|
|
|
@ -27,24 +27,122 @@ namespace Kernel {
|
|
|
|
|
current_thread->WakeAfterDelay(timeout);
|
|
|
|
|
|
|
|
|
|
Core::System::GetInstance().CpuCore(current_thread->processor_id).PrepareReschedule();
|
|
|
|
|
return RESULT_SUCCESS;
|
|
|
|
|
return current_thread->arb_wait_result;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Gets the threads waiting on an address.
|
|
|
|
|
void GetThreadsWaitingOnAddress(std::vector<SharedPtr<Thread>> &waiting_threads, VAddr address) {
|
|
|
|
|
auto RetrieveWaitingThreads =
|
|
|
|
|
[](size_t core_index, std::vector<SharedPtr<Thread>>& waiting_threads, VAddr arb_addr) {
|
|
|
|
|
const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
|
|
|
|
|
auto& thread_list = scheduler->GetThreadList();
|
|
|
|
|
|
|
|
|
|
for (auto& thread : thread_list) {
|
|
|
|
|
if (thread->arb_wait_address == arb_addr)
|
|
|
|
|
waiting_threads.push_back(thread);
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
// Retrieve a list of all threads that are waiting for this address.
|
|
|
|
|
RetrieveWaitingThreads(0, waiting_threads, address);
|
|
|
|
|
RetrieveWaitingThreads(1, waiting_threads, address);
|
|
|
|
|
RetrieveWaitingThreads(2, waiting_threads, address);
|
|
|
|
|
RetrieveWaitingThreads(3, waiting_threads, address);
|
|
|
|
|
// Sort them by priority, such that the highest priority ones come first.
|
|
|
|
|
std::sort(waiting_threads.begin(), waiting_threads.end(),
|
|
|
|
|
[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
|
|
|
|
|
return lhs->current_priority < rhs->current_priority;
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Wake up num_to_wake (or all) threads in a vector.
|
|
|
|
|
void WakeThreads(std::vector<SharedPtr<Thread>> &waiting_threads, s32 num_to_wake) {
|
|
|
|
|
// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
|
|
|
|
|
// them all.
|
|
|
|
|
size_t last = waiting_threads.size();
|
|
|
|
|
if (num_to_wake > 0)
|
|
|
|
|
last = num_to_wake;
|
|
|
|
|
|
|
|
|
|
// Signal the waiting threads.
|
|
|
|
|
// TODO: Rescheduling should not occur while waking threads. How can it be prevented?
|
|
|
|
|
for (size_t i = 0; i < last; i++) {
|
|
|
|
|
ASSERT(waiting_threads[i]->status = THREADSTATUS_WAIT_ARB);
|
|
|
|
|
waiting_threads[i]->arb_wait_result = RESULT_SUCCESS;
|
|
|
|
|
waiting_threads[i]->ResumeFromWait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Signals an address being waited on.
|
|
|
|
|
ResultCode SignalToAddress(VAddr address, s32 value, s32 num_to_wake) {
|
|
|
|
|
// TODO
|
|
|
|
|
ResultCode SignalToAddress(VAddr address, s32 num_to_wake) {
|
|
|
|
|
// Get threads waiting on the address.
|
|
|
|
|
std::vector<SharedPtr<Thread>> waiting_threads;
|
|
|
|
|
GetThreadsWaitingOnAddress(waiting_threads, address);
|
|
|
|
|
|
|
|
|
|
WakeThreads(waiting_threads, num_to_wake);
|
|
|
|
|
return RESULT_SUCCESS;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Signals an address being waited on and increments its value if equal to the value argument.
|
|
|
|
|
ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake) {
|
|
|
|
|
// TODO
|
|
|
|
|
return RESULT_SUCCESS;
|
|
|
|
|
// Ensure that we can write to the address.
|
|
|
|
|
if (!Memory::IsValidVirtualAddress(address)) {
|
|
|
|
|
return ERR_INVALID_ADDRESS_STATE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
s32 cur_value;
|
|
|
|
|
// Get value, incrementing if equal.
|
|
|
|
|
{
|
|
|
|
|
// Increment if Equal must be an atomic operation.
|
|
|
|
|
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
|
|
|
|
cur_value = (s32)Memory::Read32(address);
|
|
|
|
|
if (cur_value == value) {
|
|
|
|
|
Memory::Write32(address, (u32)(cur_value + 1));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (cur_value != value) {
|
|
|
|
|
return ERR_INVALID_STATE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return SignalToAddress(address, num_to_wake);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Signals an address being waited on and modifies its value based on waiting thread count if equal to the value argument.
|
|
|
|
|
ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake) {
|
|
|
|
|
// TODO
|
|
|
|
|
// Ensure that we can write to the address.
|
|
|
|
|
if (!Memory::IsValidVirtualAddress(address)) {
|
|
|
|
|
return ERR_INVALID_ADDRESS_STATE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Get threads waiting on the address.
|
|
|
|
|
std::vector<SharedPtr<Thread>> waiting_threads;
|
|
|
|
|
GetThreadsWaitingOnAddress(waiting_threads, address);
|
|
|
|
|
|
|
|
|
|
// Determine the modified value depending on the waiting count.
|
|
|
|
|
s32 updated_value;
|
|
|
|
|
if (waiting_threads.size() == 0) {
|
|
|
|
|
updated_value = value - 1;
|
|
|
|
|
} else if (num_to_wake <= 0 || waiting_threads.size() <= num_to_wake) {
|
|
|
|
|
updated_value = value + 1;
|
|
|
|
|
} else {
|
|
|
|
|
updated_value = value;
|
|
|
|
|
}
|
|
|
|
|
s32 cur_value;
|
|
|
|
|
// Perform an atomic update if equal.
|
|
|
|
|
{
|
|
|
|
|
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
|
|
|
|
cur_value = (s32)Memory::Read32(address);
|
|
|
|
|
if (cur_value == value) {
|
|
|
|
|
Memory::Write32(address, (u32)(updated_value));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Only continue if equal.
|
|
|
|
|
if (cur_value != value) {
|
|
|
|
|
return ERR_INVALID_STATE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
WakeThreads(waiting_threads, num_to_wake);
|
|
|
|
|
return RESULT_SUCCESS;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|