Merge pull request #2132 from wwylele/fix-fs-err
Correct FS error codes & add path boundary checksmaster
commit
4ba5acdaff
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <memory>
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#include "common/file_util.h"
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#include "core/file_sys/archive_sdmcwriteonly.h"
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#include "core/file_sys/directory_backend.h"
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#include "core/file_sys/errors.h"
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#include "core/file_sys/file_backend.h"
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#include "core/settings.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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namespace FileSys {
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ResultVal<std::unique_ptr<FileBackend>> SDMCWriteOnlyArchive::OpenFile(const Path& path,
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const Mode& mode) const {
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if (mode.read_flag) {
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LOG_ERROR(Service_FS, "Read flag is not supported");
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return ERROR_INVALID_READ_FLAG;
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}
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return SDMCArchive::OpenFileBase(path, mode);
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}
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ResultVal<std::unique_ptr<DirectoryBackend>> SDMCWriteOnlyArchive::OpenDirectory(
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const Path& path) const {
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LOG_ERROR(Service_FS, "Not supported");
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return ERROR_UNSUPPORTED_OPEN_FLAGS;
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}
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ArchiveFactory_SDMCWriteOnly::ArchiveFactory_SDMCWriteOnly(const std::string& mount_point)
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: sdmc_directory(mount_point) {
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LOG_INFO(Service_FS, "Directory %s set as SDMCWriteOnly.", sdmc_directory.c_str());
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}
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bool ArchiveFactory_SDMCWriteOnly::Initialize() {
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if (!Settings::values.use_virtual_sd) {
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LOG_WARNING(Service_FS, "SDMC disabled by config.");
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return false;
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}
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if (!FileUtil::CreateFullPath(sdmc_directory)) {
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LOG_ERROR(Service_FS, "Unable to create SDMC path.");
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return false;
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}
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return true;
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}
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ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SDMCWriteOnly::Open(const Path& path) {
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auto archive = std::make_unique<SDMCWriteOnlyArchive>(sdmc_directory);
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return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
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}
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ResultCode ArchiveFactory_SDMCWriteOnly::Format(const Path& path,
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const FileSys::ArchiveFormatInfo& format_info) {
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// TODO(wwylele): hwtest this
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LOG_ERROR(Service_FS, "Attempted to format a SDMC write-only archive.");
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return ResultCode(-1);
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}
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ResultVal<ArchiveFormatInfo> ArchiveFactory_SDMCWriteOnly::GetFormatInfo(const Path& path) const {
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// TODO(Subv): Implement
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LOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive %s", GetName().c_str());
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return ResultCode(-1);
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}
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} // namespace FileSys
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "core/file_sys/archive_sdmc.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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namespace FileSys {
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/**
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* Archive backend for SDMC write-only archive.
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* The behaviour of SDMCWriteOnlyArchive is almost the same as SDMCArchive, except for
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* - OpenDirectory is unsupported;
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* - OpenFile with read flag is unsupported.
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*/
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class SDMCWriteOnlyArchive : public SDMCArchive {
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public:
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SDMCWriteOnlyArchive(const std::string& mount_point) : SDMCArchive(mount_point) {}
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std::string GetName() const override {
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return "SDMCWriteOnlyArchive: " + mount_point;
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}
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ResultVal<std::unique_ptr<FileBackend>> OpenFile(const Path& path,
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const Mode& mode) const override;
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ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const override;
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};
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/// File system interface to the SDMC write-only archive
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class ArchiveFactory_SDMCWriteOnly final : public ArchiveFactory {
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public:
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ArchiveFactory_SDMCWriteOnly(const std::string& mount_point);
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/**
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* Initialize the archive.
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* @return true if it initialized successfully
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*/
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bool Initialize();
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std::string GetName() const override {
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return "SDMCWriteOnly";
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}
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ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path) override;
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ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info) override;
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ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const override;
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private:
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std::string sdmc_directory;
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};
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} // namespace FileSys
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/result.h"
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namespace FileSys {
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const ResultCode ERROR_INVALID_PATH(ErrorDescription::FS_InvalidPath, ErrorModule::FS,
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ErrorSummary::InvalidArgument, ErrorLevel::Usage);
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const ResultCode ERROR_UNSUPPORTED_OPEN_FLAGS(ErrorDescription::FS_UnsupportedOpenFlags,
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ErrorModule::FS, ErrorSummary::NotSupported,
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ErrorLevel::Usage);
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const ResultCode ERROR_INVALID_OPEN_FLAGS(ErrorDescription::FS_InvalidOpenFlags, ErrorModule::FS,
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ErrorSummary::Canceled, ErrorLevel::Status);
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const ResultCode ERROR_INVALID_READ_FLAG(ErrorDescription::FS_InvalidReadFlag, ErrorModule::FS,
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ErrorSummary::InvalidArgument, ErrorLevel::Usage);
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const ResultCode ERROR_FILE_NOT_FOUND(ErrorDescription::FS_FileNotFound, ErrorModule::FS,
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ErrorSummary::NotFound, ErrorLevel::Status);
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const ResultCode ERROR_PATH_NOT_FOUND(ErrorDescription::FS_PathNotFound, ErrorModule::FS,
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ErrorSummary::NotFound, ErrorLevel::Status);
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const ResultCode ERROR_NOT_FOUND(ErrorDescription::FS_NotFound, ErrorModule::FS,
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ErrorSummary::NotFound, ErrorLevel::Status);
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const ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY(ErrorDescription::FS_UnexpectedFileOrDirectory,
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ErrorModule::FS, ErrorSummary::NotSupported,
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ErrorLevel::Usage);
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const ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC(ErrorDescription::FS_NotAFile,
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ErrorModule::FS, ErrorSummary::Canceled,
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ErrorLevel::Status);
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const ResultCode ERROR_DIRECTORY_ALREADY_EXISTS(ErrorDescription::FS_DirectoryAlreadyExists,
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ErrorModule::FS, ErrorSummary::NothingHappened,
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ErrorLevel::Status);
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const ResultCode ERROR_FILE_ALREADY_EXISTS(ErrorDescription::FS_FileAlreadyExists, ErrorModule::FS,
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ErrorSummary::NothingHappened, ErrorLevel::Status);
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const ResultCode ERROR_ALREADY_EXISTS(ErrorDescription::FS_AlreadyExists, ErrorModule::FS,
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ErrorSummary::NothingHappened, ErrorLevel::Status);
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const ResultCode ERROR_DIRECTORY_NOT_EMPTY(ErrorDescription::FS_DirectoryNotEmpty, ErrorModule::FS,
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ErrorSummary::Canceled, ErrorLevel::Status);
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} // namespace FileSys
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <set>
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#include "common/file_util.h"
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#include "common/string_util.h"
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#include "core/file_sys/path_parser.h"
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namespace FileSys {
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PathParser::PathParser(const Path& path) {
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if (path.GetType() != LowPathType::Char && path.GetType() != LowPathType::Wchar) {
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is_valid = false;
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return;
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}
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auto path_string = path.AsString();
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if (path_string.size() == 0 || path_string[0] != '/') {
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is_valid = false;
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return;
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}
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// Filter out invalid characters for the host system.
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// Although some of these characters are valid on 3DS, they are unlikely to be used by games.
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if (std::find_if(path_string.begin(), path_string.end(), [](char c) {
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static const std::set<char> invalid_chars{'<', '>', '\\', '|', ':', '\"', '*', '?'};
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return invalid_chars.find(c) != invalid_chars.end();
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}) != path_string.end()) {
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is_valid = false;
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return;
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}
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Common::SplitString(path_string, '/', path_sequence);
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auto begin = path_sequence.begin();
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auto end = path_sequence.end();
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end = std::remove_if(begin, end, [](std::string& str) { return str == "" || str == "."; });
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path_sequence = std::vector<std::string>(begin, end);
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// checks if the path is out of bounds.
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int level = 0;
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for (auto& node : path_sequence) {
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if (node == "..") {
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--level;
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if (level < 0) {
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is_valid = false;
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return;
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}
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} else {
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++level;
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}
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}
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is_valid = true;
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is_root = level == 0;
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}
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PathParser::HostStatus PathParser::GetHostStatus(const std::string& mount_point) const {
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auto path = mount_point;
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if (!FileUtil::IsDirectory(path))
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return InvalidMountPoint;
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if (path_sequence.empty()) {
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return DirectoryFound;
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}
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for (auto iter = path_sequence.begin(); iter != path_sequence.end() - 1; iter++) {
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if (path.back() != '/')
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path += '/';
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path += *iter;
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if (!FileUtil::Exists(path))
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return PathNotFound;
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if (FileUtil::IsDirectory(path))
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continue;
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return FileInPath;
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}
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path += "/" + path_sequence.back();
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if (!FileUtil::Exists(path))
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return NotFound;
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if (FileUtil::IsDirectory(path))
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return DirectoryFound;
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return FileFound;
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}
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std::string PathParser::BuildHostPath(const std::string& mount_point) const {
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std::string path = mount_point;
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for (auto& node : path_sequence) {
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if (path.back() != '/')
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path += '/';
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path += node;
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}
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return path;
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}
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} // namespace FileSys
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include <vector>
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#include "core/file_sys/archive_backend.h"
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namespace FileSys {
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/**
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* A helper class parsing and verifying a string-type Path.
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* Every archives with a sub file system should use this class to parse the path argument and check
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* the status of the file / directory in question on the host file system.
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*/
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class PathParser {
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public:
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PathParser(const Path& path);
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/**
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* Checks if the Path is valid.
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* This function should be called once a PathParser is constructed.
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* A Path is valid if:
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* - it is a string path (with type LowPathType::Char or LowPathType::Wchar),
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* - it starts with "/" (this seems a hard requirement in real 3DS),
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* - it doesn't contain invalid characters, and
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* - it doesn't go out of the root directory using "..".
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*/
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bool IsValid() const {
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return is_valid;
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}
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/// Checks if the Path represents the root directory.
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bool IsRootDirectory() const {
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return is_root;
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}
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enum HostStatus {
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InvalidMountPoint,
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PathNotFound, // "/a/b/c" when "a" doesn't exist
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FileInPath, // "/a/b/c" when "a" is a file
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FileFound, // "/a/b/c" when "c" is a file
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DirectoryFound, // "/a/b/c" when "c" is a directory
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NotFound // "/a/b/c" when "a/b/" exists but "c" doesn't exist
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};
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/// Checks the status of the specified file / directory by the Path on the host file system.
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HostStatus GetHostStatus(const std::string& mount_point) const;
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/// Builds a full path on the host file system.
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std::string BuildHostPath(const std::string& mount_point) const;
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private:
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std::vector<std::string> path_sequence;
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bool is_valid{};
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bool is_root{};
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};
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} // namespace FileSys
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/file_util.h"
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#include "core/file_sys/disk_archive.h"
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#include "core/file_sys/errors.h"
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#include "core/file_sys/path_parser.h"
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#include "core/file_sys/savedata_archive.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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namespace FileSys {
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ResultVal<std::unique_ptr<FileBackend>> SaveDataArchive::OpenFile(const Path& path,
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const Mode& mode) const {
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LOG_DEBUG(Service_FS, "called path=%s mode=%01X", path.DebugStr().c_str(), mode.hex);
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const PathParser path_parser(path);
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if (!path_parser.IsValid()) {
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LOG_ERROR(Service_FS, "Invalid path %s", path.DebugStr().c_str());
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return ERROR_INVALID_PATH;
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}
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if (mode.hex == 0) {
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LOG_ERROR(Service_FS, "Empty open mode");
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return ERROR_UNSUPPORTED_OPEN_FLAGS;
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}
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if (mode.create_flag && !mode.write_flag) {
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LOG_ERROR(Service_FS, "Create flag set but write flag not set");
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return ERROR_UNSUPPORTED_OPEN_FLAGS;
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}
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const auto full_path = path_parser.BuildHostPath(mount_point);
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switch (path_parser.GetHostStatus(mount_point)) {
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case PathParser::InvalidMountPoint:
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LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point %s", mount_point.c_str());
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return ERROR_FILE_NOT_FOUND;
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case PathParser::PathNotFound:
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LOG_ERROR(Service_FS, "Path not found %s", full_path.c_str());
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return ERROR_PATH_NOT_FOUND;
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case PathParser::FileInPath:
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case PathParser::DirectoryFound:
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LOG_ERROR(Service_FS, "Unexpected file or directory in %s", full_path.c_str());
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return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
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case PathParser::NotFound:
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if (!mode.create_flag) {
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LOG_ERROR(Service_FS, "Non-existing file %s can't be open without mode create.",
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full_path.c_str());
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return ERROR_FILE_NOT_FOUND;
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} else {
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// Create the file
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FileUtil::CreateEmptyFile(full_path);
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}
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break;
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}
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FileUtil::IOFile file(full_path, mode.write_flag ? "r+b" : "rb");
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if (!file.IsOpen()) {
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LOG_CRITICAL(Service_FS, "(unreachable) Unknown error opening %s", full_path.c_str());
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return ERROR_FILE_NOT_FOUND;
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}
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auto disk_file = std::make_unique<DiskFile>(std::move(file), mode);
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return MakeResult<std::unique_ptr<FileBackend>>(std::move(disk_file));
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}
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ResultCode SaveDataArchive::DeleteFile(const Path& path) const {
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const PathParser path_parser(path);
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if (!path_parser.IsValid()) {
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LOG_ERROR(Service_FS, "Invalid path %s", path.DebugStr().c_str());
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return ERROR_INVALID_PATH;
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}
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const auto full_path = path_parser.BuildHostPath(mount_point);
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switch (path_parser.GetHostStatus(mount_point)) {
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case PathParser::InvalidMountPoint:
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LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point %s", mount_point.c_str());
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return ERROR_FILE_NOT_FOUND;
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case PathParser::PathNotFound:
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LOG_ERROR(Service_FS, "Path not found %s", full_path.c_str());
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return ERROR_PATH_NOT_FOUND;
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case PathParser::FileInPath:
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case PathParser::DirectoryFound:
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case PathParser::NotFound:
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LOG_ERROR(Service_FS, "File not found %s", full_path.c_str());
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return ERROR_FILE_NOT_FOUND;
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}
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if (FileUtil::Delete(full_path)) {
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return RESULT_SUCCESS;
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}
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LOG_CRITICAL(Service_FS, "(unreachable) Unknown error deleting %s", full_path.c_str());
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return ERROR_FILE_NOT_FOUND;
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}
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ResultCode SaveDataArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
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if (FileUtil::Rename(mount_point + src_path.AsString(), mount_point + dest_path.AsString())) {
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return RESULT_SUCCESS;
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}
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// TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
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// exist or similar. Verify.
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return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
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ErrorSummary::NothingHappened, ErrorLevel::Status);
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}
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template <typename T>
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static ResultCode DeleteDirectoryHelper(const Path& path, const std::string& mount_point,
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T deleter) {
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const PathParser path_parser(path);
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if (!path_parser.IsValid()) {
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LOG_ERROR(Service_FS, "Invalid path %s", path.DebugStr().c_str());
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return ERROR_INVALID_PATH;
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}
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if (path_parser.IsRootDirectory())
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return ERROR_DIRECTORY_NOT_EMPTY;
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const auto full_path = path_parser.BuildHostPath(mount_point);
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switch (path_parser.GetHostStatus(mount_point)) {
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case PathParser::InvalidMountPoint:
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LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point %s", mount_point.c_str());
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return ERROR_PATH_NOT_FOUND;
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case PathParser::PathNotFound:
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case PathParser::NotFound:
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LOG_ERROR(Service_FS, "Path not found %s", full_path.c_str());
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return ERROR_PATH_NOT_FOUND;
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||||
case PathParser::FileInPath:
|
||||
case PathParser::FileFound:
|
||||
LOG_ERROR(Service_FS, "Unexpected file or directory %s", full_path.c_str());
|
||||
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
|
||||
}
|
||||
|
||||
if (deleter(full_path)) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
LOG_ERROR(Service_FS, "Directory not empty %s", full_path.c_str());
|
||||
return ERROR_DIRECTORY_NOT_EMPTY;
|
||||
}
|
||||
|
||||
ResultCode SaveDataArchive::DeleteDirectory(const Path& path) const {
|
||||
return DeleteDirectoryHelper(path, mount_point, FileUtil::DeleteDir);
|
||||
}
|
||||
|
||||
ResultCode SaveDataArchive::DeleteDirectoryRecursively(const Path& path) const {
|
||||
return DeleteDirectoryHelper(
|
||||
path, mount_point, [](const std::string& p) { return FileUtil::DeleteDirRecursively(p); });
|
||||
}
|
||||
|
||||
ResultCode SaveDataArchive::CreateFile(const FileSys::Path& path, u64 size) const {
|
||||
const PathParser path_parser(path);
|
||||
|
||||
if (!path_parser.IsValid()) {
|
||||
LOG_ERROR(Service_FS, "Invalid path %s", path.DebugStr().c_str());
|
||||
return ERROR_INVALID_PATH;
|
||||
}
|
||||
|
||||
const auto full_path = path_parser.BuildHostPath(mount_point);
|
||||
|
||||
switch (path_parser.GetHostStatus(mount_point)) {
|
||||
case PathParser::InvalidMountPoint:
|
||||
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point %s", mount_point.c_str());
|
||||
return ERROR_FILE_NOT_FOUND;
|
||||
case PathParser::PathNotFound:
|
||||
LOG_ERROR(Service_FS, "Path not found %s", full_path.c_str());
|
||||
return ERROR_PATH_NOT_FOUND;
|
||||
case PathParser::FileInPath:
|
||||
LOG_ERROR(Service_FS, "Unexpected file in path %s", full_path.c_str());
|
||||
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
|
||||
case PathParser::DirectoryFound:
|
||||
case PathParser::FileFound:
|
||||
LOG_ERROR(Service_FS, "%s already exists", full_path.c_str());
|
||||
return ERROR_FILE_ALREADY_EXISTS;
|
||||
}
|
||||
|
||||
if (size == 0) {
|
||||
FileUtil::CreateEmptyFile(full_path);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
FileUtil::IOFile file(full_path, "wb");
|
||||
// Creates a sparse file (or a normal file on filesystems without the concept of sparse files)
|
||||
// We do this by seeking to the right size, then writing a single null byte.
|
||||
if (file.Seek(size - 1, SEEK_SET) && file.WriteBytes("", 1) == 1) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
LOG_ERROR(Service_FS, "Too large file");
|
||||
return ResultCode(ErrorDescription::TooLarge, ErrorModule::FS, ErrorSummary::OutOfResource,
|
||||
ErrorLevel::Info);
|
||||
}
|
||||
|
||||
ResultCode SaveDataArchive::CreateDirectory(const Path& path) const {
|
||||
const PathParser path_parser(path);
|
||||
|
||||
if (!path_parser.IsValid()) {
|
||||
LOG_ERROR(Service_FS, "Invalid path %s", path.DebugStr().c_str());
|
||||
return ERROR_INVALID_PATH;
|
||||
}
|
||||
|
||||
const auto full_path = path_parser.BuildHostPath(mount_point);
|
||||
|
||||
switch (path_parser.GetHostStatus(mount_point)) {
|
||||
case PathParser::InvalidMountPoint:
|
||||
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point %s", mount_point.c_str());
|
||||
return ERROR_FILE_NOT_FOUND;
|
||||
case PathParser::PathNotFound:
|
||||
LOG_ERROR(Service_FS, "Path not found %s", full_path.c_str());
|
||||
return ERROR_PATH_NOT_FOUND;
|
||||
case PathParser::FileInPath:
|
||||
LOG_ERROR(Service_FS, "Unexpected file in path %s", full_path.c_str());
|
||||
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
|
||||
case PathParser::DirectoryFound:
|
||||
case PathParser::FileFound:
|
||||
LOG_ERROR(Service_FS, "%s already exists", full_path.c_str());
|
||||
return ERROR_DIRECTORY_ALREADY_EXISTS;
|
||||
}
|
||||
|
||||
if (FileUtil::CreateDir(mount_point + path.AsString())) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
LOG_CRITICAL(Service_FS, "(unreachable) Unknown error creating %s", mount_point.c_str());
|
||||
return ResultCode(ErrorDescription::NoData, ErrorModule::FS, ErrorSummary::Canceled,
|
||||
ErrorLevel::Status);
|
||||
}
|
||||
|
||||
ResultCode SaveDataArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
|
||||
if (FileUtil::Rename(mount_point + src_path.AsString(), mount_point + dest_path.AsString()))
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
// TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
|
||||
// exist or similar. Verify.
|
||||
return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
|
||||
ErrorSummary::NothingHappened, ErrorLevel::Status);
|
||||
}
|
||||
|
||||
ResultVal<std::unique_ptr<DirectoryBackend>> SaveDataArchive::OpenDirectory(
|
||||
const Path& path) const {
|
||||
const PathParser path_parser(path);
|
||||
|
||||
if (!path_parser.IsValid()) {
|
||||
LOG_ERROR(Service_FS, "Invalid path %s", path.DebugStr().c_str());
|
||||
return ERROR_INVALID_PATH;
|
||||
}
|
||||
|
||||
const auto full_path = path_parser.BuildHostPath(mount_point);
|
||||
|
||||
switch (path_parser.GetHostStatus(mount_point)) {
|
||||
case PathParser::InvalidMountPoint:
|
||||
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point %s", mount_point.c_str());
|
||||
return ERROR_FILE_NOT_FOUND;
|
||||
case PathParser::PathNotFound:
|
||||
case PathParser::NotFound:
|
||||
LOG_ERROR(Service_FS, "Path not found %s", full_path.c_str());
|
||||
return ERROR_PATH_NOT_FOUND;
|
||||
case PathParser::FileInPath:
|
||||
case PathParser::FileFound:
|
||||
LOG_ERROR(Service_FS, "Unexpected file in path %s", full_path.c_str());
|
||||
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
|
||||
}
|
||||
|
||||
auto directory = std::make_unique<DiskDirectory>(full_path);
|
||||
return MakeResult<std::unique_ptr<DirectoryBackend>>(std::move(directory));
|
||||
}
|
||||
|
||||
u64 SaveDataArchive::GetFreeBytes() const {
|
||||
// TODO: Stubbed to return 1GiB
|
||||
return 1024 * 1024 * 1024;
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
@ -0,0 +1,43 @@
|
||||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include "core/file_sys/archive_backend.h"
|
||||
#include "core/file_sys/directory_backend.h"
|
||||
#include "core/file_sys/file_backend.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// FileSys namespace
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
/// Archive backend for general save data archive type (SaveData and SystemSaveData)
|
||||
class SaveDataArchive : public ArchiveBackend {
|
||||
public:
|
||||
SaveDataArchive(const std::string& mount_point_) : mount_point(mount_point_) {}
|
||||
|
||||
std::string GetName() const override {
|
||||
return "SaveDataArchive: " + mount_point;
|
||||
}
|
||||
|
||||
ResultVal<std::unique_ptr<FileBackend>> OpenFile(const Path& path,
|
||||
const Mode& mode) const override;
|
||||
ResultCode DeleteFile(const Path& path) const override;
|
||||
ResultCode RenameFile(const Path& src_path, const Path& dest_path) const override;
|
||||
ResultCode DeleteDirectory(const Path& path) const override;
|
||||
ResultCode DeleteDirectoryRecursively(const Path& path) const override;
|
||||
ResultCode CreateFile(const Path& path, u64 size) const override;
|
||||
ResultCode CreateDirectory(const Path& path) const override;
|
||||
ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override;
|
||||
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const override;
|
||||
u64 GetFreeBytes() const override;
|
||||
|
||||
protected:
|
||||
std::string mount_point;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
@ -0,0 +1,38 @@
|
||||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <catch.hpp>
|
||||
#include "common/file_util.h"
|
||||
#include "core/file_sys/path_parser.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
TEST_CASE("PathParser", "[core][file_sys]") {
|
||||
REQUIRE(!PathParser(Path(std::vector<u8>{})).IsValid());
|
||||
REQUIRE(!PathParser(Path("a")).IsValid());
|
||||
REQUIRE(!PathParser(Path("/|")).IsValid());
|
||||
REQUIRE(PathParser(Path("/a")).IsValid());
|
||||
REQUIRE(!PathParser(Path("/a/b/../../c/../../d")).IsValid());
|
||||
REQUIRE(PathParser(Path("/a/b/../c/../../d")).IsValid());
|
||||
REQUIRE(PathParser(Path("/")).IsRootDirectory());
|
||||
REQUIRE(!PathParser(Path("/a")).IsRootDirectory());
|
||||
REQUIRE(PathParser(Path("/a/..")).IsRootDirectory());
|
||||
}
|
||||
|
||||
TEST_CASE("PathParser - Host file system", "[core][file_sys]") {
|
||||
std::string test_dir = "./test";
|
||||
FileUtil::CreateDir(test_dir);
|
||||
FileUtil::CreateDir(test_dir + "/z");
|
||||
FileUtil::CreateEmptyFile(test_dir + "/a");
|
||||
|
||||
REQUIRE(PathParser(Path("/a")).GetHostStatus(test_dir) == PathParser::FileFound);
|
||||
REQUIRE(PathParser(Path("/b")).GetHostStatus(test_dir) == PathParser::NotFound);
|
||||
REQUIRE(PathParser(Path("/z")).GetHostStatus(test_dir) == PathParser::DirectoryFound);
|
||||
REQUIRE(PathParser(Path("/a/c")).GetHostStatus(test_dir) == PathParser::FileInPath);
|
||||
REQUIRE(PathParser(Path("/b/c")).GetHostStatus(test_dir) == PathParser::PathNotFound);
|
||||
|
||||
FileUtil::DeleteDirRecursively(test_dir);
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
@ -0,0 +1,14 @@
|
||||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <catch.hpp>
|
||||
#include <glad/glad.h>
|
||||
|
||||
// This is not an actual test, but a work-around for issue #2183.
|
||||
// If tests uses functions in core but doesn't explicitly use functions in glad, the linker of macOS
|
||||
// will error about undefined references from video_core to glad. So we explicitly use a glad
|
||||
// function here to shut up the linker.
|
||||
TEST_CASE("glad fake test", "[dummy]") {
|
||||
REQUIRE(&gladLoadGL != nullptr);
|
||||
}
|
Loading…
Reference in New Issue