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@ -1,57 +1,22 @@
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// Copyright 2015 Citra Emulator Project
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <map>
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#include <memory>
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#include <set>
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#include <tuple>
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#ifdef __GNUC__
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wunused-local-typedefs"
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#endif
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#include <boost/icl/interval_map.hpp>
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#include <boost/icl/interval_set.hpp>
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#ifdef __GNUC__
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#pragma GCC diagnostic pop
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#endif
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#include <boost/optional.hpp>
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#include <glad/glad.h>
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#include "common/assert.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/math_util.h"
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#include "video_core/gpu.h"
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#include "video_core/memory_manager.h"
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#include "video_core/renderer_opengl/gl_resource_manager.h"
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#include "video_core/textures/texture.h"
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struct CachedSurface;
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class CachedSurface;
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using Surface = std::shared_ptr<CachedSurface>;
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using SurfaceSet = std::set<Surface>;
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using SurfaceRegions = boost::icl::interval_set<Tegra::GPUVAddr>;
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using SurfaceMap = boost::icl::interval_map<Tegra::GPUVAddr, Surface>;
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using SurfaceCache = boost::icl::interval_map<Tegra::GPUVAddr, SurfaceSet>;
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using SurfaceInterval = SurfaceCache::interval_type;
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static_assert(std::is_same<SurfaceRegions::interval_type, SurfaceCache::interval_type>() &&
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std::is_same<SurfaceMap::interval_type, SurfaceCache::interval_type>(),
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"incorrect interval types");
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using SurfaceRect_Tuple = std::tuple<Surface, MathUtil::Rectangle<u32>>;
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using SurfaceSurfaceRect_Tuple = std::tuple<Surface, Surface, MathUtil::Rectangle<u32>>;
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using PageMap = boost::icl::interval_map<u64, int>;
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enum class ScaleMatch {
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Exact, // only accept same res scale
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Upscale, // only allow higher scale than params
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Ignore // accept every scaled res
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};
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struct SurfaceParams {
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enum class PixelFormat {
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ABGR8 = 0,
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@ -93,10 +58,10 @@ struct SurfaceParams {
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/**
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* Gets the compression factor for the specified PixelFormat. This applies to just the
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* "compressed width" and "compressed height", not the overall compression factor of a
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* compressed image. This is used for maintaining proper surface sizes for compressed texture
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* formats.
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* compressed image. This is used for maintaining proper surface sizes for compressed
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* texture formats.
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*/
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static constexpr u32 GetCompresssionFactor(PixelFormat format) {
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static constexpr u32 GetCompressionFactor(PixelFormat format) {
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if (format == PixelFormat::Invalid)
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return 0;
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@ -118,8 +83,8 @@ struct SurfaceParams {
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ASSERT(static_cast<size_t>(format) < compression_factor_table.size());
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return compression_factor_table[static_cast<size_t>(format)];
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}
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u32 GetCompresssionFactor() const {
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return GetCompresssionFactor(pixel_format);
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u32 GetCompressionFactor() const {
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return GetCompressionFactor(pixel_format);
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}
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static constexpr u32 GetFormatBpp(PixelFormat format) {
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@ -165,25 +130,6 @@ struct SurfaceParams {
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}
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}
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static bool IsFormatASTC(PixelFormat format) {
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switch (format) {
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case PixelFormat::ASTC_2D_4X4:
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return true;
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default:
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return false;
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}
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}
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static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
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switch (format) {
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case Tegra::FramebufferConfig::PixelFormat::ABGR8:
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return PixelFormat::ABGR8;
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default:
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NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
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UNREACHABLE();
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}
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}
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static PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format) {
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// TODO(Subv): Properly implement this
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switch (format) {
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@ -276,36 +222,6 @@ struct SurfaceParams {
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}
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}
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static ComponentType ComponentTypeFromGPUPixelFormat(
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Tegra::FramebufferConfig::PixelFormat format) {
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switch (format) {
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case Tegra::FramebufferConfig::PixelFormat::ABGR8:
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return ComponentType::UNorm;
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default:
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NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
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UNREACHABLE();
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}
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}
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static bool CheckFormatsBlittable(PixelFormat pixel_format_a, PixelFormat pixel_format_b) {
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SurfaceType a_type = GetFormatType(pixel_format_a);
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SurfaceType b_type = GetFormatType(pixel_format_b);
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if (a_type == SurfaceType::ColorTexture && b_type == SurfaceType::ColorTexture) {
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return true;
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}
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if (a_type == SurfaceType::Depth && b_type == SurfaceType::Depth) {
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return true;
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}
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if (a_type == SurfaceType::DepthStencil && b_type == SurfaceType::DepthStencil) {
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return true;
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}
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return false;
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}
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static SurfaceType GetFormatType(PixelFormat pixel_format) {
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if (static_cast<size_t>(pixel_format) < MaxPixelFormat) {
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return SurfaceType::ColorTexture;
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@ -317,220 +233,79 @@ struct SurfaceParams {
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return SurfaceType::Invalid;
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}
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/// Update the params "size", "end" and "type" from the already set "addr", "width", "height"
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/// and "pixel_format"
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void UpdateParams() {
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if (stride == 0) {
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stride = width;
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}
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type = GetFormatType(pixel_format);
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size = !is_tiled ? BytesInPixels(stride * (height - 1) + width)
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: BytesInPixels(stride * 8 * (height / 8 - 1) + width * 8);
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end = addr + size;
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}
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SurfaceInterval GetInterval() const {
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return SurfaceInterval::right_open(addr, end);
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}
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// Returns the outer rectangle containing "interval"
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SurfaceParams FromInterval(SurfaceInterval interval) const;
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SurfaceInterval GetSubRectInterval(MathUtil::Rectangle<u32> unscaled_rect) const;
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// Returns the region of the biggest valid rectange within interval
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SurfaceInterval GetCopyableInterval(const Surface& src_surface) const;
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/**
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* Gets the actual width (in pixels) of the surface. This is provided because `width` is used
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* for tracking the surface region in memory, which may be compressed for certain formats. In
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* this scenario, `width` is actually the compressed width.
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*/
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u32 GetActualWidth() const {
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return width * GetCompresssionFactor();
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}
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/**
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* Gets the actual height (in pixels) of the surface. This is provided because `height` is used
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* for tracking the surface region in memory, which may be compressed for certain formats. In
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* this scenario, `height` is actually the compressed height.
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*/
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u32 GetActualHeight() const {
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return height * GetCompresssionFactor();
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}
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u32 GetScaledWidth() const {
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return width * res_scale;
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}
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u32 GetScaledHeight() const {
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return height * res_scale;
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}
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MathUtil::Rectangle<u32> GetRect() const {
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return {0, height, width, 0};
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}
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MathUtil::Rectangle<u32> GetScaledRect() const {
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return {0, GetScaledHeight(), GetScaledWidth(), 0};
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}
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u64 PixelsInBytes(u64 size) const {
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return size * CHAR_BIT / GetFormatBpp(pixel_format);
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}
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u64 BytesInPixels(u64 pixels) const {
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return pixels * GetFormatBpp(pixel_format) / CHAR_BIT;
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size_t SizeInBytes() const {
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const u32 compression_factor{GetCompressionFactor()};
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ASSERT(width % compression_factor == 0);
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ASSERT(height % compression_factor == 0);
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return (width / compression_factor) * (height / compression_factor) *
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GetFormatBpp(pixel_format) / CHAR_BIT;
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}
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VAddr GetCpuAddr() const;
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bool ExactMatch(const SurfaceParams& other_surface) const;
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bool CanSubRect(const SurfaceParams& sub_surface) const;
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bool CanExpand(const SurfaceParams& expanded_surface) const;
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bool CanTexCopy(const SurfaceParams& texcopy_params) const;
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MathUtil::Rectangle<u32> GetSubRect(const SurfaceParams& sub_surface) const;
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MathUtil::Rectangle<u32> GetScaledSubRect(const SurfaceParams& sub_surface) const;
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Tegra::GPUVAddr addr = 0;
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Tegra::GPUVAddr end = 0;
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boost::optional<VAddr> cpu_addr;
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u64 size = 0;
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u32 width = 0;
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u32 height = 0;
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u32 stride = 0;
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u32 block_height = 0;
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u16 res_scale = 1;
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bool is_tiled = false;
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PixelFormat pixel_format = PixelFormat::Invalid;
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SurfaceType type = SurfaceType::Invalid;
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ComponentType component_type = ComponentType::Invalid;
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Tegra::GPUVAddr addr;
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u32 width;
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u32 height;
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u32 block_height;
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bool is_tiled;
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PixelFormat pixel_format;
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SurfaceType type;
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ComponentType component_type;
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};
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static_assert(std::is_pod<SurfaceParams>::value, "SurfaceParams is not POD");
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struct CachedSurface : SurfaceParams {
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bool CanFill(const SurfaceParams& dest_surface, SurfaceInterval fill_interval) const;
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bool CanCopy(const SurfaceParams& dest_surface, SurfaceInterval copy_interval) const;
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class CachedSurface final {
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public:
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CachedSurface(const SurfaceParams& params);
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bool IsRegionValid(SurfaceInterval interval) const {
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return (invalid_regions.find(interval) == invalid_regions.end());
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const OGLTexture& Texture() const {
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return texture;
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}
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bool IsSurfaceFullyInvalid() const {
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return (invalid_regions & GetInterval()) == SurfaceRegions(GetInterval());
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}
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bool registered = false;
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SurfaceRegions invalid_regions;
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u64 fill_size = 0; /// Number of bytes to read from fill_data
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std::array<u8, 4> fill_data;
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OGLTexture texture;
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static constexpr unsigned int GetGLBytesPerPixel(PixelFormat format) {
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if (format == PixelFormat::Invalid)
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static constexpr unsigned int GetGLBytesPerPixel(SurfaceParams::PixelFormat format) {
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if (format == SurfaceParams::PixelFormat::Invalid)
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return 0;
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return SurfaceParams::GetFormatBpp(format) / CHAR_BIT;
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}
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std::unique_ptr<u8[]> gl_buffer;
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size_t gl_buffer_size = 0;
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const SurfaceParams& GetSurfaceParams() const {
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return params;
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}
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// Read/Write data in Switch memory to/from gl_buffer
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void LoadGLBuffer(Tegra::GPUVAddr load_start, Tegra::GPUVAddr load_end);
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void FlushGLBuffer(Tegra::GPUVAddr flush_start, Tegra::GPUVAddr flush_end);
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void LoadGLBuffer();
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void FlushGLBuffer();
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// Upload/Download data in gl_buffer in/to this surface's texture
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void UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint read_fb_handle,
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GLuint draw_fb_handle);
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void DownloadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint read_fb_handle,
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GLuint draw_fb_handle);
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};
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class RasterizerCacheOpenGL : NonCopyable {
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public:
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RasterizerCacheOpenGL();
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~RasterizerCacheOpenGL();
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/// Blit one surface's texture to another
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bool BlitSurfaces(const Surface& src_surface, const MathUtil::Rectangle<u32>& src_rect,
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const Surface& dst_surface, const MathUtil::Rectangle<u32>& dst_rect);
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void ConvertD24S8toABGR(GLuint src_tex, const MathUtil::Rectangle<u32>& src_rect,
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GLuint dst_tex, const MathUtil::Rectangle<u32>& dst_rect);
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/// Copy one surface's region to another
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void CopySurface(const Surface& src_surface, const Surface& dst_surface,
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SurfaceInterval copy_interval);
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/// Load a texture from Switch memory to OpenGL and cache it (if not already cached)
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Surface GetSurface(const SurfaceParams& params, ScaleMatch match_res_scale,
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bool load_if_create);
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/// Tries to find a framebuffer GPU address based on the provided CPU address
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boost::optional<Tegra::GPUVAddr> TryFindFramebufferGpuAddress(VAddr cpu_addr) const;
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/// Attempt to find a subrect (resolution scaled) of a surface, otherwise loads a texture from
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/// Switch memory to OpenGL and caches it (if not already cached)
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SurfaceRect_Tuple GetSurfaceSubRect(const SurfaceParams& params, ScaleMatch match_res_scale,
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bool load_if_create);
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/// Get a surface based on the texture configuration
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Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config);
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/// Get the color and depth surfaces based on the framebuffer configuration
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SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb,
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const MathUtil::Rectangle<s32>& viewport);
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/// Get a surface that matches the fill config
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Surface GetFillSurface(const void* config);
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/// Get a surface that matches a "texture copy" display transfer config
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SurfaceRect_Tuple GetTexCopySurface(const SurfaceParams& params);
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/// Write any cached resources overlapping the region back to memory (if dirty)
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void FlushRegion(Tegra::GPUVAddr addr, u64 size, Surface flush_surface = nullptr);
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/// Mark region as being invalidated by region_owner (nullptr if Switch memory)
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void InvalidateRegion(Tegra::GPUVAddr addr, u64 size, const Surface& region_owner);
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/// Flush all cached resources tracked by this cache manager
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void FlushAll();
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void UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle);
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void DownloadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle);
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private:
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void DuplicateSurface(const Surface& src_surface, const Surface& dest_surface);
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OGLTexture texture;
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std::unique_ptr<u8[]> gl_buffer;
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size_t gl_buffer_size;
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SurfaceParams params;
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};
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/// Update surface's texture for given region when necessary
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void ValidateSurface(const Surface& surface, Tegra::GPUVAddr addr, u64 size);
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class RasterizerCacheOpenGL final : NonCopyable {
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public:
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RasterizerCacheOpenGL();
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/// Create a new surface
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Surface CreateSurface(const SurfaceParams& params);
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Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config);
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SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb,
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const MathUtil::Rectangle<s32>& viewport);
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void LoadSurface(const Surface& surface);
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void FlushSurface(const Surface& surface);
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/// Register surface into the cache
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void RegisterSurface(const Surface& surface);
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/// Remove surface from the cache
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void UnregisterSurface(const Surface& surface);
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/// Increase/decrease the number of surface in pages touching the specified region
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void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta);
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SurfaceCache surface_cache;
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PageMap cached_pages;
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SurfaceMap dirty_regions;
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SurfaceSet remove_surfaces;
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private:
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Surface GetSurface(const SurfaceParams& params);
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std::map<Tegra::GPUVAddr, Surface> surface_cache;
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OGLFramebuffer read_framebuffer;
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OGLFramebuffer draw_framebuffer;
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OGLVertexArray attributeless_vao;
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OGLBuffer d24s8_abgr_buffer;
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GLsizeiptr d24s8_abgr_buffer_size;
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OGLProgram d24s8_abgr_shader;
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GLint d24s8_abgr_tbo_size_u_id;
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GLint d24s8_abgr_viewport_u_id;
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};
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