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@ -266,9 +266,7 @@ void JitShader::Compile_DestEnable(Instruction instr, Xmm src) {
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SwizzlePattern swiz = {g_state.vs.swizzle_data[operand_desc_id]};
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int dest_offset_disp = (int)UnitState<false>::OutputOffset(dest);
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ASSERT_MSG(dest_offset_disp == UnitState<false>::OutputOffset(dest),
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"Destinaton offset too large for int type");
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size_t dest_offset_disp = UnitState<false>::OutputOffset(dest);
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// If all components are enabled, write the result to the destination register
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if (swiz.dest_mask == NO_DEST_REG_MASK) {
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