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@ -1938,21 +1938,14 @@ typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr s
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bool is_written) const {
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const GPUVAddr gpu_addr = gpu_memory->Read<u64>(ssbo_addr);
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const u32 size = gpu_memory->Read<u32>(ssbo_addr + 8);
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const u32 alignment = runtime.GetStorageBufferAlignment();
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const GPUVAddr aligned_gpu_addr = Common::AlignDown(gpu_addr, alignment);
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const u32 aligned_size =
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Common::AlignUp(static_cast<u32>(gpu_addr - aligned_gpu_addr) + size, alignment);
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const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(aligned_gpu_addr);
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const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
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if (!cpu_addr || size == 0) {
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return NULL_BINDING;
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}
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const VAddr cpu_end = Common::AlignUp(*cpu_addr + aligned_size, Core::Memory::YUZU_PAGESIZE);
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const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, Core::Memory::YUZU_PAGESIZE);
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const Binding binding{
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.cpu_addr = *cpu_addr,
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.size = is_written ? aligned_size : static_cast<u32>(cpu_end - *cpu_addr),
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.size = is_written ? size : static_cast<u32>(cpu_end - *cpu_addr),
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.buffer_id = BufferId{},
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};
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return binding;
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