|
|
|
@ -28,6 +28,7 @@
|
|
|
|
|
#include "video_core/engines/maxwell_3d.h"
|
|
|
|
|
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
|
|
|
|
#include "video_core/renderer_opengl/gl_state.h"
|
|
|
|
|
#include "video_core/textures/astc.h"
|
|
|
|
|
#include "video_core/textures/decoders.h"
|
|
|
|
|
#include "video_core/utils.h"
|
|
|
|
|
#include "video_core/video_core.h"
|
|
|
|
@ -55,6 +56,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
|
|
|
|
|
{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23
|
|
|
|
|
{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45
|
|
|
|
|
{GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN1
|
|
|
|
|
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_4X4
|
|
|
|
|
}};
|
|
|
|
|
|
|
|
|
|
static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
|
|
|
|
@ -86,6 +88,23 @@ static u16 GetResolutionScaleFactor() {
|
|
|
|
|
: Settings::values.resolution_factor);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void ConvertASTCToRGBA8(std::vector<u8>& data, PixelFormat format, u32 width, u32 height) {
|
|
|
|
|
u32 block_width{};
|
|
|
|
|
u32 block_height{};
|
|
|
|
|
|
|
|
|
|
switch (format) {
|
|
|
|
|
case PixelFormat::ASTC_2D_4X4:
|
|
|
|
|
block_width = 4;
|
|
|
|
|
block_height = 4;
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
NGLOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format));
|
|
|
|
|
UNREACHABLE();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
data = Tegra::Texture::ASTC::Decompress(data, width, height, block_width, block_height);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template <bool morton_to_gl, PixelFormat format>
|
|
|
|
|
void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, Tegra::GPUVAddr base,
|
|
|
|
|
Tegra::GPUVAddr start, Tegra::GPUVAddr end) {
|
|
|
|
@ -97,6 +116,12 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, Tegra::
|
|
|
|
|
auto data = Tegra::Texture::UnswizzleTexture(
|
|
|
|
|
*gpu.memory_manager->GpuToCpuAddress(base),
|
|
|
|
|
SurfaceParams::TextureFormatFromPixelFormat(format), stride, height, block_height);
|
|
|
|
|
|
|
|
|
|
if (SurfaceParams::IsFormatASTC(format)) {
|
|
|
|
|
// ASTC formats are converted to RGBA8 in software, as most PC GPUs do not support this
|
|
|
|
|
ConvertASTCToRGBA8(data, format, stride, height);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::memcpy(gl_buffer, data.data(), data.size());
|
|
|
|
|
} else {
|
|
|
|
|
// TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check
|
|
|
|
@ -118,7 +143,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra:
|
|
|
|
|
MortonCopy<true, PixelFormat::R8>, MortonCopy<true, PixelFormat::RGBA16F>,
|
|
|
|
|
MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::DXT1>,
|
|
|
|
|
MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>,
|
|
|
|
|
MortonCopy<true, PixelFormat::DXN1>,
|
|
|
|
|
MortonCopy<true, PixelFormat::DXN1>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra::GPUVAddr,
|
|
|
|
@ -137,6 +162,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra:
|
|
|
|
|
nullptr,
|
|
|
|
|
nullptr,
|
|
|
|
|
nullptr,
|
|
|
|
|
MortonCopy<false, PixelFormat::ABGR8>,
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
// Allocate an uninitialized texture of appropriate size and format for the surface
|
|
|
|
|