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DIR *dirp = opendir(directory.c_str());
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if (!dirp)
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return 0;
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return false;
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// non windows loop
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while (!readdir_r(dirp, &dirent, &result) && result) {
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const std::string virtual_name(result->d_name);
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#endif
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// check for "." and ".."
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if (((virtual_name[0] == '.') && (virtual_name[1] == '\0')) ||
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((virtual_name[0] == '.') && (virtual_name[1] == '.') &&
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(virtual_name[2] == '\0')))
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if (virtual_name == "." || virtual_name == "..")
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continue;
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int ret = callback(directory, virtual_name);
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if (ret < 0) {
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if (ret != -1)
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found_entries = ret;
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unsigned ret_entries;
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if (!callback(&ret_entries, directory, virtual_name))
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break;
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}
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found_entries += ret;
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found_entries += ret_entries;
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#ifdef _WIN32
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} while (FindNextFile(handle_find, &ffd) != 0);
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@ -469,16 +466,18 @@ int ScanDirectoryTreeAndCallback(const std::string &directory, std::function<int
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}
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closedir(dirp);
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#endif
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// Return number of entries found.
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return found_entries;
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// num_entries_out is allowed to be specified nullptr, in which case we shouldn't try to set it
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if (num_entries_out != nullptr)
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*num_entries_out = found_entries;
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}
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int ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry)
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unsigned ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry)
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{
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const auto callback = [&parent_entry](const std::string& directory,
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const std::string& virtual_name) -> int {
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const auto callback = [&parent_entry](unsigned* num_entries_out,
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const std::string& directory,
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const std::string& virtual_name) -> bool {
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FSTEntry entry;
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int found_entries = 0;
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entry.virtualName = virtual_name;
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entry.physicalName = directory + DIR_SEP + virtual_name;
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@ -486,41 +485,40 @@ int ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry)
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entry.isDirectory = true;
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// is a directory, lets go inside
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entry.size = ScanDirectoryTree(entry.physicalName, entry);
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found_entries += (int)entry.size;
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*num_entries_out += (int)entry.size;
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} else { // is a file
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entry.isDirectory = false;
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entry.size = GetSize(entry.physicalName);
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}
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++found_entries;
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(*num_entries_out)++;
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// Push into the tree
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parent_entry.children.push_back(entry);
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return found_entries;
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return true;
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};
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return ScanDirectoryTreeAndCallback(directory, callback);
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unsigned num_entries;
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return ForeachDirectoryEntry(&num_entries, directory, callback) ? num_entries : 0;
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}
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bool DeleteDirRecursively(const std::string &directory)
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{
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const static auto callback = [](const std::string& directory,
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const std::string& virtual_name) -> int {
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const static auto callback = [](unsigned* num_entries_out,
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const std::string& directory,
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const std::string& virtual_name) -> bool {
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std::string new_path = directory + DIR_SEP_CHR + virtual_name;
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if (IsDirectory(new_path)) {
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if (!DeleteDirRecursively(new_path)) {
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return -2;
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}
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} else if (!Delete(new_path)) {
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return -2;
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}
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return 0;
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if (IsDirectory(new_path))
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return DeleteDirRecursively(new_path);
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return Delete(new_path);
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};
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if (ScanDirectoryTreeAndCallback(directory, callback) == -2) {
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if (!ForeachDirectoryEntry(nullptr, directory, callback))
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return false;
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}
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FileUtil::DeleteDir(directory);
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// Delete the outermost directory
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FileUtil::DeleteDir(directory);
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return true;
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}
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