|
|
|
@ -29,22 +29,97 @@ using Tegra::Texture::TICEntry;
|
|
|
|
|
|
|
|
|
|
namespace {
|
|
|
|
|
ComponentType GetComponentType(TICEntry tic, std::size_t component) {
|
|
|
|
|
constexpr u8 R = 0b0001;
|
|
|
|
|
constexpr u8 G = 0b0010;
|
|
|
|
|
constexpr u8 B = 0b0100;
|
|
|
|
|
constexpr u8 A = 0b1000;
|
|
|
|
|
if (R & component) {
|
|
|
|
|
return tic.r_type;
|
|
|
|
|
}
|
|
|
|
|
if (G & component) {
|
|
|
|
|
return tic.g_type;
|
|
|
|
|
}
|
|
|
|
|
if (B & component) {
|
|
|
|
|
return tic.b_type;
|
|
|
|
|
}
|
|
|
|
|
if (A & component) {
|
|
|
|
|
return tic.a_type;
|
|
|
|
|
const TextureFormat format{tic.format};
|
|
|
|
|
switch (format) {
|
|
|
|
|
case TextureFormat::R16_G16_B16_A16:
|
|
|
|
|
case TextureFormat::R32_G32_B32_A32:
|
|
|
|
|
case TextureFormat::R32_G32_B32:
|
|
|
|
|
case TextureFormat::R32_G32:
|
|
|
|
|
case TextureFormat::R16_G16:
|
|
|
|
|
case TextureFormat::R32:
|
|
|
|
|
case TextureFormat::R16:
|
|
|
|
|
case TextureFormat::R8:
|
|
|
|
|
case TextureFormat::R1:
|
|
|
|
|
if (0 == component) {
|
|
|
|
|
return tic.r_type;
|
|
|
|
|
}
|
|
|
|
|
if (1 == component) {
|
|
|
|
|
return tic.g_type;
|
|
|
|
|
}
|
|
|
|
|
if (2 == component) {
|
|
|
|
|
return tic.b_type;
|
|
|
|
|
}
|
|
|
|
|
if (3 == component) {
|
|
|
|
|
return tic.a_type;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case TextureFormat::A8R8G8B8:
|
|
|
|
|
if (0 == component) {
|
|
|
|
|
return tic.a_type;
|
|
|
|
|
}
|
|
|
|
|
if (1 == component) {
|
|
|
|
|
return tic.r_type;
|
|
|
|
|
}
|
|
|
|
|
if (2 == component) {
|
|
|
|
|
return tic.g_type;
|
|
|
|
|
}
|
|
|
|
|
if (3 == component) {
|
|
|
|
|
return tic.b_type;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case TextureFormat::A2B10G10R10:
|
|
|
|
|
case TextureFormat::A4B4G4R4:
|
|
|
|
|
case TextureFormat::A5B5G5R1:
|
|
|
|
|
case TextureFormat::A1B5G5R5:
|
|
|
|
|
if (0 == component) {
|
|
|
|
|
return tic.a_type;
|
|
|
|
|
}
|
|
|
|
|
if (1 == component) {
|
|
|
|
|
return tic.b_type;
|
|
|
|
|
}
|
|
|
|
|
if (2 == component) {
|
|
|
|
|
return tic.g_type;
|
|
|
|
|
}
|
|
|
|
|
if (3 == component) {
|
|
|
|
|
return tic.r_type;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case TextureFormat::R32_B24G8:
|
|
|
|
|
if (0 == component) {
|
|
|
|
|
return tic.r_type;
|
|
|
|
|
}
|
|
|
|
|
if (1 == component) {
|
|
|
|
|
return tic.b_type;
|
|
|
|
|
}
|
|
|
|
|
if (2 == component) {
|
|
|
|
|
return tic.g_type;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case TextureFormat::B5G6R5:
|
|
|
|
|
case TextureFormat::B6G5R5:
|
|
|
|
|
if (0 == component) {
|
|
|
|
|
return tic.b_type;
|
|
|
|
|
}
|
|
|
|
|
if (1 == component) {
|
|
|
|
|
return tic.g_type;
|
|
|
|
|
}
|
|
|
|
|
if (2 == component) {
|
|
|
|
|
return tic.r_type;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case TextureFormat::G8R24:
|
|
|
|
|
case TextureFormat::G24R8:
|
|
|
|
|
case TextureFormat::G8R8:
|
|
|
|
|
case TextureFormat::G4R4:
|
|
|
|
|
if (0 == component) {
|
|
|
|
|
return tic.g_type;
|
|
|
|
|
}
|
|
|
|
|
if (1 == component) {
|
|
|
|
|
return tic.r_type;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
UNIMPLEMENTED_MSG("texture format not implement={}", format);
|
|
|
|
|
return ComponentType::FLOAT;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -298,9 +373,9 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
|
|
|
|
|
shifted_counter += component_size;
|
|
|
|
|
const auto shifted = 32 - shifted_counter;
|
|
|
|
|
if (shifted > 0) {
|
|
|
|
|
/* converted_value =
|
|
|
|
|
SignedOperation(OperationCode::ILogicalShiftLeft, is_signed,
|
|
|
|
|
std::move(converted_value), Immediate(shifted));*/
|
|
|
|
|
converted_value =
|
|
|
|
|
SignedOperation(OperationCode::ILogicalShiftLeft, is_signed,
|
|
|
|
|
std::move(converted_value), Immediate(shifted));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// add value into result
|
|
|
|
|