Pica: Fix DP3 instruction, which wasn't assigning to the w component

master
Yuri Kunde Schlesner 2015-07-19 19:01:59 +07:00
parent 618434d7fc
commit 5a75cf8fd2
1 changed files with 1 additions and 1 deletions

@ -221,7 +221,7 @@ static void ProcessShaderCode(VertexShaderState& state) {
for (int i = 0; i < num_components; ++i)
dot = dot + src1[i] * src2[i];
for (int i = 0; i < num_components; ++i) {
for (int i = 0; i < 4; ++i) {
if (!swizzle.DestComponentEnabled(i))
continue;