diff --git a/src/core/hle/service/hid/controllers/touchscreen.cpp b/src/core/hle/service/hid/controllers/touchscreen.cpp index ac9112c40..6ef17acc5 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.cpp +++ b/src/core/hle/service/hid/controllers/touchscreen.cpp @@ -74,8 +74,11 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin for (std::size_t id = 0; id < MAX_FINGERS; ++id) { auto& touch_entry = cur_entry.states[id]; if (id < active_fingers_count) { - touch_entry.x = static_cast(active_fingers[id].x * Layout::ScreenUndocked::Width); - touch_entry.y = static_cast(active_fingers[id].y * Layout::ScreenUndocked::Height); + const auto& [active_x, active_y] = active_fingers[id].position; + touch_entry.position = { + .x = static_cast(active_x * Layout::ScreenUndocked::Width), + .y = static_cast(active_y * Layout::ScreenUndocked::Height), + }; touch_entry.diameter_x = Settings::values.touchscreen.diameter_x; touch_entry.diameter_y = Settings::values.touchscreen.diameter_y; touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle; @@ -86,8 +89,7 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin } else { // Clear touch entry touch_entry.attribute.raw = 0; - touch_entry.x = 0; - touch_entry.y = 0; + touch_entry.position = {}; touch_entry.diameter_x = 0; touch_entry.diameter_y = 0; touch_entry.rotation_angle = 0; @@ -140,8 +142,7 @@ std::size_t Controller_Touchscreen::UpdateTouchInputEvent( fingers[finger_id].id = static_cast(finger_id); attribute.start_touch.Assign(1); } - fingers[finger_id].x = x; - fingers[finger_id].y = y; + fingers[finger_id].position = {x, y}; fingers[finger_id].attribute = attribute; return finger_id; } diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h index 2869d0cfd..ef2becefd 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.h +++ b/src/core/hle/service/hid/controllers/touchscreen.h @@ -7,6 +7,7 @@ #include "common/bit_field.h" #include "common/common_funcs.h" #include "common/common_types.h" +#include "common/point.h" #include "common/swap.h" #include "core/frontend/input.h" #include "core/hle/service/hid/controllers/controller_base.h" @@ -55,8 +56,7 @@ private: u64_le delta_time; Attributes attribute; u32_le finger; - u32_le x; - u32_le y; + Common::Point position; u32_le diameter_x; u32_le diameter_y; u32_le rotation_angle; @@ -81,8 +81,7 @@ private: struct Finger { u64_le last_touch{}; - float x{}; - float y{}; + Common::Point position; u32_le id{}; bool pressed{}; Attributes attribute;