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@ -3,6 +3,7 @@
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// Refer to the license.txt file included.
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#include <array>
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#include <atomic>
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#include <memory>
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#include <utility>
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@ -377,7 +378,7 @@ struct System::Impl {
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std::unique_ptr<Core::DeviceMemory> device_memory;
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Core::Memory::Memory memory;
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CpuManager cpu_manager;
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bool is_powered_on = false;
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std::atomic_bool is_powered_on{};
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bool exit_lock = false;
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Reporter reporter;
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@ -463,7 +464,7 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
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}
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bool System::IsPoweredOn() const {
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return impl->is_powered_on;
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return impl->is_powered_on.load(std::memory_order::relaxed);
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}
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void System::PrepareReschedule() {
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