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@ -463,9 +463,7 @@ void GlobalScheduler::AdjustSchedulingOnPriority(Thread* thread, u32 old_priorit
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}
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if (thread->processor_id >= 0) {
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// TODO(Blinkhawk): compare it with current thread running on current core, instead of
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// checking running
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if (thread->IsRunning()) {
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if (thread == kernel.CurrentScheduler().GetCurrentThread()) {
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SchedulePrepend(thread->current_priority, static_cast<u32>(thread->processor_id),
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thread);
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} else {
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@ -602,8 +600,6 @@ void Scheduler::SwitchContextStep2() {
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previous_thread != nullptr ? previous_thread->GetOwnerProcess() : nullptr;
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if (new_thread) {
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auto& cpu_core = system.ArmInterface(core_id);
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cpu_core.Lock();
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ASSERT_MSG(new_thread->GetSchedulingStatus() == ThreadSchedStatus::Runnable,
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"Thread must be runnable.");
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@ -615,6 +611,7 @@ void Scheduler::SwitchContextStep2() {
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system.Kernel().MakeCurrentProcess(thread_owner_process);
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}
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if (!new_thread->IsHLEThread()) {
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auto& cpu_core = system.ArmInterface(core_id);
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cpu_core.LoadContext(new_thread->GetContext32());
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cpu_core.LoadContext(new_thread->GetContext64());
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cpu_core.SetTlsAddress(new_thread->GetTLSAddress());
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@ -646,8 +643,8 @@ void Scheduler::SwitchContext() {
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// Save context for previous thread
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if (previous_thread) {
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auto& cpu_core = system.ArmInterface(core_id);
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if (!previous_thread->IsHLEThread()) {
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auto& cpu_core = system.ArmInterface(core_id);
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cpu_core.SaveContext(previous_thread->GetContext32());
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cpu_core.SaveContext(previous_thread->GetContext64());
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// Save the TPIDR_EL0 system register in case it was modified.
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@ -659,7 +656,6 @@ void Scheduler::SwitchContext() {
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}
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previous_thread->SetIsRunning(false);
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previous_thread->context_guard.unlock();
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cpu_core.Unlock();
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}
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std::shared_ptr<Common::Fiber> old_context;
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