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@ -1088,7 +1088,9 @@ public:
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INSERT_PADDING_WORDS(14);
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} shader_config[MaxShaderProgram];
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INSERT_PADDING_WORDS(0x80);
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INSERT_PADDING_WORDS(0x60);
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u32 firmware[0x20];
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struct {
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u32 cb_size;
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@ -1317,6 +1319,9 @@ private:
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/// Handles writes to the macro bind register.
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void ProcessMacroBind(u32 data);
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/// Handles firmware blob 4
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void ProcessFirmwareCall4();
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/// Handles a write to the CLEAR_BUFFERS register.
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void ProcessClearBuffers();
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@ -1429,6 +1434,7 @@ ASSERT_REG_POSITION(vertex_array[0], 0x700);
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ASSERT_REG_POSITION(independent_blend, 0x780);
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ASSERT_REG_POSITION(vertex_array_limit[0], 0x7C0);
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ASSERT_REG_POSITION(shader_config[0], 0x800);
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ASSERT_REG_POSITION(firmware, 0x8C0);
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ASSERT_REG_POSITION(const_buffer, 0x8E0);
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ASSERT_REG_POSITION(cb_bind[0], 0x904);
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ASSERT_REG_POSITION(tex_cb_index, 0x982);
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