|
|
|
@ -572,7 +572,6 @@ struct Values {
|
|
|
|
|
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
|
|
|
|
|
BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
|
|
|
|
|
BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
|
|
|
|
|
std::string mouse_device;
|
|
|
|
|
MouseButtonsRaw mouse_buttons;
|
|
|
|
|
|
|
|
|
|
BasicSetting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};
|
|
|
|
@ -592,8 +591,6 @@ struct Values {
|
|
|
|
|
BasicSetting<int> touch_from_button_map_index{0, "touch_from_button_map"};
|
|
|
|
|
std::vector<TouchFromButtonMap> touch_from_button_maps;
|
|
|
|
|
|
|
|
|
|
std::atomic_bool is_device_reload_pending{true};
|
|
|
|
|
|
|
|
|
|
// Data Storage
|
|
|
|
|
BasicSetting<bool> use_virtual_sd{true, "use_virtual_sd"};
|
|
|
|
|
BasicSetting<bool> gamecard_inserted{false, "gamecard_inserted"};
|
|
|
|
|