vfp: Throw out unused code
@ -102,38 +102,6 @@
#define FPSCR_C (1 << 29)
#define FPSCR_V (1 << 28)
/* -------------- */
/* From asm/include/vfp.h */
/* FPSCR bits */
#define FPSCR_DEFAULT_NAN (1<<25)
#define FPSCR_FLUSHTOZERO (1<<24)
#define FPSCR_ROUND_NEAREST (0<<22)
#define FPSCR_ROUND_PLUSINF (1<<22)
#define FPSCR_ROUND_MINUSINF (2<<22)
#define FPSCR_ROUND_TOZERO (3<<22)
#define FPSCR_RMODE_BIT (22)
#define FPSCR_RMODE_MASK (3 << FPSCR_RMODE_BIT)
#define FPSCR_STRIDE_BIT (20)
#define FPSCR_STRIDE_MASK (3 << FPSCR_STRIDE_BIT)
#define FPSCR_LENGTH_BIT (16)
#define FPSCR_LENGTH_MASK (7 << FPSCR_LENGTH_BIT)
#define FPSCR_IOE (1<<8)
#define FPSCR_DZE (1<<9)
#define FPSCR_OFE (1<<10)
#define FPSCR_UFE (1<<11)
#define FPSCR_IXE (1<<12)
#define FPSCR_IDE (1<<15)
#define FPSCR_IOC (1<<0)
#define FPSCR_DZC (1<<1)
#define FPSCR_OFC (1<<2)
#define FPSCR_UFC (1<<3)
#define FPSCR_IXC (1<<4)
#define FPSCR_IDC (1<<7)
/* ---------------- */
static inline u32 vfp_shiftright32jamming(u32 val, unsigned int shift)
{
if (shift) {