gpu: add validity check for TextureCopy, DisplayTransfer and FillMemory

prevent further operation with invalid values which may cause assertion failure or divided by zero.
needs more hwtest
master
wwylele 2016-09-27 21:03:44 +07:00
parent 3f87d70f0e
commit 48470e57fc
1 changed files with 88 additions and 6 deletions

@ -81,8 +81,27 @@ MICROPROFILE_DEFINE(GPU_DisplayTransfer, "GPU", "DisplayTransfer", MP_RGB(100, 1
MICROPROFILE_DEFINE(GPU_CmdlistProcessing, "GPU", "Cmdlist Processing", MP_RGB(100, 255, 100));
static void MemoryFill(const Regs::MemoryFillConfig& config) {
u8* start = Memory::GetPhysicalPointer(config.GetStartAddress());
u8* end = Memory::GetPhysicalPointer(config.GetEndAddress());
const PAddr start_addr = config.GetStartAddress();
const PAddr end_addr = config.GetEndAddress();
// TODO: do hwtest with these cases
if (!Memory::IsValidPhysicalAddress(start_addr)) {
LOG_CRITICAL(HW_GPU, "invalid start address 0x%08X", start_addr);
return;
}
if (!Memory::IsValidPhysicalAddress(end_addr)) {
LOG_CRITICAL(HW_GPU, "invalid end address 0x%08X", end_addr);
return;
}
if (end_addr <= start_addr) {
LOG_CRITICAL(HW_GPU, "invalid memory range from 0x%08X to 0x%08X", start_addr, end_addr);
return;
}
u8* start = Memory::GetPhysicalPointer(start_addr);
u8* end = Memory::GetPhysicalPointer(end_addr);
// TODO: Consider always accelerating and returning vector of
// regions that the accelerated fill did not cover to
@ -123,11 +142,45 @@ static void MemoryFill(const Regs::MemoryFillConfig& config) {
}
static void DisplayTransfer(const Regs::DisplayTransferConfig& config) {
const PAddr src_addr = config.GetPhysicalInputAddress();
const PAddr dst_addr = config.GetPhysicalOutputAddress();
// TODO: do hwtest with these cases
if (!Memory::IsValidPhysicalAddress(src_addr)) {
LOG_CRITICAL(HW_GPU, "invalid input address 0x%08X", src_addr);
return;
}
if (!Memory::IsValidPhysicalAddress(dst_addr)) {
LOG_CRITICAL(HW_GPU, "invalid output address 0x%08X", dst_addr);
return;
}
if (config.input_width == 0) {
LOG_CRITICAL(HW_GPU, "zero input width");
return;
}
if (config.input_height == 0) {
LOG_CRITICAL(HW_GPU, "zero input height");
return;
}
if (config.output_width == 0) {
LOG_CRITICAL(HW_GPU, "zero output width");
return;
}
if (config.output_height == 0) {
LOG_CRITICAL(HW_GPU, "zero output height");
return;
}
if (VideoCore::g_renderer->Rasterizer()->AccelerateDisplayTransfer(config))
return;
u8* src_pointer = Memory::GetPhysicalPointer(config.GetPhysicalInputAddress());
u8* dst_pointer = Memory::GetPhysicalPointer(config.GetPhysicalOutputAddress());
u8* src_pointer = Memory::GetPhysicalPointer(src_addr);
u8* dst_pointer = Memory::GetPhysicalPointer(dst_addr);
if (config.scaling > config.ScaleXY) {
LOG_CRITICAL(HW_GPU, "Unimplemented display transfer scaling mode %u",
@ -262,11 +315,40 @@ static void DisplayTransfer(const Regs::DisplayTransferConfig& config) {
}
static void TextureCopy(const Regs::DisplayTransferConfig& config) {
const PAddr src_addr = config.GetPhysicalInputAddress();
const PAddr dst_addr = config.GetPhysicalOutputAddress();
// TODO: do hwtest with these cases
if (!Memory::IsValidPhysicalAddress(src_addr)) {
LOG_CRITICAL(HW_GPU, "invalid input address 0x%08X", src_addr);
return;
}
if (!Memory::IsValidPhysicalAddress(dst_addr)) {
LOG_CRITICAL(HW_GPU, "invalid output address 0x%08X", dst_addr);
return;
}
if (config.texture_copy.input_width == 0) {
LOG_CRITICAL(HW_GPU, "zero input width");
return;
}
if (config.texture_copy.output_width == 0) {
LOG_CRITICAL(HW_GPU, "zero output width");
return;
}
if (config.texture_copy.size == 0) {
LOG_CRITICAL(HW_GPU, "zero size");
return;
}
if (VideoCore::g_renderer->Rasterizer()->AccelerateTextureCopy(config))
return;
u8* src_pointer = Memory::GetPhysicalPointer(config.GetPhysicalInputAddress());
u8* dst_pointer = Memory::GetPhysicalPointer(config.GetPhysicalOutputAddress());
u8* src_pointer = Memory::GetPhysicalPointer(src_addr);
u8* dst_pointer = Memory::GetPhysicalPointer(dst_addr);
u32 input_width = config.texture_copy.input_width * 16;
u32 input_gap = config.texture_copy.input_gap * 16;