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@ -22,13 +22,7 @@ CpuManager::CpuManager(System& system) : system{system} {}
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CpuManager::~CpuManager() = default;
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void CpuManager::ThreadStart(CpuManager& cpu_manager, std::size_t core) {
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if (!cpu_manager.is_async_gpu && !cpu_manager.is_multicore) {
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cpu_manager.render_window->MakeCurrent();
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}
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cpu_manager.RunThread(core);
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if (!cpu_manager.is_async_gpu && !cpu_manager.is_multicore) {
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cpu_manager.render_window->DoneCurrent();
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}
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}
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void CpuManager::SetRenderWindow(Core::Frontend::EmuWindow& render_window) {
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@ -353,10 +347,16 @@ void CpuManager::RunThread(std::size_t core) {
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data.host_context = Common::Fiber::ThreadToFiber();
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data.is_running = false;
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data.initialized = true;
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const bool sc_sync = !is_async_gpu && !is_multicore;
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bool sc_sync_first_use = sc_sync;
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/// Running
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while (running_mode) {
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data.is_running = false;
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data.enter_barrier->Wait();
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if (sc_sync_first_use) {
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render_window->MakeCurrent();
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sc_sync_first_use = false;
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}
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auto& scheduler = system.Kernel().CurrentScheduler();
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Kernel::Thread* current_thread = scheduler.GetCurrentThread();
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data.is_running = true;
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@ -366,6 +366,9 @@ void CpuManager::RunThread(std::size_t core) {
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data.exit_barrier->Wait();
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data.is_paused = false;
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}
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if (sc_sync) {
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render_window->DoneCurrent();
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}
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/// Time to cleanup
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data.host_context->Exit();
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data.enter_barrier.reset();
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